Player Matchup

Hun Batz
Hun Batz
Cthonic
Hun Batz
Level 206
God Stats
29W - 18L
1,809 SR
Queue Stats
404W - 421L
1,576 Elo+
Party 1
Nu Wa
Nu Wa
Luvona
Nu Wa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
SirLuLz
Cerberus
Level 109
God Stats
26W - 29L
1,482 SR
Queue Stats
104W - 110L
1,529 Elo+
Party 1
Guan Yu
Guan Yu
WomboKimbo
Guan Yu
Level 173
God Stats
0W - 5L
1,525 SR
Queue Stats
485W - 492L
1,558 Elo+
Party 1
Izanami
Izanami
danielsoze2
Izanami
Level 14
God Stats
3W - 2L
1,690 SR
Queue Stats
27W - 30L
1,428 Elo+
Solo
Team Averages
Level 102
1,601 SR
1,518 Elo+

VS

Team Averages
Level 104
1,460 SR
1,506 Elo+
Hel
Hel
BurntTreeLeaves
Hel
Level 147
God Stats
10W - 16L
1,503 SR
Queue Stats
307W - 291L
1,551 Elo+
Solo
Ra
Ra
DENKOSEKKE
Ra
Level 83
God Stats
6W - 6L
1,355 SR
Queue Stats
100W - 104L
1,511 Elo+
Solo
Anhur
Anhur
GrosCave
Anhur
Level 22
God Stats
5W - 1L
1,685 SR
Queue Stats
8W - 6L
1,539 Elo+
Solo
He Bo
He Bo
SkiftUi
He Bo
Level 166
God Stats
1W - 0L
1,133 SR
Queue Stats
14W - 20L
1,315 Elo+
Solo
Chaac
Chaac
csgUncTTV
Chaac
Level 101
God Stats
14W - 15L
1,626 SR
Queue Stats
514W - 456L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Cthonic
Hun Batz
11
2 / 1 / 0
5,381
1,076
5,143
4,126
1,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
Luvona
Nu Wa
6
0 / 0 / 0
2,745
549
0
0
0
Cerberus
SirLuLz
Cerberus
10
2 / 1 / 0
5,253
1,051
2,358
3,548
1,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
WomboKimbo
Guan Yu
9
0 / 1 / 2
4,756
951
2,515
5,613
3,760
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Izanami
danielsoze2
Izanami
9
0 / 1 / 2
4,744
949
909
3,614
1,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
5,039
1,008
2,981
2,761
629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 1 / 0
5,489
1,098
3,004
3,034
777
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Anhur
GrosCave
Anhur
10
1 / 0 / 1
5,139
1,028
1,443
1,949
575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
SkiftUi
He Bo
9
0 / 1 / 2
4,707
941
1,804
3,468
683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
csgUncTTV
Chaac
10
0 / 1 / 3
5,082
1,016
2,870
3,462
2,593
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
11
4
Kills
4
4
Deaths
4
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
L
Hun Batz
Cthonic
Hun Batz
2
1
0
2
W
2
1
0
2
W
Anhur
GrosCave
Anhur
1
0
1
1.5
L
Nu Wa
Luvona
Nu Wa
0
0
0
0
L
Cerberus
SirLuLz
Cerberus
2
1
0
2
W
He Bo
SkiftUi
He Bo
0
1
2
1
L
Guan Yu
WomboKimbo
Guan Yu
0
1
2
1
W
Chaac
csgUncTTV
Chaac
0
1
3
1.5
L
Izanami
danielsoze2
Izanami
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,925
Damage
12,102
16,901
Taken
14,674
7,864
Mitigated
5,257
2,846
Healing
5,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,981
86
896
1,017
2,761
629
204
0
2,761
9,336
326
L
Hun Batz
Cthonic
Hun Batz
5,143
368
0
500
4,126
1,596
0
2,330
1,796
0
20,490
W
3,004
165
791
697
3,034
777
284
516
2,518
19,947
438
W
Anhur
GrosCave
Anhur
1,443
867
0
439
1,949
575
681
1,129
820
0
10,881
L
Nu Wa
Luvona
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
L
Cerberus
SirLuLz
Cerberus
2,358
21
0
520
3,548
1,501
0
1,325
2,166
8,993
0
W
He Bo
SkiftUi
He Bo
1,804
91
0
778
3,468
683
270
480
2,988
4,485
0
L
Guan Yu
WomboKimbo
Guan Yu
2,515
199
296
1,274
5,613
3,760
0
1,777
3,836
0
7,792
W
Chaac
csgUncTTV
Chaac
2,870
224
0
959
3,462
2,593
231
233
3,229
0
10,686
L
Izanami
danielsoze2
Izanami
909
556
0
256
3,614
1,007
0
2,049
1,565
0
6,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,879
Gold Earned
25,456
94
Minions Killed
112
0
Camps Cleared
0
395,953
Distance Traveled
520,852
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
5,039
1,008
20
4
0
92,474
0
L
Hun Batz
5,381
1,076
43
9
0
114,335
0
W
Ra
5,489
1,098
33
7
0
119,697
0
W
Anhur
5,139
1,028
29
6
0
92,556
0
L
Nu Wa
2,745
549
0
0
0
0
0
L
Cerberus
5,253
1,051
20
4
0
110,719
0
W
He Bo
4,707
941
11
2
0
108,280
0
L
Guan Yu
4,756
951
13
3
0
109,491
0
W
Chaac
5,082
1,016
19
4
0
107,845
4
L
Izanami
4,744
949
18
4
0
61,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role