Player Matchup

Loki
Loki
Jaid8
Loki
Level 127
God Stats
22W - 15L
1,699 SR
Queue Stats
30W - 34L
1,524 Elo+
Solo
Cliodhna
Cliodhna
Nearlyideal
Cliodhna
Level 78
God Stats
14W - 17L
1,571 SR
Queue Stats
236W - 273L
1,437 Elo+
Solo
Merlin
Merlin
Slugg063
Merlin
Level 107
God Stats
7W - 6L
1,803 SR
Queue Stats
236W - 217L
1,489 Elo+
Solo
Rama
Rama
Tecku
Rama
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
dTeam_159
Kuzenbo
Level 118
God Stats
7W - 5L
1,624 SR
Queue Stats
736W - 734L
1,450 Elo+
Solo
Team Averages
Level 112
1,639 SR
1,480 Elo+

VS

Team Averages
Level 131
1,547 SR
1,483 Elo+
Charybdis
Charybdis
Luccalvez
Charybdis
Level 55
God Stats
29W - 25L
1,492 SR
Queue Stats
84W - 95L
1,370 Elo+
Solo
Bakasura
Bakasura
Marinedion1
Bakasura
Level 145
God Stats
3W - 2L
1,650 SR
Queue Stats
274W - 255L
1,584 Elo+
Solo
Bake Kujira
Bake Kujira
Rads2626
Bake Kujira
Level 155
God Stats
5W - 1L
1,742 SR
Queue Stats
298W - 277L
1,550 Elo+
Solo
Horus
Horus
RickPearson
Horus
Level 152
God Stats
11W - 6L
1,584 SR
Queue Stats
278W - 284L
1,437 Elo+
Solo
Hera
Hera
VDGrip
Hera
Level 148
God Stats
1W - 2L
1,267 SR
Queue Stats
73W - 66L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Jaid8
Loki
13
0 / 3 / 2
7,117
474
5,080
13,879
8,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cliodhna
Nearlyideal
Cliodhna
12
2 / 5 / 2
7,267
484
4,304
14,242
3,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Merlin
Slugg063
Merlin
12
1 / 4 / 1
7,463
498
2,863
8,336
1,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rama
Tecku
Rama
12
2 / 6 / 0
6,876
458
7,826
12,020
3,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Kuzenbo
dTeam_159
Kuzenbo
10
1 / 3 / 2
6,586
439
3,392
10,526
8,846
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Luccalvez
Charybdis
14
3 / 2 / 2
8,407
560
5,277
8,160
2,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
Marinedion1
Bakasura
15
9 / 1 / 3
9,008
601
11,865
11,982
4,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Bake Kujira
Rads2626
Bake Kujira
15
1 / 1 / 2
9,105
607
9,418
9,427
9,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
1 / 1 / 8
8,030
535
6,130
11,098
8,165
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hera
VDGrip
Hera
16
6 / 1 / 2
9,673
645
9,704
5,643
1,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
6
Kills
20
21
Deaths
6
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Loki
Jaid8
Loki
0
3
2
0.33
W
Charybdis
Luccalvez
Charybdis
3
2
2
2
W
Bakasura
Marinedion1
Bakasura
9
1
3
10.5
L
Cliodhna
Nearlyideal
Cliodhna
2
5
2
0.6
W
Bake Kujira
Rads2626
Bake Kujira
1
1
2
2
W
1
1
8
5
L
Merlin
Slugg063
Merlin
1
4
1
0.38
L
Rama
Tecku
Rama
2
6
0
0.33
W
Hera
VDGrip
Hera
6
1
2
7
L
Kuzenbo
dTeam_159
Kuzenbo
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,465
Damage
42,394
59,003
Taken
46,310
26,133
Mitigated
26,954
14,700
Healing
17,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Jaid8
Loki
5,080
1,323
0
3,005
13,879
8,357
0
6,653
6,319
0
50,377
W
Charybdis
Luccalvez
Charybdis
5,277
2,369
0
3,089
8,160
2,558
967
1,594
6,566
0
49,805
W
Bakasura
Marinedion1
Bakasura
11,865
7,473
0
7,123
11,982
4,707
1,559
1,974
10,008
0
48,248
L
Cliodhna
Nearlyideal
Cliodhna
4,304
355
0
4,242
14,242
3,851
0
4,209
9,248
0
47,502
W
Bake Kujira
Rads2626
Bake Kujira
9,418
5,406
0
1,500
9,427
9,568
0
0
9,427
64,495
2,897
W
6,130
2,640
1,310
3,564
11,098
8,165
28
1,309
9,789
0
29,749
L
Merlin
Slugg063
Merlin
2,863
0
0
1,120
8,336
1,989
0
4,276
3,465
44,762
824
L
Rama
Tecku
Rama
7,826
7,095
0
3,373
12,020
3,090
708
1,902
9,686
0
44,733
W
Hera
VDGrip
Hera
9,704
2,024
0
909
5,643
1,956
523
1,343
4,300
70,426
1,454
L
Kuzenbo
dTeam_159
Kuzenbo
3,392
1,162
122
2,838
10,526
8,846
0
979
9,227
16,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,309
Gold Earned
44,223
360
Minions Killed
512
0
Camps Cleared
0
1,318,697
Distance Traveled
1,552,484
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,117
474
88
6
0
276,451
0
W
Charybdis
8,407
560
96
6
0
224,537
0
W
Bakasura
9,008
601
102
7
0
358,152
0
L
Cliodhna
7,267
484
82
5
0
361,722
0
W
Bake Kujira
9,105
607
126
8
0
317,840
4
W
Horus
8,030
535
44
3
0
332,310
3
L
Merlin
7,463
498
93
6
0
213,623
0
L
Rama
6,876
458
61
4
0
235,710
6
W
Hera
9,673
645
144
10
0
319,645
5
L
Kuzenbo
6,586
439
36
2
0
231,191
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role