Player Matchup

Izanami
Izanami
 
Izanami
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
DrDank194
Poseidon
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 30L
1,603 Elo+
Party 1
Zhong Kui
Zhong Kui
KingOfHellWasp
Zhong Kui
Level 67
God Stats
8W - 5L
1,699 SR
Queue Stats
76W - 59L
1,543 Elo+
Party 2
Cthulhu
Cthulhu
KingPiccoloJr
Cthulhu
Level 120
God Stats
2W - 1L
1,869 SR
Queue Stats
124W - 104L
1,551 Elo+
Party 2
Arachne
Arachne
ParkourKing123
Arachne
Level 127
God Stats
20W - 16L
1,597 SR
Queue Stats
104W - 114L
1,461 Elo+
Solo
Team Averages
Level 104
1,633 SR
1,532 Elo+

VS

Team Averages
Level 146
1,571 SR
1,569 Elo+
Tsukuyomi
Tsukuyomi
GimmeDuhLutes
Tsukuyomi
Level 145
God Stats
2W - 2L
1,986 SR
Queue Stats
76W - 52L
1,600 Elo+
Solo
Janus
Janus
PlatinumAce50
Janus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 117L
1,593 Elo+
Solo
Ishtar
Ishtar
TheDiddyVictim
Ishtar
Level 144
God Stats
3W - 2L
1,361 SR
Queue Stats
65W - 38L
1,630 Elo+
Solo
Sun Wukong
Sun Wukong
ThePhantomSnake
Sun Wukong
Level 158
God Stats
2W - 0L
1,642 SR
Queue Stats
35W - 25L
1,573 Elo+
Solo
Fafnir
Fafnir
holyguacamorley
Fafnir
Level 155
God Stats
1W - 5L
1,367 SR
Queue Stats
71W - 77L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
2 / 8 / 2
6,894
492
4,496
12,699
3,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Poseidon
DrDank194
Poseidon
14
5 / 0 / 1
7,799
557
7,314
6,762
1,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
KingOfHellWasp
Zhong Kui
12
0 / 4 / 2
7,304
522
9,285
10,810
6,388
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cthulhu
9
1 / 5 / 6
5,958
426
8,002
11,251
6,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
3 / 3 / 1
6,987
499
6,540
14,053
4,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GimmeDuhLutes
Tsukuyomi
15
7 / 1 / 8
8,322
594
13,638
12,114
4,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 3 / 2
7,270
519
6,848
7,049
2,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
8 / 4 / 3
8,667
619
8,087
9,136
2,591
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
ThePhantomSnake
Sun Wukong
15
4 / 0 / 1
8,638
617
5,409
12,311
6,215
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 3 / 4
6,980
499
4,896
12,267
11,617
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
38
11
Kills
20
20
Deaths
11
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
8
2
0.38
L
Poseidon
DrDank194
Poseidon
5
0
1
5.5
W
Tsukuyomi
GimmeDuhLutes
Tsukuyomi
7
1
8
11
L
Zhong Kui
KingOfHellWasp
Zhong Kui
0
4
2
0.25
L
Cthulhu
1
5
6
0.8
L
3
3
1
1.17
W
1
3
2
0.67
W
8
4
3
2.38
W
Sun Wukong
ThePhantomSnake
Sun Wukong
4
0
1
4.5
W
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,637
Damage
38,878
55,575
Taken
52,877
22,893
Mitigated
26,951
13,969
Healing
17,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,496
3,010
0
1,939
12,699
3,347
0
1,320
11,371
0
44,879
L
Poseidon
DrDank194
Poseidon
7,314
1,172
0
1,239
6,762
1,875
0
3,199
3,341
57,904
0
W
Tsukuyomi
GimmeDuhLutes
Tsukuyomi
13,638
2,162
0
4,090
12,114
4,444
0
3,373
8,579
0
62,274
L
Zhong Kui
KingOfHellWasp
Zhong Kui
9,285
2,379
0
4,657
10,810
6,388
0
703
10,107
52,506
0
L
Cthulhu
8,002
754
56
658
11,251
6,304
0
4,047
7,026
24,582
788
L
6,540
3,932
0
5,420
14,053
4,979
0
1,937
11,990
0
48,196
W
6,848
452
0
1,228
7,049
2,084
0
3,967
2,842
49,031
0
W
8,087
4,168
0
2,594
9,136
2,591
0
2,892
5,994
0
57,644
W
Sun Wukong
ThePhantomSnake
Sun Wukong
5,409
1,358
0
5,800
12,311
6,215
295
8,091
4,220
0
67,323
W
4,896
2,331
0
4,032
12,267
11,617
0
4,794
6,840
25,320
1,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,942
Gold Earned
39,877
381
Minions Killed
464
0
Camps Cleared
0
1,417,123
Distance Traveled
1,370,150
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,894
492
74
5
0
256,317
1
L
Poseidon
7,799
557
102
7
0
305,353
2
W
Tsukuyomi
8,322
594
106
8
0
321,190
0
L
Zhong Kui
7,304
522
100
7
0
236,140
2
L
Cthulhu
5,958
426
23
2
0
292,765
2
L
Arachne
6,987
499
82
6
0
326,548
0
W
Janus
7,270
519
112
8
0
257,264
2
W
Ishtar
8,667
619
107
8
0
259,722
5
W
Sun Wukong
8,638
617
111
8
0
274,742
0
W
Fafnir
6,980
499
28
2
0
257,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role