Player Matchup

Tyr
Tyr
 
Tyr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Celebrimbør
Susano
Level 157
God Stats
2W - 7L
1,220 SR
Queue Stats
207W - 192L
1,528 Elo+
Solo
Chang'e
Chang'e
Silllenzio
Chang'e
Level 208
God Stats
8W - 5L
1,804 SR
Queue Stats
320W - 305L
1,551 Elo+
Solo
Bellona
Bellona
kurjaky
Bellona
Level 128
God Stats
4W - 0L
1,500 SR
Queue Stats
257W - 218L
1,634 Elo+
Solo
Team Averages
Level 161
1,505 SR
1,543 Elo+

VS

Team Averages
Level 132
1,550 SR
1,465 Elo+
Maui
Maui
 
Maui
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
AstarothPL
Sylvanus
Level 159
God Stats
125W - 107L
1,618 SR
Queue Stats
158W - 182L
1,509 Elo+
Solo
Hou Yi
Hou Yi
Dylan346
Hou Yi
Level 136
God Stats
2W - 5L
1,524 SR
Queue Stats
235W - 197L
1,556 Elo+
Solo
Anhur
Anhur
Illayan-Vess
Anhur
Level 158
God Stats
3W - 3L
1,609 SR
Queue Stats
221W - 235L
1,509 Elo+
Party 1
Awilix
Awilix
xNeazly
Awilix
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 13L
1,250 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
1 / 0 / 1
5,641
564
2,328
6,322
2,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sol
 
Sol
11
0 / 1 / 0
5,488
549
3,059
5,601
1,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Susano
10
2 / 1 / 1
5,661
566
3,379
7,331
2,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Chang'e
Silllenzio
Chang'e
13
3 / 0 / 0
6,896
690
4,827
5,492
1,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
kurjaky
Bellona
13
3 / 1 / 2
7,673
767
6,643
9,823
6,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
9
0 / 1 / 1
5,126
513
1,885
6,154
3,991
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sylvanus
AstarothPL
Sylvanus
9
0 / 5 / 1
5,435
544
4,727
9,791
6,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
Dylan346
Hou Yi
9
1 / 1 / 0
5,190
519
2,740
3,888
901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 0 / 0
5,965
597
4,520
4,241
1,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
xNeazly
Awilix
10
1 / 2 / 1
5,299
530
2,523
7,218
2,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
9
Kills
3
3
Deaths
9
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
1
0
1
1.5
W
Sol
 
Sol
0
1
0
0
L
Maui
 
Maui
0
1
1
0.5
L
Sylvanus
AstarothPL
Sylvanus
0
5
1
0.1
W
Susano
2
1
1
2.5
L
Hou Yi
Dylan346
Hou Yi
1
1
0
1
L
1
0
0
1
W
Chang'e
Silllenzio
Chang'e
3
0
0
3
W
Bellona
kurjaky
Bellona
3
1
2
4
L
Awilix
xNeazly
Awilix
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,236
Damage
16,395
34,569
Taken
31,292
14,029
Mitigated
14,593
17,580
Healing
10,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
2,328
296
185
2,446
6,322
2,954
0
688
5,634
0
27,209
W
Sol
 
Sol
3,059
1,219
0
3,227
5,601
1,140
690
509
5,092
37,370
0
L
Maui
 
Maui
1,885
418
0
2,043
6,154
3,991
0
2,557
3,452
14,008
0
L
Sylvanus
AstarothPL
Sylvanus
4,727
1,575
0
2,811
9,791
6,019
0
0
9,337
27,849
2,235
W
Susano
3,379
702
0
4,312
7,331
2,353
0
910
6,421
0
39,061
L
Hou Yi
Dylan346
Hou Yi
2,740
1,702
0
1,139
3,888
901
0
1,748
1,838
0
27,709
L
4,520
2,568
0
3,198
4,241
1,352
0
1,710
2,531
0
46,953
W
Chang'e
Silllenzio
Chang'e
4,827
204
214
3,507
5,492
1,545
0
430
5,062
49,656
1,165
W
Bellona
kurjaky
Bellona
6,643
2,590
0
3,689
9,823
6,037
0
3,324
5,898
0
49,883
L
Awilix
xNeazly
Awilix
2,523
695
0
1,178
7,218
2,330
0
1,279
5,813
0
38,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,359
Gold Earned
27,015
394
Minions Killed
335
0
Camps Cleared
0
1,169,382
Distance Traveled
988,188
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
5,641
564
38
4
0
238,693
2
W
Sol
5,488
549
63
6
0
205,726
0
L
Maui
5,126
513
24
2
0
221,514
4
L
Sylvanus
5,435
544
71
7
0
154,454
0
W
Susano
5,661
566
76
8
0
272,517
0
L
Hou Yi
5,190
519
60
6
0
164,978
0
L
Anhur
5,965
597
104
10
0
192,257
1
W
Chang'e
6,896
690
108
11
0
230,006
2
W
Bellona
7,673
767
109
11
0
222,440
1
L
Awilix
5,299
530
76
8
0
254,985
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role