Player Matchup

Terra
Terra
MSand114
Terra
Level 200
God Stats
2W - 0L
1,500 SR
Queue Stats
335W - 346L
1,498 Elo+
Solo
Ymir
Ymir
SetoK
Ymir
Level 162
God Stats
6W - 4L
1,612 SR
Queue Stats
159W - 169L
1,442 Elo+
Solo
Hachiman
Hachiman
SoMuchPro
Hachiman
Level 62
God Stats
11W - 15L
1,521 SR
Queue Stats
179W - 157L
1,508 Elo+
Solo
Poseidon
Poseidon
dìlfpr0n
Poseidon
Level 108
God Stats
7W - 3L
1,828 SR
Queue Stats
481W - 60L
1,883 Elo+
Solo
Hel
Hel
gorillawar21
Hel
Level 199
God Stats
19W - 11L
1,636 SR
Queue Stats
119W - 116L
1,562 Elo+
Solo
Team Averages
Level 146
1,619 SR
1,579 Elo+

VS

Team Averages
Level 139
1,541 SR
1,489 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
CIRRUS_MIKE_STAG
Chaac
Level 186
God Stats
7W - 8L
1,577 SR
Queue Stats
364W - 409L
1,461 Elo+
Solo
Scylla
Scylla
DCStroke
Scylla
Level 159
God Stats
5W - 2L
1,682 SR
Queue Stats
50W - 55L
1,503 Elo+
Party 1
Nut
Nut
NixViche
Nut
Level 200
God Stats
4W - 12L
1,378 SR
Queue Stats
127W - 156L
1,507 Elo+
Solo
Arachne
Arachne
diablo4666
Arachne
Level 36
God Stats
22W - 27L
1,567 SR
Queue Stats
47W - 62L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
MSand114
Terra
12
2 / 1 / 10
7,006
1,401
7,008
6,710
3,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
SetoK
Ymir
12
1 / 0 / 7
6,699
1,340
1,666
5,945
4,848
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
SoMuchPro
Hachiman
12
3 / 0 / 7
6,950
1,390
5,884
4,880
1,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Poseidon
dìlfpr0n
Poseidon
12
5 / 0 / 7
8,209
1,642
9,316
2,695
784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
2 / 1 / 8
6,913
1,383
5,197
3,583
1,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

379

VS

Team 2 Tickets

300

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 2 / 1
6,167
1,233
4,341
3,018
819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 1
5,840
1,168
3,765
6,604
6,455
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
DCStroke
Scylla
10
0 / 2 / 1
5,781
1,156
2,476
3,731
976
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
1 / 3 / 0
6,546
1,309
5,982
6,933
1,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
diablo4666
Arachne
11
0 / 5 / 2
5,988
1,198
2,855
9,816
3,492
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
7
13
Kills
2
2
Deaths
13
39
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
2
1
0.75
L
0
1
1
0.5
L
Scylla
DCStroke
Scylla
0
2
1
0.25
W
Terra
MSand114
Terra
2
1
10
7
L
1
3
0
0.33
W
Ymir
SetoK
Ymir
1
0
7
4.5
W
Hachiman
SoMuchPro
Hachiman
3
0
7
6.5
L
Arachne
diablo4666
Arachne
0
5
2
0.2
W
Poseidon
dìlfpr0n
Poseidon
5
0
7
8.5
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,071
Damage
19,419
23,813
Taken
30,102
11,789
Mitigated
13,577
6,627
Healing
4,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,341
1,247
0
0
3,018
819
0
1,811
1,109
11,913
0
L
3,765
346
0
2,648
6,604
6,455
0
4,390
1,860
0
11,279
L
Scylla
DCStroke
Scylla
2,476
367
0
241
3,731
976
0
2,584
1,039
7,849
0
W
Terra
MSand114
Terra
7,008
1,042
252
341
6,710
3,218
0
1,795
4,915
23,290
0
L
5,982
3,206
0
1,305
6,933
1,835
0
5,515
1,170
0
26,169
W
Ymir
SetoK
Ymir
1,666
228
0
253
5,945
4,848
0
2,154
3,791
3,663
0
W
Hachiman
SoMuchPro
Hachiman
5,884
4,165
0
250
4,880
1,707
0
1,535
3,345
0
21,775
L
Arachne
diablo4666
Arachne
2,855
2,085
0
321
9,816
3,492
0
7,638
1,737
0
3,325
W
Poseidon
dìlfpr0n
Poseidon
9,316
1,413
0
316
2,695
784
0
557
2,138
24,606
0
W
5,197
232
3,301
1,914
3,583
1,232
0
776
2,807
15,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,777
Gold Earned
30,322
151
Minions Killed
98
8
Camps Cleared
3
660,649
Distance Traveled
466,093
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,167
1,233
24
5
1
82,659
0
L
Chaac
5,840
1,168
12
2
0
106,039
0
L
Scylla
5,781
1,156
20
4
0
60,540
0
W
Terra
7,006
1,401
40
8
2
140,919
0
L
Nut
6,546
1,309
41
8
1
97,273
0
W
Ymir
6,699
1,340
4
1
0
126,500
0
W
Hachiman
6,950
1,390
37
7
2
128,042
0
L
Arachne
5,988
1,198
1
0
1
119,582
0
W
Poseidon
8,209
1,642
43
9
2
141,294
0
W
Hel
6,913
1,383
27
5
2
123,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role