Player Matchup

Cabrakan
Cabrakan
BizaVerde
Cabrakan
Level 82
God Stats
21W - 9L
1,766 SR
Queue Stats
229W - 226L
1,557 Elo+
Party 1
Janus
Janus
C0T0
Janus
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 51L
1,636 Elo+
Solo
Heimdallr
Heimdallr
lHateNl푔푔ers
Heimdallr
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 35L
1,565 Elo+
Party 1
Nike
Nike
serrucho4902
Nike
Level 127
God Stats
10W - 3L
1,921 SR
Queue Stats
281W - 277L
1,566 Elo+
Party 1
Loki
Loki
xXValerianXx
Loki
Level 84
God Stats
11W - 5L
1,568 SR
Queue Stats
234W - 258L
1,545 Elo+
Solo
Team Averages
Level 88
1,651 SR
1,574 Elo+

VS

Team Averages
Level 137
1,497 SR
1,524 Elo+
Ymir
Ymir
 
Ymir
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
KeEix
Anhur
Level 66
God Stats
6W - 12L
1,598 SR
Queue Stats
252W - 197L
1,629 Elo+
Solo
Xbalanque
Xbalanque
Tobtanium
Xbalanque
Level 155
God Stats
4W - 10L
1,385 SR
Queue Stats
278W - 260L
1,497 Elo+
Solo
Loki
Loki
mixerrrrr
Loki
Level 154
God Stats
1W - 4L
1,500 SR
Queue Stats
213W - 191L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BizaVerde
Cabrakan
7
2 / 2 / 1
4,089
818
1,520
4,509
1,809
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Janus
C0T0
Janus
7
1 / 1 / 5
4,000
800
2,205
2,177
523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
7
1 / 1 / 2
3,850
770
1,924
2,041
569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
3 / 0 / 1
4,432
886
1,427
3,103
1,189
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
2 / 1 / 4
4,096
819
2,503
3,580
670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
5
0 / 4 / 2
3,419
684
1,899
5,877
3,135
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
 
Poseidon
4
0 / 2 / 1
3,050
610
188
1,397
260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Anhur
KeEix
Anhur
7
2 / 1 / 0
4,110
822
3,899
3,200
789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Xbalanque
Tobtanium
Xbalanque
6
1 / 1 / 0
3,423
685
2,050
3,223
715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Loki
6
2 / 2 / 0
3,770
754
1,987
3,619
814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
9
Kills
5
5
Deaths
10
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
4
2
0.25
L
Poseidon
 
Poseidon
0
2
1
0.25
W
Cabrakan
BizaVerde
Cabrakan
2
2
1
1.25
W
Janus
C0T0
Janus
1
1
5
3.5
L
Anhur
KeEix
Anhur
2
1
0
2
L
Xbalanque
Tobtanium
Xbalanque
1
1
0
1
W
Heimdallr
1
1
2
2
L
Loki
2
2
0
1
W
3
0
1
3.5
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,579
Damage
10,023
15,410
Taken
17,316
4,760
Mitigated
5,713
6,477
Healing
5,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,899
1,157
0
1,431
5,877
3,135
0
1,292
4,489
6,075
0
L
Poseidon
 
Poseidon
188
80
0
53
1,397
260
0
559
784
6,643
0
W
Cabrakan
BizaVerde
Cabrakan
1,520
217
0
1,708
4,509
1,809
0
243
4,266
15,620
0
W
Janus
C0T0
Janus
2,205
263
0
730
2,177
523
0
0
2,177
16,722
0
L
Anhur
KeEix
Anhur
3,899
2,151
0
1,774
3,200
789
0
1,250
1,908
0
22,555
L
Xbalanque
Tobtanium
Xbalanque
2,050
1,163
0
720
3,223
715
0
0
3,223
0
18,306
W
Heimdallr
1,924
560
0
937
2,041
569
0
509
1,532
0
24,549
L
Loki
1,987
463
0
1,450
3,619
814
0
392
3,187
0
14,511
W
1,427
239
0
1,262
3,103
1,189
0
1,022
2,081
0
9,561
W
2,503
759
0
1,840
3,580
670
0
302
3,267
0
17,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,467
Gold Earned
17,772
175
Minions Killed
126
0
Camps Cleared
0
582,242
Distance Traveled
504,393
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,419
684
7
1
0
123,594
0
L
Poseidon
3,050
610
17
3
0
40,632
0
W
Cabrakan
4,089
818
37
7
0
111,932
2
W
Janus
4,000
800
34
7
0
116,557
0
L
Anhur
4,110
822
39
8
0
98,968
0
L
Xbalanque
3,423
685
32
6
0
111,932
0
W
Heimdallr
3,850
770
47
9
0
107,802
0
L
Loki
3,770
754
31
6
0
129,267
0
W
Nike
4,432
886
14
3
0
116,126
1
W
Loki
4,096
819
43
9
0
129,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role