Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
KUCEILb
Vulcan
Level 88
God Stats
15W - 12L
1,599 SR
Queue Stats
319W - 325L
1,514 Elo+
Solo
Cu Chulainn
Cu Chulainn
Monsu5107
Cu Chulainn
Level 211
God Stats
26W - 11L
1,714 SR
Queue Stats
231W - 214L
1,505 Elo+
Solo
Chernobog
Chernobog
themantle
Chernobog
Level 129
God Stats
22W - 13L
1,793 SR
Queue Stats
252W - 233L
1,584 Elo+
Solo
Team Averages
Level 151
1,621 SR
1,521 Elo+

VS

Team Averages
Level 165
1,559 SR
1,508 Elo+
Susano
Susano
 
Susano
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
 
Hercules
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
ManuelPro10711
Ares
Level 99
God Stats
5W - 5L
1,634 SR
Queue Stats
178W - 159L
1,487 Elo+
Solo
Neith
Neith
Tatouchka
Neith
Level 191
God Stats
2W - 4L
1,661 SR
Queue Stats
161W - 149L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
5
1 / 0 / 0
3,530
706
886
2,279
1,126
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hun Batz
 
Hun Batz
6
1 / 0 / 0
3,273
655
427
1,886
530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
KUCEILb
Vulcan
7
0 / 2 / 0
3,567
713
881
2,204
509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Monsu5107
Cu Chulainn
7
1 / 1 / 0
3,744
749
2,418
4,408
1,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chernobog
themantle
Chernobog
6
0 / 1 / 2
3,506
701
1,271
3,577
859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
7
1 / 0 / 2
3,666
733
1,104
2,674
662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
 
Hercules
6
1 / 1 / 0
3,630
726
1,695
4,336
2,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ra
 
Ra
6
0 / 1 / 1
3,336
667
1,960
2,882
866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

2
0 / 1 / 0
2,575
515
242
1,389
522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
Tatouchka
Neith
8
2 / 0 / 0
4,096
819
1,559
1,673
388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
7
3
Kills
4
4
Deaths
3
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
0
0
1
W
Hun Batz
 
Hun Batz
1
0
0
1
L
Susano
 
Susano
1
0
2
2
L
Hercules
 
Hercules
1
1
0
1
L
Ra
 
Ra
0
1
1
0.5
W
Vulcan
KUCEILb
Vulcan
0
2
0
0
L
0
1
0
0
W
Cu Chulainn
Monsu5107
Cu Chulainn
1
1
0
1
L
Neith
Tatouchka
Neith
2
0
0
2
W
Chernobog
themantle
Chernobog
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,883
Damage
6,560
14,354
Taken
12,954
4,847
Mitigated
5,014
5,583
Healing
5,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
886
59
0
1,415
2,279
1,126
0
168
2,029
7,930
548
W
Hun Batz
 
Hun Batz
427
0
0
500
1,886
530
0
32
1,814
0
11,966
L
Susano
 
Susano
1,104
427
0
670
2,674
662
0
228
2,414
0
17,961
L
Hercules
 
Hercules
1,695
472
0
2,302
4,336
2,576
0
331
4,005
1,474
14,574
L
Ra
 
Ra
1,960
184
98
1,303
2,882
866
0
366
2,516
16,743
0
W
Vulcan
KUCEILb
Vulcan
881
0
0
434
2,204
509
0
0
2,204
17,880
0
L
242
0
0
107
1,389
522
0
452
937
1,193
0
W
Cu Chulainn
Monsu5107
Cu Chulainn
2,418
366
0
1,456
4,408
1,823
0
129
4,052
1,652
16,103
L
Neith
Tatouchka
Neith
1,559
353
0
827
1,673
388
0
612
984
0
22,413
W
Chernobog
themantle
Chernobog
1,271
883
0
1,778
3,577
859
0
1,620
1,697
0
20,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,620
Gold Earned
17,303
167
Minions Killed
158
0
Camps Cleared
0
474,900
Distance Traveled
485,658
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
3,530
706
25
5
0
94,011
0
W
Hun Batz
3,273
655
21
4
0
71,763
0
L
Susano
3,666
733
30
6
0
127,113
0
L
Hercules
3,630
726
38
8
0
103,580
0
L
Ra
3,336
667
31
6
0
105,277
0
W
Vulcan
3,567
713
52
10
0
106,660
0
L
Ares
2,575
515
6
1
0
33,933
0
W
Cu Chulainn
3,744
749
32
6
0
107,298
0
L
Neith
4,096
819
53
11
0
115,755
0
W
Chernobog
3,506
701
37
7
0
95,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role