Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Charking13
Surtr
Level 58
God Stats
6W - 2L
1,682 SR
Queue Stats
40W - 44L
1,432 Elo+
Solo
Zeus
Zeus
MoridAngeL
Zeus
Level 74
God Stats
60W - 45L
1,532 SR
Queue Stats
204W - 222L
1,428 Elo+
Solo
Merlin
Merlin
mannered-term29
Merlin
Level 43
God Stats
4W - 0L
1,671 SR
Queue Stats
89W - 163L
1,327 Elo+
Solo
Kukulkan
Kukulkan
rklester
Kukulkan
Level 53
God Stats
18W - 15L
1,516 SR
Queue Stats
148W - 176L
1,420 Elo+
Solo
Team Averages
Level 77
1,580 SR
1,421 Elo+

VS

Team Averages
Level 74
1,526 SR
1,369 Elo+
Izanami
Izanami
Cassowary5444
Izanami
Level 7
God Stats
1W - 1L
1,748 SR
Queue Stats
12W - 17L
1,341 Elo+
Party 1
Thor
Thor
Eptic Blanco
Thor
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 86L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Orellon
Zhong Kui
Level 158
God Stats
15W - 17L
1,403 SR
Queue Stats
196W - 128L
1,494 Elo+
Solo
Baron Samedi
Baron Samedi
RoboAli
Baron Samedi
Level 28
God Stats
4W - 5L
1,266 SR
Queue Stats
6W - 11L
1,182 Elo+
Party 1
Bacchus
Bacchus
ShreddieKrueger
Bacchus
Level 67
God Stats
1W - 1L
1,713 SR
Queue Stats
17W - 26L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
0 / 0 / 4
6,195
1,239
1,689
3,308
1,949
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Surtr
12
1 / 0 / 5
6,800
1,360
6,493
3,927
1,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
6 / 0 / 1
7,507
1,501
6,017
1,647
505
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 4 / 2
5,824
1,165
2,156
5,502
1,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
rklester
Kukulkan
12
0 / 1 / 6
6,489
1,298
2,704
2,352
793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

386

VS

Team 2 Tickets

342

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
11
1 / 0 / 1
6,160
1,232
885
1,853
576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 4 / 3
6,130
1,226
2,657
6,491
2,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
Orellon
Zhong Kui
11
4 / 2 / 1
7,080
1,416
5,493
6,982
4,013
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
RoboAli
Baron Samedi
9
0 / 0 / 0
3,861
772
0
0
0
11
0 / 1 / 3
6,482
1,296
3,905
7,341
6,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
7
Kills
5
5
Deaths
7
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
0
0
4
2
L
Izanami
1
0
1
1.5
W
Surtr
1
0
5
3.5
L
0
4
3
0.38
W
6
0
1
6.5
L
Zhong Kui
Orellon
Zhong Kui
4
2
1
2.25
L
Baron Samedi
RoboAli
Baron Samedi
0
0
0
0
L
0
1
3
1.5
W
0
4
2
0.25
W
Kukulkan
rklester
Kukulkan
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,059
Damage
12,940
16,736
Taken
22,667
7,043
Mitigated
13,673
2,516
Healing
1,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
1,689
590
0
1,260
3,308
1,949
0
1,180
2,128
11,915
0
L
Izanami
885
738
0
300
1,853
576
0
911
942
0
9,060
W
Surtr
6,493
2,637
0
1,256
3,927
1,929
0
2,138
1,789
397
17,616
L
2,657
513
0
0
6,491
2,196
0
4,497
1,994
0
9,345
W
6,017
1,380
0
0
1,647
505
0
1,015
632
11,988
0
L
Zhong Kui
Orellon
Zhong Kui
5,493
198
0
946
6,982
4,013
0
3,216
3,766
21,388
0
L
Baron Samedi
RoboAli
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
L
3,905
460
0
505
7,341
6,888
0
4,131
3,210
10,145
0
W
2,156
47
0
0
5,502
1,867
0
3,835
1,667
5,635
0
W
Kukulkan
rklester
Kukulkan
2,704
279
0
0
2,352
793
0
1,230
1,122
13,975
183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,815
Gold Earned
29,713
95
Minions Killed
80
7
Camps Cleared
2
545,210
Distance Traveled
385,466
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,195
1,239
15
3
0
115,955
2
L
Izanami
6,160
1,232
17
3
0
96,412
0
W
Surtr
6,800
1,360
25
5
4
119,252
0
L
Thor
6,130
1,226
12
2
0
77,956
0
W
Zeus
7,507
1,501
12
2
1
103,545
0
L
Zhong Kui
7,080
1,416
40
8
0
104,680
0
L
Baron Samedi
3,861
772
0
0
0
0
0
L
Bacchus
6,482
1,296
11
2
2
106,418
0
W
Merlin
5,824
1,165
9
2
0
100,479
0
W
Kukulkan
6,489
1,298
34
7
2
105,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role