Player Matchup

Shiva
Shiva
 
Shiva
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
SheiikJahrraft
Charon
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,467 Elo+
Solo
Fafnir
Fafnir
turaixo
Fafnir
Level 158
God Stats
6W - 2L
1,669 SR
Queue Stats
309W - 137L
1,642 Elo+
Party 1
Mulan
Mulan
ほがちゃもふもふ
Mulan
Level 106
God Stats
34W - 14L
1,717 SR
Queue Stats
397W - 237L
1,628 Elo+
Party 1
Nu Wa
Nu Wa
銀みこと
Nu Wa
Level 121
God Stats
8W - 0L
2,034 SR
Queue Stats
141W - 54L
1,810 Elo+
Party 1
Team Averages
Level 124
1,684 SR
1,610 Elo+

VS

Team Averages
Level 116
1,581 SR
1,510 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Apheyron
Thor
Level 124
God Stats
121W - 48L
1,772 SR
Queue Stats
282W - 119L
1,669 Elo+
Solo
Nox
Nox
DeathByMikeNIke
Nox
Level 93
God Stats
4W - 5L
1,612 SR
Queue Stats
28W - 42L
1,489 Elo+
Solo
Sun Wukong
Sun Wukong
FilthyFrank4282
Sun Wukong
Level 124
God Stats
2W - 4L
1,521 SR
Queue Stats
46W - 56L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
4 / 0 / 4
6,406
1,281
5,678
4,195
3,268
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

11
0 / 1 / 6
5,771
1,154
1,699
3,278
1,362
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fafnir
turaixo
Fafnir
11
3 / 0 / 5
6,647
1,329
3,404
4,124
4,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 0 / 6
6,064
1,213
3,390
1,520
1,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 0 / 7
6,037
1,207
5,311
1,553
394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

403

VS

Team 2 Tickets

346

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
0 / 3 / 0
5,384
1,077
3,642
6,502
4,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
 
Chang'e
9
0 / 5 / 0
5,240
1,048
3,512
7,390
1,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thor
10
0 / 1 / 1
5,642
1,128
3,758
3,582
1,068
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 1 / 0
5,816
1,163
524
3,362
1,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
FilthyFrank4282
Sun Wukong
8
0 / 0 / 0
3,399
680
0
236
76

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
2
10
Kills
1
1
Deaths
10
28
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
4
0
4
6
L
Cthulhu
 
Cthulhu
0
3
0
0
L
Chang'e
 
Chang'e
0
5
0
0
L
Thor
0
1
1
0.5
L
1
1
0
1
L
Sun Wukong
FilthyFrank4282
Sun Wukong
0
0
0
0
W
0
1
6
3
W
Fafnir
turaixo
Fafnir
3
0
5
5.5
W
2
0
6
5
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,482
Damage
11,436
14,670
Taken
21,072
10,583
Mitigated
8,253
1,166
Healing
2,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
5,678
325
70
62
4,195
3,268
0
1,439
2,415
0
17,804
L
Cthulhu
 
Cthulhu
3,642
150
201
866
6,502
4,232
0
2,964
3,316
12,751
0
L
Chang'e
 
Chang'e
3,512
322
391
600
7,390
1,717
0
3,754
3,331
10,392
0
L
Thor
3,758
437
0
0
3,582
1,068
0
1,852
1,682
0
14,935
L
524
74
0
0
3,362
1,160
0
1,056
2,224
9,687
0
L
Sun Wukong
FilthyFrank4282
Sun Wukong
0
0
0
0
236
76
0
236
0
0
0
W
1,699
174
0
0
3,278
1,362
0
961
2,241
8,420
0
W
Fafnir
turaixo
Fafnir
3,404
856
0
774
4,124
4,357
0
2,205
1,500
4,476
121
W
3,390
254
0
260
1,520
1,202
0
863
567
0
11,304
W
5,311
1,136
0
0
1,553
394
0
1,100
269
14,491
365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,925
Gold Earned
25,481
89
Minions Killed
90
5
Camps Cleared
5
510,425
Distance Traveled
367,828
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,406
1,281
28
6
0
120,233
0
L
Cthulhu
5,384
1,077
11
2
1
99,835
0
L
Chang'e
5,240
1,048
19
4
1
77,399
0
L
Thor
5,642
1,128
35
7
1
96,761
0
L
Nox
5,816
1,163
25
5
2
93,833
0
L
Sun Wukong
3,399
680
0
0
0
0
0
W
Charon
5,771
1,154
11
2
3
77,406
0
W
Fafnir
6,647
1,329
6
1
0
104,077
0
W
Mulan
6,064
1,213
18
4
1
106,349
0
W
Nu Wa
6,037
1,207
26
5
1
102,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role