Player Matchup

Neith
Neith
CameronSmart88
Neith
Level 30
God Stats
2W - 4L
1,500 SR
Queue Stats
5W - 10L
1,318 Elo+
Solo
Achilles
Achilles
DarkBeginning
Achilles
Level 196
God Stats
6W - 3L
1,712 SR
Queue Stats
75W - 72L
1,576 Elo+
Party 1
Olorun
Olorun
Erijah
Olorun
Level 144
God Stats
25W - 17L
1,634 SR
Queue Stats
249W - 305L
1,485 Elo+
Party 1
Kuzenbo
Kuzenbo
OmegaVIPER_
Kuzenbo
Level 159
God Stats
1W - 1L
1,266 SR
Queue Stats
529W - 477L
1,498 Elo+
Solo
Fafnir
Fafnir
SWDarthMidir
Fafnir
Level 126
God Stats
7W - 6L
1,534 SR
Queue Stats
82W - 82L
1,513 Elo+
Solo
Team Averages
Level 131
1,529 SR
1,478 Elo+

VS

Team Averages
Level 102
1,589 SR
1,551 Elo+
Kuzenbo
Kuzenbo
EnuffDakka
Kuzenbo
Level 100
God Stats
2W - 3L
1,811 SR
Queue Stats
325W - 305L
1,558 Elo+
Solo
Discordia
Discordia
KaarnaKulli
Discordia
Level 62
God Stats
1W - 3L
1,716 SR
Queue Stats
76W - 91L
1,479 Elo+
Party 2
Guan Yu
Guan Yu
KusikiTempaiSan
Guan Yu
Level 86
God Stats
0W - 3L
1,156 SR
Queue Stats
83W - 78L
1,512 Elo+
Solo
Mercury
Mercury
Life
Mercury
Level 161
God Stats
4W - 2L
1,943 SR
Queue Stats
223W - 207L
1,568 Elo+
Party 2
Chiron
Chiron
Sr_Vz_
Chiron
Level 99
God Stats
1W - 1L
1,321 SR
Queue Stats
20W - 14L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 0
3,275
655
1,265
1,098
299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Achilles
DarkBeginning
Achilles
7
2 / 0 / 0
3,915
783
1,076
2,309
832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Olorun
Erijah
Olorun
6
0 / 1 / 2
3,547
709
1,026
3,684
872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Kuzenbo
OmegaVIPER_
Kuzenbo
6
1 / 3 / 1
3,275
655
1,158
3,191
1,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Fafnir
5
0 / 0 / 1
3,685
737
987
2,827
1,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
EnuffDakka
Kuzenbo
5
0 / 1 / 0
3,022
604
906
3,456
2,093
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
KaarnaKulli
Discordia
7
2 / 2 / 1
3,654
731
3,527
2,355
584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

2
0 / 1 / 0
2,534
507
161
870
455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Mercury
Life
Mercury
5
2 / 0 / 2
3,545
709
2,024
3,115
875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
Sr_Vz_
Chiron
1
0 / 0 / 0
2,400
480
0
0
0

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
7
4
Kills
4
4
Deaths
4
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
W
Achilles
DarkBeginning
Achilles
2
0
0
2
L
Kuzenbo
EnuffDakka
Kuzenbo
0
1
0
0
W
Olorun
Erijah
Olorun
0
1
2
1
L
Discordia
KaarnaKulli
Discordia
2
2
1
1.25
L
0
1
0
0
L
Mercury
Life
Mercury
2
0
2
3
W
Kuzenbo
OmegaVIPER_
Kuzenbo
1
3
1
0.5
W
Fafnir
0
0
1
0.5
L
Chiron
Sr_Vz_
Chiron
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,512
Damage
6,618
13,109
Taken
9,796
5,314
Mitigated
4,007
5,695
Healing
2,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,265
371
0
879
1,098
299
0
502
596
0
16,692
W
Achilles
DarkBeginning
Achilles
1,076
151
0
1,330
2,309
832
0
642
1,565
0
15,124
L
Kuzenbo
EnuffDakka
Kuzenbo
906
329
0
1,079
3,456
2,093
0
510
2,946
5,890
0
W
Olorun
Erijah
Olorun
1,026
267
60
1,759
3,684
872
0
1,681
1,703
15,824
0
L
Discordia
KaarnaKulli
Discordia
3,527
320
0
590
2,355
584
0
1,176
1,123
15,102
0
L
161
53
0
202
870
455
0
0
814
0
1,397
L
Mercury
Life
Mercury
2,024
1,026
0
855
3,115
875
0
1,201
1,828
0
10,186
W
Kuzenbo
OmegaVIPER_
Kuzenbo
1,158
594
0
250
3,191
1,566
0
771
2,335
9,080
0
W
Fafnir
987
352
0
1,417
2,827
1,745
0
404
2,423
7,299
2,530
L
Chiron
Sr_Vz_
Chiron
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,697
Gold Earned
15,155
135
Minions Killed
58
0
Camps Cleared
0
466,184
Distance Traveled
347,937
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
3,275
655
29
6
0
87,691
0
W
Achilles
3,915
783
28
6
0
95,297
0
L
Kuzenbo
3,022
604
4
1
0
107,081
0
W
Olorun
3,547
709
41
8
0
90,083
0
L
Discordia
3,654
731
29
6
0
96,339
0
L
Guan Yu
2,534
507
3
1
0
29,194
0
L
Mercury
3,545
709
22
4
0
115,323
0
W
Kuzenbo
3,275
655
19
4
0
102,240
0
W
Fafnir
3,685
737
18
4
0
90,873
0
L
Chiron
2,400
480
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role