Player Matchup

Hera
Hera
A-Nachev
Hera
Level 120
God Stats
1W - 9L
1,127 SR
Queue Stats
165W - 174L
1,435 Elo+
Solo
Merlin
Merlin
Ganessis666
Merlin
Level 79
God Stats
2W - 4L
1,393 SR
Queue Stats
99W - 90L
1,495 Elo+
Solo
Amaterasu
Amaterasu
NightTerror5082
Amaterasu
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,325 Elo+
Solo
Tiamat
Tiamat
Star0330
Tiamat
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 8L
1,123 Elo+
Party 1
Chaac
Chaac
Sumiiria
Chaac
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,338 Elo+
Party 1
Team Averages
Level 50
1,404 SR
1,343 Elo+

VS

Team Averages
Level 64
1,468 SR
1,462 Elo+
Loki
Loki
HybriD Pisto
Loki
Level 114
God Stats
1W - 2L
1,500 SR
Queue Stats
93W - 94L
1,781 Elo+
Solo
Achilles
Achilles
MarS404
Achilles
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 21L
1,247 Elo+
Solo
Poseidon
Poseidon
MassiveZebra33
Poseidon
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
165W - 161L
1,387 Elo+
Solo
Apollo
Apollo
Slayser11
Apollo
Level 74
God Stats
3W - 3L
1,495 SR
Queue Stats
393W - 421L
1,439 Elo+
Solo
Jing Wei
Jing Wei
THERiDDlleR
Jing Wei
Level 85
God Stats
1W - 1L
1,347 SR
Queue Stats
326W - 358L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
19
5 / 4 / 10
11,107
793
16,604
10,627
4,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
19
5 / 3 / 6
10,708
765
12,261
7,792
3,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
NightTerror5082
Amaterasu
9
0 / 9 / 6
7,589
542
1,250
9,592
2,903
Tiamat
Star0330
Tiamat
15
2 / 5 / 3
9,002
643
6,261
8,653
5,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
Sumiiria
Chaac
19
8 / 3 / 4
10,523
752
14,759
16,995
21,614
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 13
10,325
738
7,411
8,229
3,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
MarS404
Achilles
16
6 / 5 / 10
10,182
727
6,610
16,285
19,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Poseidon
17
2 / 4 / 13
10,637
760
12,919
8,426
3,074
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Slayser11
Apollo
19
6 / 6 / 14
12,018
858
12,511
14,169
6,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
THERiDDlleR
Jing Wei
17
5 / 4 / 12
10,659
761
8,093
12,508
5,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
86
20
Kills
24
24
Deaths
20
29
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Hera
5
4
10
2.5
L
Merlin
5
3
6
2.67
W
5
1
13
11.5
W
Achilles
MarS404
Achilles
6
5
10
2.2
W
Poseidon
2
4
13
2.13
L
Amaterasu
NightTerror5082
Amaterasu
0
9
6
0.33
W
Apollo
Slayser11
Apollo
6
6
14
2.17
L
Tiamat
Star0330
Tiamat
2
5
3
0.7
L
Chaac
Sumiiria
Chaac
8
3
4
3.33
W
Jing Wei
THERiDDlleR
Jing Wei
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,135
Damage
47,544
53,659
Taken
59,617
37,476
Mitigated
37,024
16,922
Healing
15,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
16,604
3,125
637
3,270
10,627
4,354
58
2,974
7,485
36,178
0
L
Merlin
12,261
634
809
1,672
7,792
3,447
0
1,209
6,544
37,520
0
W
7,411
567
1,048
1,550
8,229
3,428
0
4,195
4,034
0
24,789
W
Achilles
MarS404
Achilles
6,610
1,420
0
2,046
16,285
19,110
276
9,734
6,551
0
14,479
W
Poseidon
12,919
1,016
951
671
8,426
3,074
0
5,981
2,445
34,486
263
L
Amaterasu
NightTerror5082
Amaterasu
1,250
613
0
0
9,592
2,903
27
1,150
8,256
0
2,926
W
Apollo
Slayser11
Apollo
12,511
7,625
2,575
2,651
14,169
6,401
2,321
8,019
6,150
0
24,468
L
Tiamat
Star0330
Tiamat
6,261
341
1,183
1,122
8,653
5,158
58
3,040
5,613
14,265
83
L
Chaac
Sumiiria
Chaac
14,759
1,124
1,081
7,148
16,995
21,614
0
4,512
12,045
94
22,668
W
Jing Wei
THERiDDlleR
Jing Wei
8,093
5,461
1,895
1,852
12,508
5,011
1,635
7,208
5,300
0
26,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,929
Gold Earned
53,821
149
Minions Killed
177
0
Camps Cleared
0
1,183,970
Distance Traveled
1,292,810
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,107
793
50
4
0
238,866
0
L
Merlin
10,708
765
58
4
0
218,950
0
W
Loki
10,325
738
21
2
0
302,620
0
W
Achilles
10,182
727
25
2
0
245,000
0
W
Poseidon
10,637
760
59
4
0
258,928
0
L
Amaterasu
7,589
542
4
0
0
162,416
0
W
Apollo
12,018
858
33
2
0
248,868
0
L
Tiamat
9,002
643
18
1
0
235,495
0
L
Chaac
10,523
752
19
1
0
328,243
0
W
Jing Wei
10,659
761
39
3
0
237,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role