Player Matchup

Cupid
Cupid
Silver II
 
Cupid
Silver II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kuzenbo
Kuzenbo
Silver II
Bantacr7
Kuzenbo
Silver II
Level 99
God Stats
1W - 3L
1,678 SR
Queue Stats
40W - 59L
1,113 MMR
Solo
Arachne
Arachne
Silver II
SekretTHC
Arachne
Silver II
Level 91
God Stats
90W - 64L
1,592 SR
Queue Stats
341W - 370L
1,098 MMR
Solo
Anubis
Anubis
Silver I
juvetroppoforte
Anubis
Silver I
Level 107
God Stats
36W - 37L
1,544 SR
Queue Stats
191W - 205L
1,066 MMR
Party 2
Thoth
Thoth
Silver V
maskedbananastv
Thoth
Silver V
Level 66
God Stats
4W - 10L
1,520 SR
Queue Stats
53W - 79L
1,181 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 98
1,567 SR
1,192 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 116
1,538 SR
1,177 MMR
Anhur
Anhur
Gold V
 
Anhur
Gold V
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver I
Furry80
Janus
Silver I
Level 109
God Stats
1W - 3L
1,501 SR
Queue Stats
98W - 110L
1,213 MMR
Party 1
Cthulhu
Cthulhu
Silver II
ShockwaveThunder
Cthulhu
Silver II
Level 158
God Stats
2W - 1L
1,470 SR
Queue Stats
59W - 73L
1,072 MMR
Solo
Hades
Hades
Gold V
antoninfroli
Hades
Gold V
Level 101
God Stats
112W - 101L
1,559 SR
Queue Stats
740W - 756L
1,179 MMR
Solo
Horus
Horus
Silver III
chapeaupanda789
Horus
Silver III
Level 122
God Stats
3W - 2L
1,659 SR
Queue Stats
152W - 153L
921 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
5
0 / 1 / 0
3,039
608
793
2,663
355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Bantacr7
Kuzenbo
3
0 / 0 / 0
2,751
550
298
1,583
617
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
SekretTHC
Arachne
5
0 / 1 / 0
2,991
598
989
3,257
900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

5
0 / 0 / 0
3,038
608
573
1,706
607
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

6
0 / 0 / 0
3,252
650
95
1,623
317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
MulanHeraSusanoFreya

VS

Bans
MedusaPoseidonAmaterasuAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
7
1 / 0 / 0
3,693
739
1,932
1,697
369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Janus
Furry80
Janus
7
0 / 0 / 1
3,648
730
971
1,377
315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

7
0 / 0 / 0
3,741
748
905
2,040
870
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

7
0 / 1 / 1
3,345
669
767
3,509
1,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

7
1 / 0 / 1
4,145
829
1,224
1,558
827
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
2
2
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
1
0
0
W
Anhur
 
Anhur
1
0
0
1
L
Kuzenbo
Bantacr7
Kuzenbo
0
0
0
0
W
Janus
Furry80
Janus
0
0
1
0.5
L
Arachne
SekretTHC
Arachne
0
1
0
0
W
0
0
0
0
W
0
1
1
0.5
W
1
0
1
1.5
L
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,748
Damage
5,799
10,832
Taken
10,181
2,796
Mitigated
3,423
3,953
Healing
6,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
793
665
0
1,126
2,663
355
0
0
2,663
0
12,712
W
Anhur
 
Anhur
1,932
1,015
0
1,089
1,697
369
0
167
1,530
0
20,615
L
Kuzenbo
Bantacr7
Kuzenbo
298
79
0
660
1,583
617
0
0
1,583
1,873
0
W
Janus
Furry80
Janus
971
51
0
494
1,377
315
0
0
1,377
19,178
1,512
L
Arachne
SekretTHC
Arachne
989
743
0
906
3,257
900
0
954
2,263
0
12,612
W
905
0
0
1,196
2,040
870
0
573
1,467
19,925
0
W
767
73
220
2,126
3,509
1,042
36
95
3,414
17,594
448
W
1,224
683
459
838
1,558
827
0
131
1,427
0
6,161
L
573
139
0
529
1,706
607
0
905
801
10,059
0
L
95
38
0
732
1,623
317
0
561
956
15,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,071
Gold Earned
18,572
106
Minions Killed
188
0
Camps Cleared
0
383,672
Distance Traveled
546,234
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
3,039
608
22
4
0
94,339
0
W
Anhur
3,693
739
44
9
0
97,149
0
L
Kuzenbo
2,751
550
4
1
0
32,993
1
W
Janus
3,648
730
49
10
0
102,554
2
L
Arachne
2,991
598
26
5
0
104,640
0
W
Cthulhu
3,741
748
36
7
0
91,699
1
W
Hades
3,345
669
44
9
0
129,142
0
W
Horus
4,145
829
15
3
0
125,690
0
L
Anubis
3,038
608
21
4
0
53,789
0
L
Thoth
3,252
650
33
7
0
97,911
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role