Player Matchup

Izanami
Izanami
 
Izanami
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Dimkatipa
Nu Wa
Level 106
God Stats
0W - 2L
1,287 SR
Queue Stats
47W - 54L
1,497 Elo+
Solo
Bacchus
Bacchus
dinobali
Bacchus
Level 104
God Stats
32W - 22L
1,681 SR
Queue Stats
813W - 846L
1,466 Elo+
Solo
Team Averages
Level 81
1,489 SR
1,487 Elo+

VS

Team Averages
Level 132
1,701 SR
1,580 Elo+
Osiris
Osiris
Analgeddon
Osiris
Level 146
God Stats
1W - 0L
1,327 SR
Queue Stats
29W - 35L
1,439 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Globedo
Morgan Le Fay
Level 109
God Stats
2W - 0L
1,795 SR
Queue Stats
190W - 74L
1,669 Elo+
Party 1
Chronos
Chronos
masox1999
Chronos
Level 141
God Stats
3W - 0L
1,980 SR
Queue Stats
143W - 72L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
1 / 4 / 0
8,605
717
6,763
9,619
3,129
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
Dimkatipa
Nu Wa
13
0 / 4 / 0
7,693
641
3,446
7,526
2,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
dinobali
Bacchus
15
0 / 0 / 0
7,808
651
9,877
13,985
17,381
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Analgeddon
Osiris
16
3 / 0 / 4
9,815
818
9,740
10,649
8,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Globedo
Morgan Le Fay
17
3 / 0 / 4
10,015
835
9,053
7,972
3,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
masox1999
Chronos
15
2 / 1 / 4
9,142
762
7,662
8,812
3,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
20
1
Kills
8
8
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
4
0
0.25
W
Osiris
Analgeddon
Osiris
3
0
4
5
L
Nu Wa
Dimkatipa
Nu Wa
0
4
0
0
W
Morgan Le Fay
Globedo
Morgan Le Fay
3
0
4
5
L
Bacchus
dinobali
Bacchus
0
0
0
0
W
Chronos
masox1999
Chronos
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,086
Damage
26,455
31,130
Taken
27,433
22,792
Mitigated
14,985
5,587
Healing
4,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,763
3,353
0
325
9,619
3,129
0
4,498
4,751
0
31,259
W
Osiris
Analgeddon
Osiris
9,740
1,641
0
1,542
10,649
8,942
0
4,851
5,439
0
33,147
L
Nu Wa
Dimkatipa
Nu Wa
3,446
1,035
0
250
7,526
2,282
0
3,427
3,646
20,882
0
W
Morgan Le Fay
Globedo
Morgan Le Fay
9,053
1,215
0
1,262
7,972
3,028
79
3,752
3,981
41,338
0
L
Bacchus
dinobali
Bacchus
9,877
754
0
5,012
13,985
17,381
0
7,062
6,181
20,169
1,684
W
Chronos
masox1999
Chronos
7,662
2,862
0
1,566
8,812
3,015
223
3,220
5,208
34,634
1,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,106
Gold Earned
28,972
123
Minions Killed
198
0
Camps Cleared
0
595,283
Distance Traveled
745,059
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,605
717
59
5
0
202,351
0
W
Osiris
9,815
818
42
4
0
266,202
0
L
Nu Wa
7,693
641
38
3
0
182,761
0
W
Morgan Le Fay
10,015
835
75
6
0
247,535
0
L
Bacchus
7,808
651
26
2
0
210,171
0
W
Chronos
9,142
762
81
7
0
231,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role