Player Matchup

Fenrir
Fenrir
Platinum I
 
Fenrir
Platinum I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Platinum II
 
Hercules
Platinum II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Platinum II
FinalGofioman
Artemis
Platinum II
Level 172
God Stats
6W - 4L
1,772 SR
Queue Stats
80W - 70L
1,888 MMR
Party 1
Nu Wa
Nu Wa
Platinum III
noradrenaline0
Nu Wa
Platinum III
Level 138
God Stats
0W - 1L
1,675 SR
Queue Stats
134W - 126L
1,996 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum IV
powerandrade
Kumbhakarna
Platinum IV
Level 154
God Stats
0W - 1L
1,248 SR
Queue Stats
82W - 73L
1,843 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 156
1,539 SR
1,745 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 152
1,726 SR
1,908 MMR
Charon
Charon
Platinum III
GalaxyNina
Charon
Platinum III
Level 144
God Stats
52W - 61L
1,571 SR
Queue Stats
1,022W - 1,037L
1,913 MMR
Solo
Atlas
Atlas
Masters
OkamiLeon
Atlas
Masters
Level 154
God Stats
18W - 6L
1,764 SR
Queue Stats
303W - 276L
1,843 MMR
Solo
Hachiman
Hachiman
Platinum V
TaTzee
Hachiman
Platinum V
Level 162
God Stats
5W - 4L
1,742 SR
Queue Stats
86W - 75L
1,785 MMR
Party 2
Apollo
Apollo
Diamond III
Vercingètorix
Apollo
Diamond III
Level 88
God Stats
8W - 2L
1,903 SR
Queue Stats
110W - 89L
2,145 MMR
Solo
Scylla
Scylla
Platinum II
işsiz
Scylla
Platinum II
Level 213
God Stats
26W - 26L
1,648 SR
Queue Stats
256W - 254L
1,852 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
3 / 2 / 2
7,589
542
7,103
13,815
7,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hercules
 
Hercules
12
3 / 3 / 0
7,298
521
6,489
12,508
8,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
13
0 / 4 / 1
7,087
506
4,235
7,253
2,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
0 / 2 / 2
6,833
488
7,766
7,162
2,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
powerandrade
Kumbhakarna
10
0 / 4 / 2
6,425
459
4,122
13,048
7,313
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
King ArthurThanatosChronosAo Kuang

VS

Bans
FreyaMedusaThothAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
GalaxyNina
Charon
15
1 / 2 / 5
9,054
647
6,323
9,331
4,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Atlas
OkamiLeon
Atlas
13
3 / 0 / 10
9,053
647
12,847
15,719
13,374
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
TaTzee
Hachiman
16
2 / 1 / 3
9,751
697
5,114
5,829
2,038
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

17
6 / 1 / 3
9,536
681
7,522
10,161
4,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
işsiz
Scylla
14
3 / 2 / 4
8,876
634
7,526
7,549
2,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
6
Kills
15
15
Deaths
6
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
2
2
2
L
Hercules
 
Hercules
3
3
0
1
L
Artemis
0
4
1
0.13
W
Charon
GalaxyNina
Charon
1
2
5
1.75
W
Atlas
OkamiLeon
Atlas
3
0
10
8
W
Hachiman
TaTzee
Hachiman
2
1
3
3.5
W
6
1
3
7.5
W
Scylla
işsiz
Scylla
3
2
4
2.5
L
0
2
2
0.5
L
Kumbhakarna
powerandrade
Kumbhakarna
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,715
Damage
39,332
53,786
Taken
48,589
27,983
Mitigated
25,991
13,728
Healing
17,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,103
2,534
0
3,107
13,815
7,418
0
5,403
8,102
0
62,589
L
Hercules
 
Hercules
6,489
2,119
0
4,463
12,508
8,738
0
5,917
6,045
0
42,602
L
Artemis
4,235
1,303
0
1,611
7,253
2,336
0
1,977
5,276
0
45,949
W
Charon
GalaxyNina
Charon
6,323
672
0
2,753
9,331
4,051
266
995
7,816
45,937
3,409
W
Atlas
OkamiLeon
Atlas
12,847
3,572
0
6,878
15,719
13,374
0
4,481
10,768
40,192
3,138
W
Hachiman
TaTzee
Hachiman
5,114
3,912
0
2,718
5,829
2,038
0
951
4,798
0
72,832
W
7,522
3,694
0
3,739
10,161
4,096
20
2,765
7,154
0
92,106
W
Scylla
işsiz
Scylla
7,526
554
0
1,235
7,549
2,432
0
2,788
4,514
60,713
0
L
7,766
1,057
80
1,647
7,162
2,178
0
4,005
2,915
48,626
149
L
Kumbhakarna
powerandrade
Kumbhakarna
4,122
43
0
2,820
13,048
7,313
0
6,962
5,812
19,455
435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,232
Gold Earned
46,270
407
Minions Killed
515
0
Camps Cleared
0
1,536,171
Distance Traveled
1,526,657
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,589
542
99
7
0
347,686
3
L
Hercules
7,298
521
76
5
0
324,034
3
L
Artemis
7,087
506
95
7
0
272,511
2
W
Charon
9,054
647
90
6
0
272,344
2
W
Atlas
9,053
647
41
3
0
302,600
7
W
Hachiman
9,751
697
144
10
0
275,355
4
W
Apollo
9,536
681
119
9
0
360,172
0
W
Scylla
8,876
634
121
9
0
316,186
4
L
Nu Wa
6,833
488
91
7
0
278,024
0
L
Kumbhakarna
6,425
459
46
3
0
313,916
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role