Player Matchup

Neith
Neith
 
Neith
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Jedi-TheDankTank
Nu Wa
Level 240
God Stats
9W - 2L
1,727 SR
Queue Stats
701W - 662L
1,486 Elo+
Solo
Loki
Loki
Treja3
Loki
Level 201
God Stats
11W - 9L
1,505 SR
Queue Stats
331W - 328L
1,499 Elo+
Solo
Horus
Horus
kirik4469
Horus
Level 40
God Stats
2W - 3L
1,500 SR
Queue Stats
107W - 125L
1,366 Elo+
Party 1
Team Averages
Level 135
1,546 SR
1,470 Elo+

VS

Team Averages
Level 122
1,568 SR
1,472 Elo+
Loki
Loki
Baananaz
Loki
Level 127
God Stats
5W - 3L
1,525 SR
Queue Stats
219W - 204L
1,481 Elo+
Solo
Artemis
Artemis
Katarz
Artemis
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 30L
1,434 Elo+
Solo
Ares
Ares
Rosnin
Ares
Level 116
God Stats
22W - 17L
1,608 SR
Queue Stats
842W - 823L
1,520 Elo+
Solo
Agni
Agni
Tagliarass
Agni
Level 145
God Stats
3W - 4L
1,529 SR
Queue Stats
256W - 249L
1,467 Elo+
Solo
Ymir
Ymir
pickobot123
Ymir
Level 124
God Stats
5W - 4L
1,678 SR
Queue Stats
57W - 63L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 0 / 0
6,522
815
1,336
3,329
959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
 
Sol
9
2 / 0 / 2
5,426
678
4,549
4,041
1,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
3 / 2 / 0
5,927
741
3,233
4,151
1,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
Treja3
Loki
10
0 / 0 / 3
5,203
650
1,968
4,764
1,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
kirik4469
Horus
9
2 / 1 / 2
5,601
700
1,149
6,621
4,150
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
8
0 / 2 / 0
4,204
526
1,531
6,398
1,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Artemis
Katarz
Artemis
8
1 / 1 / 0
4,318
540
5,679
5,332
1,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ares
Rosnin
Ares
3
0 / 1 / 0
3,433
429
347
1,927
509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

10
2 / 1 / 0
5,191
649
3,338
3,534
816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

7
0 / 3 / 1
3,944
493
1,090
5,166
2,670
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
8
Kills
3
3
Deaths
8
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
0
1
W
Sol
 
Sol
2
0
2
3
L
Loki
0
2
0
0
W
3
2
0
1.5
L
Artemis
Katarz
Artemis
1
1
0
1
L
Ares
Rosnin
Ares
0
1
0
0
L
2
1
0
2
W
Loki
Treja3
Loki
0
0
3
1.5
W
Horus
kirik4469
Horus
2
1
2
3
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,235
Damage
11,985
22,906
Taken
22,357
8,554
Mitigated
6,848
7,859
Healing
5,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
1,336
266
0
1,431
3,329
959
1,702
287
2,982
0
46,122
W
Sol
 
Sol
4,549
1,649
0
867
4,041
1,110
0
45
3,996
30,609
2,700
L
Loki
1,531
131
0
1,000
6,398
1,517
0
756
5,553
0
26,322
W
3,233
689
0
1,000
4,151
1,088
0
2,573
1,249
29,452
437
L
Artemis
Katarz
Artemis
5,679
1,469
0
1,667
5,332
1,336
0
1,609
3,659
0
23,509
L
Ares
Rosnin
Ares
347
0
0
670
1,927
509
0
361
1,502
3,117
0
L
3,338
153
0
1,037
3,534
816
0
1,166
2,209
31,502
0
W
Loki
Treja3
Loki
1,968
392
0
2,265
4,764
1,247
348
384
4,328
0
33,898
W
Horus
kirik4469
Horus
1,149
563
500
1,796
6,621
4,150
40
1,045
5,576
231
12,525
L
1,090
63
0
727
5,166
2,670
0
3,610
1,508
13,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,679
Gold Earned
21,090
297
Minions Killed
200
0
Camps Cleared
0
853,146
Distance Traveled
674,270
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,522
815
83
10
0
144,392
0
W
Sol
5,426
678
70
9
0
170,295
0
L
Loki
4,204
526
45
6
0
181,319
0
W
Nu Wa
5,927
741
63
8
0
164,482
1
L
Artemis
4,318
540
44
6
0
146,607
2
L
Ares
3,433
429
7
1
0
34,547
0
L
Agni
5,191
649
80
10
0
168,217
3
W
Loki
5,203
650
60
8
0
193,781
1
W
Horus
5,601
700
21
3
0
180,196
0
L
Ymir
3,944
493
24
3
0
143,580
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role