Player Matchup

Odin
Odin
Bronze III
 
Odin
Bronze III
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Gold I
Gameboycat
Erlang Shen
Gold I
Level 129
God Stats
1W - 2L
1,560 SR
Queue Stats
112W - 95L
1,693 MMR
Solo
Cupid
Cupid
Gold III
JigaRL
Cupid
Gold III
Level 62
God Stats
2W - 2L
1,725 SR
Queue Stats
52W - 49L
1,642 MMR
Party 1
Hera
Hera
Platinum V
xGermán
Hera
Platinum V
Level 104
God Stats
10W - 15L
1,575 SR
Queue Stats
50W - 46L
1,734 MMR
Party 1
Maui
Maui
Gold II
ЏghtÐårknєsš
Maui
Gold II
Level 156
God Stats
12W - 11L
1,561 SR
Queue Stats
204W - 200L
1,609 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 115
1,584 SR
1,636 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 186
1,659 SR
1,644 MMR
Anubis
Anubis
Platinum V
AL0OSH
Anubis
Platinum V
Level 175
God Stats
10W - 3L
1,843 SR
Queue Stats
230W - 216L
1,728 MMR
Solo
Terra
Terra
Platinum V
BossiBeastz
Terra
Platinum V
Level 183
God Stats
15W - 9L
1,621 SR
Queue Stats
121W - 108L
1,670 MMR
Solo
Achilles
Achilles
Platinum IV
FanFapForFun
Achilles
Platinum IV
Level 149
God Stats
2W - 4L
1,564 SR
Queue Stats
99W - 98L
1,656 MMR
Solo
Ao Kuang
Ao Kuang
Gold IV
FrostedFlames
Ao Kuang
Gold IV
Level 153
God Stats
19W - 17L
1,641 SR
Queue Stats
136W - 134L
1,507 MMR
Solo
Apollo
Apollo
Platinum V
碧桂园五星上将国米
Apollo
Platinum V
Level 271
God Stats
36W - 22L
1,625 SR
Queue Stats
1,196W - 1,211L
1,660 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
1 / 7 / 1
6,938
434
3,548
14,921
9,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
Gameboycat
Erlang Shen
13
3 / 7 / 0
7,670
479
9,661
19,219
7,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Cupid
JigaRL
Cupid
14
1 / 2 / 0
8,362
523
6,186
4,763
1,325
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Hera
14
1 / 4 / 1
8,427
527
10,680
7,724
1,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 2 / 4
6,789
424
4,185
10,552
8,135
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Bans
AresAnhurChang'eCthulhuLoki

VS

Bans
Nu WaThanatosBake KujiraLancelotThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AL0OSH
Anubis
17
6 / 2 / 3
10,174
636
7,252
10,735
4,897
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
1 / 1 / 7
8,449
528
6,754
13,116
10,498
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
FanFapForFun
Achilles
16
4 / 2 / 8
10,186
637
13,671
16,227
18,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ao Kuang
FrostedFlames
Ao Kuang
15
11 / 1 / 6
9,362
585
10,991
12,322
4,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
0 / 0 / 2
8,914
557
3,530
8,030
3,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
6
Kills
22
22
Deaths
6
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
7
1
0.21
W
Anubis
AL0OSH
Anubis
6
2
3
3.75
W
1
1
7
4.5
W
Achilles
FanFapForFun
Achilles
4
2
8
4
W
Ao Kuang
FrostedFlames
Ao Kuang
11
1
6
14
L
Erlang Shen
Gameboycat
Erlang Shen
3
7
0
0.43
L
Cupid
JigaRL
Cupid
1
2
0
0.5
L
Hera
1
4
1
0.38
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,260
Damage
42,198
57,179
Taken
60,430
28,529
Mitigated
40,771
8,117
Healing
27,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
3,548
867
0
875
14,921
9,415
0
4,332
10,589
0
37,188
W
Anubis
AL0OSH
Anubis
7,252
247
0
4,827
10,735
4,897
0
5,693
4,731
96,869
1,487
W
6,754
954
4,074
5,889
13,116
10,498
0
3,300
9,748
39,390
0
W
Achilles
FanFapForFun
Achilles
13,671
1,768
0
3,355
16,227
18,032
427
1,353
14,835
13,116
54,759
W
Ao Kuang
FrostedFlames
Ao Kuang
10,991
2,283
0
6,628
12,322
4,127
0
3,540
8,682
54,931
0
L
Erlang Shen
Gameboycat
Erlang Shen
9,661
5,555
0
3,796
19,219
7,766
0
9,620
9,599
0
53,205
L
Cupid
JigaRL
Cupid
6,186
2,646
460
1,766
4,763
1,325
0
3,081
1,682
0
71,343
L
Hera
10,680
2,748
0
392
7,724
1,888
0
4,938
2,786
61,154
0
L
4,185
907
0
828
10,552
8,135
0
5,570
4,982
15,545
0
W
3,530
1,601
0
2,820
8,030
3,217
156
1,142
6,866
0
73,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,186
Gold Earned
47,085
451
Minions Killed
530
0
Camps Cleared
0
1,547,603
Distance Traveled
1,664,606
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,938
434
68
4
0
283,090
0
W
Anubis
10,174
636
159
10
0
330,963
4
W
Terra
8,449
528
52
3
0
320,199
7
W
Achilles
10,186
637
107
7
0
310,857
5
W
Ao Kuang
9,362
585
76
5
0
378,706
5
L
Erlang Shen
7,670
479
82
5
0
323,234
0
L
Cupid
8,362
523
125
8
0
324,643
0
L
Hera
8,427
527
149
9
0
286,480
2
L
Maui
6,789
424
27
2
0
330,156
6
W
Apollo
8,914
557
136
9
0
323,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role