Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Bou3ooo
He Bo
Level 127
God Stats
8W - 6L
1,575 SR
Queue Stats
374W - 363L
1,452 Elo+
Solo
Medusa
Medusa
Elpistolerobrg
Medusa
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,444 Elo+
Solo
Sylvanus
Sylvanus
ONAjego
Sylvanus
Level 42
God Stats
1W - 2L
1,672 SR
Queue Stats
12W - 25L
1,339 Elo+
Solo
Team Averages
Level 92
1,549 SR
1,447 Elo+

VS

Team Averages
Level 91
1,411 SR
1,421 Elo+
Bellona
Bellona
WhenITouchIt
Bellona
Level 107
God Stats
18W - 12L
1,466 SR
Queue Stats
162W - 153L
1,358 Elo+
Solo
Awilix
Awilix
brioucena
Awilix
Level 87
God Stats
58W - 54L
1,483 SR
Queue Stats
366W - 359L
1,522 Elo+
Solo
Artio
Artio
kiwiskinfade
Artio
Level 107
God Stats
1W - 1L
1,231 SR
Queue Stats
9W - 17L
1,361 Elo+
Party 1
Neith
Neith
mytacia
Neith
Level 88
God Stats
14W - 14L
1,528 SR
Queue Stats
512W - 532L
1,446 Elo+
Solo
Chang'e
Chang'e
vKixnn
Chang'e
Level 65
God Stats
2W - 1L
1,349 SR
Queue Stats
30W - 27L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
2 / 2 / 3
8,699
580
9,078
7,065
2,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Hel
 
Hel
10
0 / 4 / 1
6,445
430
4,376
5,979
1,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
Bou3ooo
He Bo
14
6 / 6 / 0
8,362
557
7,819
12,773
2,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

4
0 / 1 / 0
4,705
314
1,748
2,560
585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sylvanus
ONAjego
Sylvanus
9
0 / 6 / 2
5,888
393
2,872
17,525
9,575
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
WhenITouchIt
Bellona
15
4 / 3 / 4
9,128
609
6,205
14,759
8,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Awilix
brioucena
Awilix
15
2 / 2 / 5
8,395
560
4,585
10,182
3,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 0 / 8
8,318
555
3,779
9,022
6,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
mytacia
Neith
15
6 / 1 / 2
9,214
614
12,473
8,216
2,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Chang'e
vKixnn
Chang'e
14
5 / 2 / 4
8,762
584
5,497
9,737
2,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
8
Kills
19
19
Deaths
8
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
2
3
1.75
L
Hel
 
Hel
0
4
1
0.13
L
He Bo
Bou3ooo
He Bo
6
6
0
1
L
0
1
0
0
L
Sylvanus
ONAjego
Sylvanus
0
6
2
0.17
W
Bellona
WhenITouchIt
Bellona
4
3
4
2
W
Awilix
brioucena
Awilix
2
2
5
2.25
W
2
0
8
6
W
Neith
mytacia
Neith
6
1
2
7
W
Chang'e
vKixnn
Chang'e
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,893
Damage
32,539
45,902
Taken
51,916
16,820
Mitigated
23,584
9,872
Healing
18,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
9,078
2,720
0
733
7,065
2,220
37
0
7,065
56,066
0
L
Hel
 
Hel
4,376
97
411
1,459
5,979
1,575
161
2,750
3,013
34,434
0
L
He Bo
Bou3ooo
He Bo
7,819
199
0
3,641
12,773
2,865
0
3,651
8,942
54,601
1,195
L
1,748
635
0
290
2,560
585
0
460
2,100
0
7,989
L
Sylvanus
ONAjego
Sylvanus
2,872
1,555
1,024
2,314
17,525
9,575
0
1,504
15,981
17,443
0
W
Bellona
WhenITouchIt
Bellona
6,205
2,713
0
7,459
14,759
8,442
1,737
6,516
7,734
0
61,462
W
Awilix
brioucena
Awilix
4,585
1,564
0
500
10,182
3,597
808
3,554
6,413
0
57,383
W
3,779
861
80
2,623
9,022
6,414
1,245
2,261
6,541
24,095
2,846
W
Neith
mytacia
Neith
12,473
6,205
0
3,414
8,216
2,342
2,850
3,655
4,447
0
73,751
W
Chang'e
vKixnn
Chang'e
5,497
867
880
3,479
9,737
2,789
1,029
6,368
2,941
48,420
1,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,099
Gold Earned
43,817
319
Minions Killed
478
0
Camps Cleared
0
1,050,089
Distance Traveled
1,388,327
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,699
580
118
8
0
259,249
0
L
Hel
6,445
430
74
5
0
196,014
0
L
He Bo
8,362
557
90
6
0
284,112
0
L
Medusa
4,705
314
18
1
0
73,365
0
L
Sylvanus
5,888
393
19
1
0
237,349
0
W
Bellona
9,128
609
125
8
0
267,065
0
W
Awilix
8,395
560
71
5
0
306,951
0
W
Artio
8,318
555
63
4
0
284,105
2
W
Neith
9,214
614
122
8
0
260,933
0
W
Chang'e
8,762
584
97
6
0
269,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role