Player Matchup

Discordia
Discordia
 
Discordia
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
FallingRoses487
Nu Wa
Level 114
God Stats
6W - 3L
1,752 SR
Queue Stats
15W - 12L
1,476 Elo+
Solo
Awilix
Awilix
MustaSalama
Awilix
Level 145
God Stats
35W - 28L
1,523 SR
Queue Stats
358W - 336L
1,468 Elo+
Solo
Nut
Nut
Tonac1
Nut
Level 9
God Stats
9W - 5L
1,500 SR
Queue Stats
16W - 17L
1,426 Elo+
Party 2
Hel
Hel
muroto
Hel
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 21L
1,502 Elo+
Party 2
Team Averages
Level 108
1,555 SR
1,474 Elo+

VS

Team Averages
Level 99
1,491 SR
1,467 Elo+
Ra
Ra
 
Ra
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
 
Susano
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Darkschiri23
Cthulhu
Level 72
God Stats
113W - 106L
1,590 SR
Queue Stats
814W - 806L
1,433 Elo+
Solo
Heimdallr
Heimdallr
ZiaPierah
Heimdallr
Level 158
God Stats
17W - 18L
1,481 SR
Queue Stats
404W - 418L
1,453 Elo+
Solo
Gilgamesh
Gilgamesh
elzar1301
Gilgamesh
Level 85
God Stats
0W - 2L
1,382 SR
Queue Stats
11W - 16L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
7
2 / 0 / 1
4,110
822
1,095
810
169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
2 / 0 / 0
4,026
805
2,060
1,484
238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
6
2 / 1 / 2
3,734
747
1,175
3,183
918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nut
Tonac1
Nut
6
1 / 0 / 3
3,923
785
2,556
1,398
317
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hel
muroto
Hel
7
3 / 1 / 2
4,117
823
2,566
3,799
777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
7
0 / 3 / 0
3,556
711
1,285
2,778
672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
 
Susano
5
0 / 2 / 1
3,179
636
1,126
3,668
892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Darkschiri23
Cthulhu
6
0 / 1 / 1
3,263
653
1,114
3,653
1,519
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heimdallr
ZiaPierah
Heimdallr
3
1 / 2 / 0
2,874
575
1,306
2,091
519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
elzar1301
Gilgamesh
5
1 / 2 / 0
3,332
666
1,213
3,167
1,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
10
Kills
2
2
Deaths
10
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
0
1
2.5
L
Ra
 
Ra
0
3
0
0
L
Susano
 
Susano
0
2
1
0.25
L
Cthulhu
Darkschiri23
Cthulhu
0
1
1
0.5
W
2
0
0
2
W
Awilix
2
1
2
3
W
Nut
Tonac1
Nut
1
0
3
2.5
L
Heimdallr
ZiaPierah
Heimdallr
1
2
0
0.5
L
Gilgamesh
elzar1301
Gilgamesh
1
2
0
0.5
W
Hel
muroto
Hel
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,452
Damage
6,044
10,674
Taken
15,357
2,419
Mitigated
4,730
3,577
Healing
4,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
1,095
39
0
0
810
169
0
208
530
18,618
577
L
Ra
 
Ra
1,285
0
252
288
2,778
672
0
1,309
1,303
17,454
412
L
Susano
 
Susano
1,126
316
0
1,298
3,668
892
0
572
3,002
0
12,642
L
Cthulhu
Darkschiri23
Cthulhu
1,114
234
279
1,360
3,653
1,519
0
577
3,040
8,343
0
W
2,060
448
0
219
1,484
238
0
0
1,367
13,890
573
W
Awilix
1,175
580
0
398
3,183
918
0
595
2,482
0
15,207
W
Nut
Tonac1
Nut
2,556
1,694
0
576
1,398
317
84
331
1,027
0
21,079
L
Heimdallr
ZiaPierah
Heimdallr
1,306
738
0
320
2,091
519
0
1,302
753
0
4,453
L
Gilgamesh
elzar1301
Gilgamesh
1,213
279
0
742
3,167
1,128
0
1,327
1,633
0
9,376
W
Hel
muroto
Hel
2,566
306
552
1,832
3,799
777
0
1,025
2,770
11,190
349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,910
Gold Earned
16,204
186
Minions Killed
97
0
Camps Cleared
0
533,558
Distance Traveled
504,224
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
4,110
822
49
10
0
101,047
1
L
Ra
3,556
711
42
8
0
110,606
2
L
Susano
3,179
636
24
5
0
123,788
0
L
Cthulhu
3,263
653
4
1
0
109,650
2
W
Nu Wa
4,026
805
37
7
0
103,332
0
W
Awilix
3,734
747
30
6
0
119,731
1
W
Nut
3,923
785
52
10
0
92,467
0
L
Heimdallr
2,874
575
8
2
0
52,474
0
L
Gilgamesh
3,332
666
19
4
0
107,706
1
W
Hel
4,117
823
18
4
0
116,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role