Player Matchup

Eset
Eset
 
Eset
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Boadisafa
Sun Wukong
Level 143
God Stats
5W - 7L
1,537 SR
Queue Stats
414W - 417L
1,501 Elo+
Solo
Ares
Ares
DarkDonteTTV
Ares
Level 87
God Stats
15W - 8L
1,556 SR
Queue Stats
136W - 130L
1,448 Elo+
Solo
Neith
Neith
RedStarRandom
Neith
Level 118
God Stats
3W - 5L
1,279 SR
Queue Stats
55W - 60L
1,463 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheyHate_Jay_
Tsukuyomi
Level 140
God Stats
3W - 0L
1,836 SR
Queue Stats
64W - 71L
1,390 Elo+
Solo
Team Averages
Level 122
1,542 SR
1,461 Elo+

VS

Team Averages
Level 116
1,457 SR
1,449 Elo+
Zhong Kui
Zhong Kui
BlueKnight129
Zhong Kui
Level 221
God Stats
100W - 95L
1,528 SR
Queue Stats
1,175W - 1,163L
1,469 Elo+
Solo
Ymir
Ymir
DylanSlays
Ymir
Level 109
God Stats
2W - 7L
1,206 SR
Queue Stats
55W - 75L
1,405 Elo+
Solo
Jing Wei
Jing Wei
FlyEaglesFly215
Jing Wei
Level 62
God Stats
4W - 2L
1,475 SR
Queue Stats
140W - 155L
1,492 Elo+
Solo
Cthulhu
Cthulhu
Graiskye
Cthulhu
Level 105
God Stats
525W - 512L
1,488 SR
Queue Stats
654W - 682L
1,448 Elo+
Solo
Vamana
Vamana
NessiGames13
Vamana
Level 81
God Stats
3W - 4L
1,588 SR
Queue Stats
160W - 165L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
15
3 / 4 / 3
9,052
603
7,037
7,956
3,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Boadisafa
Sun Wukong
14
0 / 1 / 0
8,497
566
6,628
11,020
6,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 1 / 4
7,314
488
9,984
9,002
8,318
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

13
2 / 1 / 5
7,726
515
5,467
7,665
2,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
TheyHate_Jay_
Tsukuyomi
15
6 / 0 / 2
8,650
577
6,647
10,204
3,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BlueKnight129
Zhong Kui
14
3 / 5 / 0
8,403
560
7,416
12,425
8,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

14
2 / 3 / 1
7,349
490
4,601
9,754
4,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
14
1 / 3 / 1
7,218
481
6,657
9,913
3,546
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Graiskye
Cthulhu
10
0 / 4 / 1
6,363
424
2,620
12,395
7,668
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vamana
16
1 / 0 / 0
9,456
630
6,625
10,855
10,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
15
Kills
7
7
Deaths
15
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
3
4
3
1.13
L
Zhong Kui
BlueKnight129
Zhong Kui
3
5
0
0.6
W
Sun Wukong
Boadisafa
Sun Wukong
0
1
0
0
W
4
1
4
6
L
2
3
1
0.83
L
Jing Wei
1
3
1
0.5
L
Cthulhu
Graiskye
Cthulhu
0
4
1
0.13
L
Vamana
1
0
0
1
W
2
1
5
4.5
W
Tsukuyomi
TheyHate_Jay_
Tsukuyomi
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,763
Damage
27,919
45,847
Taken
55,342
24,624
Mitigated
34,250
14,539
Healing
16,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
7,037
987
237
1,000
7,956
3,506
0
5,929
2,027
66,349
0
L
Zhong Kui
BlueKnight129
Zhong Kui
7,416
342
0
4,885
12,425
8,420
0
5,732
6,693
59,906
2,921
W
Sun Wukong
Boadisafa
Sun Wukong
6,628
1,508
0
3,560
11,020
6,435
0
674
9,597
111
72,317
W
9,984
643
48
2,103
9,002
8,318
273
1,625
7,377
38,861
2,224
L
4,601
817
0
670
9,754
4,584
0
2,114
7,640
53,076
0
L
Jing Wei
6,657
4,764
0
3,714
9,913
3,546
408
4,082
5,831
0
56,099
L
Cthulhu
Graiskye
Cthulhu
2,620
224
0
2,241
12,395
7,668
108
4,928
7,467
29,377
475
L
Vamana
6,625
2,416
0
4,568
10,855
10,032
0
171
10,684
790
86,004
W
5,467
2,183
0
1,668
7,665
2,631
0
3,094
4,571
0
51,978
W
Tsukuyomi
TheyHate_Jay_
Tsukuyomi
6,647
1,498
0
5,923
10,204
3,734
0
3,163
6,998
0
68,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,239
Gold Earned
38,789
511
Minions Killed
528
0
Camps Cleared
0
1,503,312
Distance Traveled
1,472,410
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,052
603
129
9
0
264,658
0
L
Zhong Kui
8,403
560
129
9
0
267,992
2
W
Sun Wukong
8,497
566
141
9
0
289,624
4
W
Ares
7,314
488
46
3
0
323,755
4
L
Ymir
7,349
490
87
6
0
347,254
0
L
Jing Wei
7,218
481
92
6
0
281,711
1
L
Cthulhu
6,363
424
40
3
0
280,662
7
L
Vamana
9,456
630
180
12
0
294,791
0
W
Neith
7,726
515
93
6
0
275,410
1
W
Tsukuyomi
8,650
577
102
7
0
349,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role