Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Doopinator
Athena
Level 148
God Stats
4W - 3L
1,528 SR
Queue Stats
122W - 134L
1,547 Elo+
Party 1
Poseidon
Poseidon
JETblaze
Poseidon
Level 214
God Stats
20W - 12L
1,659 SR
Queue Stats
157W - 187L
1,505 Elo+
Party 1
Cthulhu
Cthulhu
OneShotHero
Cthulhu
Level 155
God Stats
0W - 1L
1,711 SR
Queue Stats
57W - 75L
1,478 Elo+
Party 1
Awilix
Awilix
THEBEASTEATER99
Awilix
Level 106
God Stats
1W - 4L
1,717 SR
Queue Stats
94W - 102L
1,519 Elo+
Solo
Team Averages
Level 156
1,623 SR
1,510 Elo+

VS

Team Averages
Level 129
1,512 SR
1,511 Elo+
Artio
Artio
BumpMastaFlex
Artio
Level 157
God Stats
207W - 163L
1,610 SR
Queue Stats
568W - 560L
1,600 Elo+
Solo
Rama
Rama
GooblyGoobis
Rama
Level 82
God Stats
3W - 0L
1,500 SR
Queue Stats
69W - 34L
1,690 Elo+
Solo
Chaac
Chaac
Misanthroptomist
Chaac
Level 189
God Stats
30W - 17L
1,618 SR
Queue Stats
1,300W - 1,309L
1,480 Elo+
Solo
Ravana
Ravana
balista47
Ravana
Level 93
God Stats
1W - 1L
1,334 SR
Queue Stats
1W - 3L
1,286 Elo+
Party 2
Anubis
Anubis
nGz davdu47
Anubis
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
9
0 / 5 / 1
5,086
462
3,864
7,524
1,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Athena
Doopinator
Athena
6
1 / 3 / 0
4,964
451
2,175
8,548
7,113
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
JETblaze
Poseidon
12
2 / 0 / 1
6,733
612
4,616
4,441
1,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cthulhu
OneShotHero
Cthulhu
11
0 / 2 / 0
5,682
517
2,825
6,971
4,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
1 / 6 / 1
5,084
462
3,149
9,120
2,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 6
7,040
640
5,167
7,459
5,456
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
6 / 1 / 2
7,553
687
6,804
6,013
2,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
5 / 0 / 1
7,855
714
7,497
8,313
5,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ravana
balista47
Ravana
10
0 / 0 / 5
5,500
500
2,194
2,898
936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
11
3 / 3 / 2
6,489
590
2,729
5,990
2,366
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
4
Kills
16
16
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
5
1
0.1
W
2
0
6
5
L
Athena
Doopinator
Athena
1
3
0
0.33
W
6
1
2
7
L
Poseidon
JETblaze
Poseidon
2
0
1
2.5
W
5
0
1
5.5
L
Cthulhu
OneShotHero
Cthulhu
0
2
0
0
L
1
6
1
0.25
W
Ravana
balista47
Ravana
0
0
5
2.5
W
Anubis
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,629
Damage
24,391
36,604
Taken
30,673
17,745
Mitigated
16,168
4,999
Healing
17,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
3,864
1,055
0
180
7,524
1,973
0
1,951
5,573
0
29,452
W
5,167
366
280
4,557
7,459
5,456
0
1,666
5,625
17,286
1,167
L
Athena
Doopinator
Athena
2,175
1,079
0
1,143
8,548
7,113
0
2,043
6,505
9,389
0
W
6,804
4,631
0
4,043
6,013
2,127
187
678
5,335
0
63,714
L
Poseidon
JETblaze
Poseidon
4,616
648
0
1,073
4,441
1,136
0
908
3,533
43,832
1,731
W
7,497
1,631
0
4,178
8,313
5,283
88
3,078
4,728
0
65,094
L
Cthulhu
OneShotHero
Cthulhu
2,825
367
0
1,830
6,971
4,883
0
419
6,552
31,244
577
L
3,149
918
0
773
9,120
2,640
0
2,250
6,870
0
29,486
W
Ravana
balista47
Ravana
2,194
883
0
1,425
2,898
936
0
815
1,982
0
23,725
W
Anubis
2,729
168
0
2,806
5,990
2,366
0
1,736
3,926
45,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,549
Gold Earned
34,437
315
Minions Killed
389
0
Camps Cleared
0
1,158,855
Distance Traveled
1,137,082
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,086
462
46
4
0
216,004
0
W
Artio
7,040
640
19
2
0
254,545
3
L
Athena
4,964
451
14
1
0
207,885
0
W
Rama
7,553
687
121
11
0
197,709
3
L
Poseidon
6,733
612
125
11
0
241,012
3
W
Chaac
7,855
714
111
10
0
223,000
0
L
Cthulhu
5,682
517
83
8
0
242,851
0
L
Awilix
5,084
462
47
4
0
251,103
0
W
Ravana
5,500
500
51
5
0
252,663
5
W
Anubis
6,489
590
87
8
0
209,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role