Player Matchup

Kali
Kali
DopiestCobra
Kali
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,702 Elo+
Party 1
Discordia
Discordia
Flambointgeyboi
Discordia
Level 163
God Stats
3W - 0L
1,849 SR
Queue Stats
53W - 27L
1,707 Elo+
Party 1
Amaterasu
Amaterasu
w0nd3r1ngSt0n3r
Amaterasu
Level 138
God Stats
2W - 3L
1,655 SR
Queue Stats
99W - 122L
1,598 Elo+
Solo
Team Averages
Level 142
1,668 SR
1,669 Elo+

VS

Team Averages
Level 38
1,523 SR
1,384 Elo+
Izanami
Izanami
Coolman0100
Izanami
Level 28
God Stats
2W - 3L
1,568 SR
Queue Stats
5W - 13L
1,412 Elo+
Party 2
Hercules
Hercules
Unluckess
Hercules
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,348 Elo+
Party 2
He Bo
He Bo
pokegameboy
He Bo
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 12
9,647
965
5,000
9,197
3,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
Flambointgeyboi
Discordia
17
5 / 0 / 14
10,514
1,051
15,334
4,211
955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
w0nd3r1ngSt0n3r
Amaterasu
16
10 / 2 / 8
10,702
1,070
7,243
10,703
6,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Coolman0100
Izanami
12
2 / 7 / 0
8,079
808
2,650
8,964
1,367
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Hercules
Unluckess
Hercules
12
0 / 5 / 3
7,089
709
1,737
10,178
5,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 8 / 2
7,982
798
8,234
10,436
2,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
8
20
Kills
3
3
Deaths
20
34
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
Coolman0100
Izanami
2
7
0
0.29
W
5
1
12
11
W
Discordia
Flambointgeyboi
Discordia
5
0
14
12
L
Hercules
Unluckess
Hercules
0
5
3
0.3
L
1
8
2
0.25
W
Amaterasu
w0nd3r1ngSt0n3r
Amaterasu
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,577
Damage
12,621
24,111
Taken
29,578
11,366
Mitigated
9,842
8,467
Healing
1,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Coolman0100
Izanami
2,650
1,024
0
690
8,964
1,367
0
5,976
2,723
0
21,374
W
5,000
1,578
0
3,098
9,197
3,710
1,177
1,662
7,176
0
22,379
W
Discordia
Flambointgeyboi
Discordia
15,334
160
0
453
4,211
955
778
2,405
1,538
53,772
0
L
Hercules
Unluckess
Hercules
1,737
207
0
966
10,178
5,712
0
5,117
4,663
0
4,536
L
8,234
281
0
274
10,436
2,763
0
3,801
6,158
24,331
0
W
Amaterasu
w0nd3r1ngSt0n3r
Amaterasu
7,243
1,503
0
4,916
10,703
6,701
1,138
3,549
6,843
0
28,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,863
Gold Earned
23,150
164
Minions Killed
97
0
Camps Cleared
0
650,550
Distance Traveled
519,930
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,079
808
49
5
0
168,070
0
W
Kali
9,647
965
28
3
0
216,838
0
W
Discordia
10,514
1,051
97
10
0
208,042
0
L
Hercules
7,089
709
7
1
0
180,701
0
L
He Bo
7,982
798
41
4
0
171,159
0
W
Amaterasu
10,702
1,070
39
4
0
225,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role