Player Matchup

Osiris
Osiris
Big__Panda_
Osiris
Level 88
God Stats
32W - 25L
1,469 SR
Queue Stats
186W - 199L
1,464 Elo+
Solo
Kukulkan
Kukulkan
Lory_ZzYT
Kukulkan
Level 3
God Stats
1W - 5L
1,500 SR
Queue Stats
112W - 136L
1,500 Elo+
Party 2
Geb
Geb
xx_viper_isback
Geb
Level 149
God Stats
1W - 4L
1,237 SR
Queue Stats
264W - 314L
1,445 Elo+
Party 2
Team Averages
Level 80
1,402 SR
1,469 Elo+

VS

Team Averages
Level 89
1,434 SR
1,310 Elo+
Yemoja
Yemoja
Dieghito_7
Yemoja
Level 94
God Stats
1W - 1L
1,324 SR
Queue Stats
50W - 57L
1,412 Elo+
Party 1
Ra
Ra
M4rros-
Ra
Level 84
God Stats
1W - 2L
1,809 SR
Queue Stats
2W - 12L
1,089 Elo+
Solo
Nemesis
Nemesis
Yohsehfoo
Nemesis
Level 89
God Stats
1W - 2L
1,168 SR
Queue Stats
62W - 63L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
17
2 / 0 / 1
10,986
732
10,704
17,073
18,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Lory_ZzYT
Kukulkan
17
0 / 4 / 3
10,493
700
9,606
8,058
3,520
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 4 / 1
9,953
664
9,183
16,253
19,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Dieghito_7
Yemoja
18
1 / 2 / 6
11,199
747
4,742
12,923
11,932
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
1 / 1 / 7
11,549
770
15,131
9,621
4,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nemesis
Yohsehfoo
Nemesis
19
6 / 0 / 2
12,327
822
13,813
15,697
13,543
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
3
Kills
8
8
Deaths
3
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Osiris
2
0
1
2.5
W
Yemoja
Dieghito_7
Yemoja
1
2
6
2
L
Kukulkan
Lory_ZzYT
Kukulkan
0
4
3
0.38
W
1
1
7
4.5
W
Nemesis
Yohsehfoo
Nemesis
6
0
2
7
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,493
Damage
33,686
41,384
Taken
38,241
41,156
Mitigated
29,768
7,448
Healing
17,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
10,704
3,434
0
5,620
17,073
18,376
0
7,943
8,858
0
45,704
W
Yemoja
Dieghito_7
Yemoja
4,742
1,237
9,057
1,993
12,923
11,932
162
5,989
6,473
20,441
0
L
Kukulkan
Lory_ZzYT
Kukulkan
9,606
595
0
250
8,058
3,520
50
2,903
5,115
38,131
0
W
15,131
1,038
2,489
1,428
9,621
4,293
323
4,523
5,072
59,131
0
W
Nemesis
Yohsehfoo
Nemesis
13,813
5,202
0
2,396
15,697
13,543
949
6,952
8,124
0
41,868
L
9,183
603
0
1,578
16,253
19,260
0
8,341
7,490
21,345
405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,432
Gold Earned
35,075
167
Minions Killed
174
0
Camps Cleared
0
859,139
Distance Traveled
822,232
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,986
732
69
5
0
331,064
7
W
Yemoja
11,199
747
28
2
0
235,508
0
L
Kukulkan
10,493
700
79
5
0
261,257
0
W
Ra
11,549
770
95
6
0
277,739
0
W
Nemesis
12,327
822
51
3
0
308,985
0
L
Geb
9,953
664
19
1
0
266,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role