Player Matchup

Danzaburou
Danzaburou
Hari_Gersack
Danzaburou
Level 91
God Stats
24W - 14L
1,575 SR
Queue Stats
168W - 189L
1,425 Elo+
Party 1
Discordia
Discordia
MrBagOfDix
Discordia
Level 86
God Stats
1W - 4L
1,262 SR
Queue Stats
338W - 345L
1,369 Elo+
Solo
Anubis
Anubis
bruntzbuschen15
Anubis
Level 86
God Stats
10W - 4L
1,447 SR
Queue Stats
173W - 204L
1,430 Elo+
Party 1
Cthulhu
Cthulhu
lcsedr_
Cthulhu
Level 27
God Stats
6W - 5L
1,493 SR
Queue Stats
57W - 84L
1,402 Elo+
Party 1
Bellona
Bellona
soyargeus
Bellona
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,436 Elo+
Solo
Team Averages
Level 71
1,455 SR
1,412 Elo+

VS

Team Averages
Level 108
1,531 SR
1,451 Elo+
Kali
Kali
 
Kali
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
RaniaIstBlöd
Shiva
Level 114
God Stats
1W - 3L
1,740 SR
Queue Stats
83W - 94L
1,337 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ZiehDichWarmAn
Morgan Le Fay
Level 89
God Stats
1W - 3L
1,289 SR
Queue Stats
143W - 146L
1,503 Elo+
Party 2
Nu Wa
Nu Wa
bobshobs
Nu Wa
Level 145
God Stats
35W - 16L
1,543 SR
Queue Stats
448W - 437L
1,447 Elo+
Solo
Medusa
Medusa
hegnach_20
Medusa
Level 85
God Stats
17W - 17L
1,585 SR
Queue Stats
275W - 279L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hari_Gersack
Danzaburou
12
3 / 1 / 2
7,147
550
3,469
5,683
1,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
MrBagOfDix
Discordia
13
5 / 4 / 5
7,916
609
7,416
6,834
1,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
8 / 1 / 5
7,781
599
8,777
6,982
2,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cthulhu
lcsedr_
Cthulhu
10
0 / 1 / 6
6,566
505
2,092
8,288
4,800
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
soyargeus
Bellona
12
0 / 2 / 2
5,908
454
2,693
9,712
6,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
11
2 / 4 / 1
6,760
520
2,661
12,103
3,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 1 / 0
8,507
654
4,060
7,604
3,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Morgan Le Fay
ZiehDichWarmAn
Morgan Le Fay
13
2 / 6 / 1
7,000
538
3,404
7,540
2,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
bobshobs
Nu Wa
10
1 / 4 / 4
6,185
476
7,887
6,203
1,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Medusa
hegnach_20
Medusa
11
2 / 2 / 1
6,655
512
7,817
6,940
1,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
16
Kills
9
9
Deaths
17
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
2
4
1
0.63
W
Danzaburou
Hari_Gersack
Danzaburou
3
1
2
4
W
Discordia
MrBagOfDix
Discordia
5
4
5
1.88
L
2
1
0
2
L
Morgan Le Fay
ZiehDichWarmAn
Morgan Le Fay
2
6
1
0.42
L
Nu Wa
bobshobs
Nu Wa
1
4
4
0.75
W
8
1
5
10.5
L
Medusa
hegnach_20
Medusa
2
2
1
1.25
W
Cthulhu
lcsedr_
Cthulhu
0
1
6
3
W
Bellona
soyargeus
Bellona
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,447
Damage
25,829
37,499
Taken
40,390
18,026
Mitigated
11,920
11,855
Healing
7,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
2,661
1,303
0
4,153
12,103
3,380
192
3,643
8,460
0
46,050
W
Danzaburou
Hari_Gersack
Danzaburou
3,469
541
0
1,728
5,683
1,589
188
1,475
3,914
0
49,366
W
Discordia
MrBagOfDix
Discordia
7,416
220
0
0
6,834
1,717
0
3,753
2,926
45,193
611
L
4,060
288
0
1,374
7,604
3,796
144
1,156
6,115
0
61,064
L
Morgan Le Fay
ZiehDichWarmAn
Morgan Le Fay
3,404
241
0
1,000
7,540
2,079
0
5,345
2,195
39,445
1,239
L
Nu Wa
bobshobs
Nu Wa
7,887
1,143
0
206
6,203
1,238
0
4,402
1,801
23,619
0
W
8,777
148
0
1,932
6,982
2,961
0
1,663
4,986
44,484
403
L
Medusa
hegnach_20
Medusa
7,817
1,935
0
677
6,940
1,427
0
3,733
3,207
0
48,327
W
Cthulhu
lcsedr_
Cthulhu
2,092
0
2,707
2,340
8,288
4,800
0
2,418
5,446
15,143
0
W
Bellona
soyargeus
Bellona
2,693
552
0
3,148
9,712
6,959
0
581
8,570
0
28,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,318
Gold Earned
35,107
302
Minions Killed
389
0
Camps Cleared
0
1,292,825
Distance Traveled
1,322,449
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,760
520
70
5
0
268,833
1
W
Danzaburou
7,147
550
83
6
0
247,515
4
W
Discordia
7,916
609
85
7
0
252,012
4
L
Shiva
8,507
654
125
10
0
264,085
1
L
Morgan Le Fay
7,000
538
63
5
0
251,301
0
L
Nu Wa
6,185
476
53
4
0
266,765
0
W
Anubis
7,781
599
71
5
0
284,356
1
L
Medusa
6,655
512
78
6
0
271,465
3
W
Cthulhu
6,566
505
26
2
0
256,916
1
W
Bellona
5,908
454
37
3
0
252,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role