Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
 
Chiron
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
DemonsFromBehind
Ares
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 97L
1,471 Elo+
Solo
Bakasura
Bakasura
ZaaMBee
Bakasura
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
178W - 189L
1,494 Elo+
Solo
Team Averages
Level 132
1,500 SR
1,493 Elo+

VS

Team Averages
Level 112
1,549 SR
1,480 Elo+
Nu Wa
Nu Wa
Foungala_Kwaki
Nu Wa
Level 107
God Stats
3W - 2L
1,878 SR
Queue Stats
25W - 33L
1,410 Elo+
Party 3
Arachne
Arachne
IlRDGlI
Arachne
Level 78
God Stats
4W - 3L
1,413 SR
Queue Stats
145W - 130L
1,521 Elo+
Party 3
Bellona
Bellona
SA1HTAM_A
Bellona
Level 139
God Stats
7W - 12L
1,355 SR
Queue Stats
230W - 225L
1,520 Elo+
Party 2
Sylvanus
Sylvanus
SENSE1-0MEGA
Sylvanus
Level 127
God Stats
6W - 2L
1,597 SR
Queue Stats
93W - 81L
1,529 Elo+
Party 2
Jing Wei
Jing Wei
Tempest-8-
Jing Wei
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 60L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
1 / 1 / 0
5,843
584
6,015
5,891
2,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Poseidon
 
Poseidon
10
0 / 2 / 0
5,268
527
2,700
4,695
1,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
 
Chiron
8
0 / 0 / 0
4,503
450
4,315
3,294
829
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
0 / 1 / 0
4,680
468
3,620
7,676
4,436
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
ZaaMBee
Bakasura
8
1 / 2 / 1
4,739
474
3,259
6,590
2,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
6,076
608
3,442
2,621
649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Arachne
IlRDGlI
Arachne
10
4 / 1 / 0
5,772
577
3,333
9,205
2,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bellona
SA1HTAM_A
Bellona
11
1 / 1 / 1
6,267
627
4,874
10,812
5,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
SENSE1-0MEGA
Sylvanus
9
0 / 0 / 1
5,155
516
2,668
6,998
3,674
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jing Wei
Tempest-8-
Jing Wei
9
0 / 0 / 0
4,782
478
2,811
6,123
1,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
2
Kills
6
6
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
1
0
1
L
Poseidon
 
Poseidon
0
2
0
0
L
Chiron
 
Chiron
0
0
0
0
L
0
1
0
0
W
1
0
1
1.5
W
Arachne
IlRDGlI
Arachne
4
1
0
4
W
Bellona
SA1HTAM_A
Bellona
1
1
1
1.5
W
Sylvanus
SENSE1-0MEGA
Sylvanus
0
0
1
0.5
W
Jing Wei
Tempest-8-
Jing Wei
0
0
0
0
L
Bakasura
ZaaMBee
Bakasura
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,909
Damage
17,128
28,146
Taken
35,759
11,517
Mitigated
14,603
8,038
Healing
20,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
6,015
376
0
2,481
5,891
2,882
0
193
5,645
32,007
0
L
Poseidon
 
Poseidon
2,700
175
0
498
4,695
1,116
0
1,818
2,678
42,196
0
L
Chiron
 
Chiron
4,315
1,440
394
1,549
3,294
829
0
1,470
1,764
0
28,815
L
3,620
221
0
2,084
7,676
4,436
0
1,781
5,812
12,156
0
W
3,442
668
0
500
2,621
649
0
1,718
903
39,754
662
W
Arachne
IlRDGlI
Arachne
3,333
2,039
0
5,643
9,205
2,656
0
1,503
7,453
0
36,954
W
Bellona
SA1HTAM_A
Bellona
4,874
698
0
6,249
10,812
5,797
0
4,815
5,123
0
42,937
W
Sylvanus
SENSE1-0MEGA
Sylvanus
2,668
583
2,051
3,238
6,998
3,674
0
1,720
5,248
16,353
1,527
W
Jing Wei
Tempest-8-
Jing Wei
2,811
2,349
0
2,804
6,123
1,827
0
1,831
4,292
0
34,843
L
Bakasura
ZaaMBee
Bakasura
3,259
2,193
0
1,032
6,590
2,254
0
316
6,214
0
21,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,033
Gold Earned
28,052
291
Minions Killed
320
0
Camps Cleared
0
929,412
Distance Traveled
991,535
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,843
584
86
9
0
186,890
0
L
Poseidon
5,268
527
77
8
0
204,584
2
L
Chiron
4,503
450
69
7
0
167,539
4
L
Ares
4,680
468
10
1
0
203,502
3
W
Nu Wa
6,076
608
92
9
0
189,162
0
W
Arachne
5,772
577
59
6
0
235,038
0
W
Bellona
6,267
627
85
9
0
202,605
0
W
Sylvanus
5,155
516
26
3
0
181,926
0
W
Jing Wei
4,782
478
58
6
0
182,804
0
L
Bakasura
4,739
474
49
5
0
166,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role