Player Matchup

Raijin
Raijin
Dark_Soldier2318
Raijin
Level 154
God Stats
3W - 2L
1,523 SR
Queue Stats
127W - 125L
1,485 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
IBeechy
Ah Muzen Cab
Level 121
God Stats
0W - 1L
1,698 SR
Queue Stats
23W - 25L
1,480 Elo+
Solo
Anubis
Anubis
Yenamur
Anubis
Level 171
God Stats
4W - 5L
1,589 SR
Queue Stats
112W - 120L
1,517 Elo+
Solo
Ganesha
Ganesha
iPsye
Ganesha
Level 127
God Stats
3W - 3L
1,516 SR
Queue Stats
152W - 137L
1,524 Elo+
Solo
Nike
Nike
shaked12343
Nike
Level 35
God Stats
3W - 2L
1,553 SR
Queue Stats
24W - 18L
1,535 Elo+
Solo
Team Averages
Level 122
1,576 SR
1,508 Elo+

VS

Team Averages
Level 112
1,567 SR
1,538 Elo+
Bakasura
Bakasura
Hk4741
Bakasura
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 39L
1,598 Elo+
Solo
Chaac
Chaac
MingXieLoli
Chaac
Level 124
God Stats
4W - 4L
1,377 SR
Queue Stats
124W - 90L
1,549 Elo+
Solo
Cernunnos
Cernunnos
RooFeeLV
Cernunnos
Level 99
God Stats
75W - 53L
1,623 SR
Queue Stats
141W - 116L
1,549 Elo+
Solo
Cthulhu
Cthulhu
Sekhorik
Cthulhu
Level 66
God Stats
2W - 0L
1,834 SR
Queue Stats
21W - 20L
1,547 Elo+
Solo
Kumbhakarna
Kumbhakarna
conorthehung
Kumbhakarna
Level 148
God Stats
3W - 0L
1,500 SR
Queue Stats
404W - 411L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 0
8,281
552
5,548
6,673
1,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
IBeechy
Ah Muzen Cab
11
2 / 4 / 0
6,728
449
8,029
9,378
2,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Anubis
Yenamur
Anubis
13
1 / 3 / 3
6,918
461
5,872
9,518
3,683
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
iPsye
Ganesha
7
0 / 3 / 2
5,719
381
2,406
10,695
6,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 6 / 1
5,950
397
5,824
10,555
4,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Hk4741
Bakasura
14
3 / 4 / 6
8,168
545
4,821
11,991
3,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

16
5 / 0 / 1
9,607
640
5,533
9,686
8,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
RooFeeLV
Cernunnos
14
4 / 2 / 3
8,850
590
9,150
10,340
3,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Sekhorik
Cthulhu
13
1 / 0 / 9
8,811
587
9,261
13,168
8,950
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kumbhakarna
conorthehung
Kumbhakarna
16
6 / 0 / 1
9,698
647
5,228
9,634
4,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
6
Kills
19
19
Deaths
6
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
3
3
0
1
W
Bakasura
Hk4741
Bakasura
3
4
6
1.5
L
Ah Muzen Cab
IBeechy
Ah Muzen Cab
2
4
0
0.5
W
5
0
1
5.5
W
Cernunnos
RooFeeLV
Cernunnos
4
2
3
2.75
W
Cthulhu
Sekhorik
Cthulhu
1
0
9
5.5
L
Anubis
Yenamur
Anubis
1
3
3
0.83
W
Kumbhakarna
conorthehung
Kumbhakarna
6
0
1
6.5
L
Ganesha
iPsye
Ganesha
0
3
2
0.33
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,679
Damage
33,993
46,819
Taken
54,819
18,572
Mitigated
28,604
8,443
Healing
19,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,548
265
0
850
6,673
1,875
0
3,541
2,915
58,152
0
W
Bakasura
Hk4741
Bakasura
4,821
3,224
0
2,734
11,991
3,352
1,313
5,321
6,602
0
46,809
L
Ah Muzen Cab
IBeechy
Ah Muzen Cab
8,029
3,028
0
751
9,378
2,653
0
2,995
6,299
0
40,910
W
5,533
475
0
4,898
9,686
8,468
942
1,948
7,336
0
68,661
W
Cernunnos
RooFeeLV
Cernunnos
9,150
4,897
0
2,479
10,340
3,831
1,626
1,807
8,533
0
74,726
W
Cthulhu
Sekhorik
Cthulhu
9,261
1,282
3,236
5,101
13,168
8,950
202
3,046
10,057
37,994
1,766
L
Anubis
Yenamur
Anubis
5,872
469
0
3,610
9,518
3,683
0
233
8,830
63,790
0
W
Kumbhakarna
conorthehung
Kumbhakarna
5,228
820
0
818
9,634
4,003
59
2,700
6,898
64,729
4,615
L
Ganesha
iPsye
Ganesha
2,406
388
0
2,366
10,695
6,128
0
3,493
7,122
14,512
0
L
5,824
916
0
866
10,555
4,233
0
3,170
7,075
0
31,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,596
Gold Earned
45,134
367
Minions Killed
522
0
Camps Cleared
0
1,364,817
Distance Traveled
1,521,985
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,281
552
134
9
0
296,658
0
W
Bakasura
8,168
545
98
7
0
356,220
0
L
Ah Muzen Cab
6,728
449
79
5
0
267,387
0
W
Chaac
9,607
640
108
7
0
269,393
0
W
Cernunnos
8,850
590
123
8
0
267,732
0
W
Cthulhu
8,811
587
58
4
0
307,983
0
L
Anubis
6,918
461
102
7
0
305,687
0
W
Kumbhakarna
9,698
647
135
9
0
320,657
4
L
Ganesha
5,719
381
1
0
0
198,289
0
L
Nike
5,950
397
51
3
0
296,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role