Player Matchup

Skadi
Skadi
Anasooo76
Skadi
Level 108
God Stats
4W - 6L
1,412 SR
Queue Stats
138W - 133L
1,537 Elo+
Party 1
Osiris
Osiris
MICHAELxBLACKSON
Osiris
Level 89
God Stats
7W - 2L
1,973 SR
Queue Stats
266W - 242L
1,520 Elo+
Party 3
Ymir
Ymir
Moxxis7
Ymir
Level 43
God Stats
6W - 2L
1,816 SR
Queue Stats
74W - 55L
1,435 Elo+
Solo
Zeus
Zeus
TrippyPercent
Zeus
Level 132
God Stats
4W - 1L
1,661 SR
Queue Stats
74W - 64L
1,530 Elo+
Party 1
Lancelot
Lancelot
amoguspalyer
Lancelot
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 20L
1,444 Elo+
Party 3
Team Averages
Level 83
1,672 SR
1,493 Elo+

VS

Team Averages
Level 80
1,392 SR
1,429 Elo+
Skadi
Skadi
Adonixxx
Skadi
Level 128
God Stats
4W - 8L
1,376 SR
Queue Stats
163W - 163L
1,472 Elo+
Solo
Ganesha
Ganesha
TGcom24news
Ganesha
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 87L
1,416 Elo+
Solo
Scylla
Scylla
citrobacter_fr
Scylla
Level 81
God Stats
1W - 5L
1,412 SR
Queue Stats
126W - 152L
1,417 Elo+
Party 2
Hercules
Hercules
dav700
Hercules
Level 83
God Stats
0W - 1L
1,317 SR
Queue Stats
55W - 83L
1,439 Elo+
Party 2
Erlang Shen
Erlang Shen
heavygrujic
Erlang Shen
Level 57
God Stats
6W - 12L
1,355 SR
Queue Stats
69W - 96L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Anasooo76
Skadi
13
7 / 2 / 5
8,095
623
8,779
6,682
2,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

15
4 / 0 / 3
8,785
676
8,336
7,954
5,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Ymir
Moxxis7
Ymir
12
4 / 1 / 8
8,296
638
7,744
9,705
7,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
1 / 3 / 3
8,709
670
4,314
5,372
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lancelot
amoguspalyer
Lancelot
13
3 / 1 / 4
7,173
552
6,972
7,176
3,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Adonixxx
Skadi
11
1 / 4 / 0
6,296
484
6,363
8,982
2,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
TGcom24news
Ganesha
9
0 / 6 / 1
5,768
444
4,454
15,639
10,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
0 / 2 / 2
6,843
526
2,431
5,122
1,474
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
dav700
Hercules
12
1 / 3 / 0
6,725
517
3,133
9,627
7,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
heavygrujic
Erlang Shen
12
5 / 4 / 1
7,006
539
5,663
13,630
7,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
19
Kills
7
7
Deaths
19
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Skadi
Adonixxx
Skadi
1
4
0
0.25
W
Skadi
Anasooo76
Skadi
7
2
5
4.75
W
4
0
3
5.5
W
Ymir
Moxxis7
Ymir
4
1
8
8
L
Ganesha
TGcom24news
Ganesha
0
6
1
0.08
W
1
3
3
0.83
W
Lancelot
amoguspalyer
Lancelot
3
1
4
5
L
0
2
2
0.5
L
Hercules
dav700
Hercules
1
3
0
0.33
L
Erlang Shen
heavygrujic
Erlang Shen
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,145
Damage
22,044
36,889
Taken
53,000
20,868
Mitigated
29,112
10,786
Healing
13,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Adonixxx
Skadi
6,363
2,328
0
2,816
8,982
2,689
0
2,154
6,783
0
43,758
W
Skadi
Anasooo76
Skadi
8,779
3,155
0
358
6,682
2,191
0
1,170
5,512
0
49,989
W
8,336
3,355
0
3,617
7,954
5,888
255
1,120
6,606
0
63,581
W
Ymir
Moxxis7
Ymir
7,744
2,252
0
2,418
9,705
7,920
0
2,318
7,344
30,821
0
L
Ganesha
TGcom24news
Ganesha
4,454
256
0
2,061
15,639
10,377
0
5,089
10,456
15,759
513
W
4,314
512
0
824
5,372
1,810
0
1,459
3,876
57,245
1,439
W
Lancelot
amoguspalyer
Lancelot
6,972
1,513
0
3,569
7,176
3,059
0
882
6,294
0
57,460
L
2,431
291
0
1,650
5,122
1,474
0
826
4,206
48,082
0
L
Hercules
dav700
Hercules
3,133
461
0
2,741
9,627
7,550
0
1,875
7,352
0
34,526
L
Erlang Shen
heavygrujic
Erlang Shen
5,663
2,906
0
3,734
13,630
7,022
0
2,008
11,586
0
43,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,058
Gold Earned
32,638
446
Minions Killed
345
0
Camps Cleared
0
1,382,175
Distance Traveled
1,302,431
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,296
484
87
7
0
247,223
0
W
Skadi
8,095
623
84
6
0
272,214
2
W
Osiris
8,785
676
98
8
0
262,412
0
W
Ymir
8,296
638
37
3
0
254,766
0
L
Ganesha
5,768
444
7
1
0
246,144
0
W
Zeus
8,709
670
142
11
0
255,869
4
W
Lancelot
7,173
552
85
7
0
336,914
0
L
Scylla
6,843
526
108
8
0
272,330
0
L
Hercules
6,725
517
71
5
0
238,035
0
L
Erlang Shen
7,006
539
72
6
0
298,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role