Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
DervisDennis
Freya
Level 156
God Stats
19W - 5L
1,855 SR
Queue Stats
312W - 293L
1,605 Elo+
Solo
Sobek
Sobek
Yenamur
Sobek
Level 171
God Stats
3W - 1L
1,573 SR
Queue Stats
112W - 120L
1,495 Elo+
Solo
Thor
Thor
faith_Secret_OG
Thor
Level 127
God Stats
3W - 2L
1,539 SR
Queue Stats
214W - 185L
1,550 Elo+
Solo
Chernobog
Chernobog
themantle
Chernobog
Level 129
God Stats
22W - 13L
1,740 SR
Queue Stats
252W - 233L
1,546 Elo+
Solo
Team Averages
Level 149
1,641 SR
1,539 Elo+

VS

Team Averages
Level 130
1,538 SR
1,508 Elo+
King Arthur
King Arthur
 
King Arthur
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
A wild Acorn
Bastet
Level 209
God Stats
5W - 5L
1,563 SR
Queue Stats
346W - 313L
1,520 Elo+
Solo
Jing Wei
Jing Wei
HalApenyo
Jing Wei
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,469 Elo+
Solo
Anubis
Anubis
VombatViking
Anubis
Level 105
God Stats
10W - 10L
1,595 SR
Queue Stats
304W - 301L
1,518 Elo+
Solo
Atlas
Atlas
trilogie96smite
Atlas
Level 147
God Stats
45W - 49L
1,532 SR
Queue Stats
211W - 196L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
7
0 / 1 / 1
4,298
860
1,894
1,473
325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
0 / 1 / 2
3,742
748
2,444
3,570
917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sobek
Yenamur
Sobek
7
1 / 0 / 0
3,971
794
883
4,712
2,260
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
2 / 0 / 1
4,140
828
1,314
2,485
642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
themantle
Chernobog
8
1 / 0 / 2
4,392
878
1,457
2,065
401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
1
0 / 0 / 0
1,171
234
0
285
41
Bastet
7
1 / 1 / 0
3,684
737
1,233
3,403
685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
HalApenyo
Jing Wei
7
0 / 1 / 1
3,572
714
3,151
3,633
923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
6
0 / 3 / 0
3,256
651
525
3,807
1,167
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
1 / 0 / 0
3,717
743
2,121
3,373
1,779
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
3
4
Kills
2
2
Deaths
5
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
1
1
0.5
L
King Arthur
 
King Arthur
0
0
0
0
L
Bastet
1
1
0
1
W
0
1
2
1
L
Jing Wei
HalApenyo
Jing Wei
0
1
1
0.5
L
Anubis
0
3
0
0
W
Sobek
Yenamur
Sobek
1
0
0
1
W
2
0
1
2.5
W
Chernobog
themantle
Chernobog
1
0
2
2
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,992
Damage
7,030
14,305
Taken
14,501
4,545
Mitigated
4,595
7,837
Healing
5,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
1,894
143
0
195
1,473
325
264
0
1,473
21,825
1,151
L
King Arthur
 
King Arthur
0
0
0
0
285
41
0
215
0
0
0
L
Bastet
1,233
183
0
1,666
3,403
685
13
551
2,728
0
17,016
W
2,444
913
0
1,903
3,570
917
0
836
2,734
20,593
726
L
Jing Wei
HalApenyo
Jing Wei
3,151
2,703
0
1,044
3,633
923
0
2,226
1,337
0
20,078
L
Anubis
525
89
0
1,416
3,807
1,167
0
195
3,542
16,748
0
W
Sobek
Yenamur
Sobek
883
89
0
2,478
4,712
2,260
0
808
3,904
9,011
0
W
1,314
103
0
1,710
2,485
642
0
0
2,485
0
19,313
W
Chernobog
themantle
Chernobog
1,457
828
0
1,551
2,065
401
0
1,002
1,063
0
21,124
L
2,121
1,178
0
1,256
3,373
1,779
0
1,475
1,828
8,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,543
Gold Earned
15,400
181
Minions Killed
113
0
Camps Cleared
0
595,495
Distance Traveled
454,776
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
4,298
860
42
8
0
98,078
0
L
King Arthur
1,171
234
0
0
0
0
0
L
Bastet
3,684
737
43
9
0
126,902
0
W
Freya
3,742
748
34
7
0
112,224
0
L
Jing Wei
3,572
714
40
8
0
126,487
0
L
Anubis
3,256
651
26
5
0
94,056
3
W
Sobek
3,971
794
19
4
0
133,482
3
W
Thor
4,140
828
40
8
0
133,210
0
W
Chernobog
4,392
878
46
9
0
118,501
2
L
Atlas
3,717
743
4
1
0
107,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role