Player Matchup

Chiron
Chiron
 
Chiron
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
BIueBaII5
Janus
Level 56
God Stats
60W - 67L
1,417 SR
Queue Stats
173W - 177L
1,357 Elo+
Solo
Lancelot
Lancelot
PureBear7190
Lancelot
Level 85
God Stats
4W - 4L
1,857 SR
Queue Stats
339W - 327L
1,440 Elo+
Party 2
Agni
Agni
Siksis48
Agni
Level 118
God Stats
0W - 2L
1,240 SR
Queue Stats
14W - 28L
1,327 Elo+
Solo
Team Averages
Level 92
1,503 SR
1,425 Elo+

VS

Team Averages
Level 83
1,457 SR
1,401 Elo+
Nu Wa
Nu Wa
HoodGaymer
Nu Wa
Level 147
God Stats
42W - 36L
1,508 SR
Queue Stats
363W - 371L
1,418 Elo+
Solo
Arachne
Arachne
R3APER_2647
Arachne
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 55L
1,410 Elo+
Party 1
Sol
Sol
Shiro-ygdrassyl
Sol
Level 40
God Stats
231W - 251L
1,379 SR
Queue Stats
231W - 255L
1,333 Elo+
Solo
Terra
Terra
TeatedRat97
Terra
Level 59
God Stats
5W - 4L
1,294 SR
Queue Stats
110W - 111L
1,410 Elo+
Solo
Horus
Horus
Warlokk_TTV
Horus
Level 141
God Stats
2W - 1L
1,603 SR
Queue Stats
83W - 113L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
1 / 0 / 4
7,204
1,201
3,363
2,832
766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
 
Chaac
11
0 / 1 / 0
5,996
999
1,527
1,880
1,065
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Janus
BIueBaII5
Janus
12
1 / 2 / 3
7,226
1,204
2,747
4,155
1,196
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lancelot
PureBear7190
Lancelot
12
3 / 1 / 1
7,315
1,219
5,523
5,008
1,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
12
2 / 3 / 2
7,425
1,238
7,721
5,623
1,532
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

335

VS

Team 2 Tickets

332

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
12
2 / 3 / 3
7,438
1,240
6,914
4,781
1,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
R3APER_2647
Arachne
12
2 / 0 / 3
7,543
1,257
3,149
4,689
1,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 3 / 4
7,415
1,236
3,736
6,620
1,898
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

12
0 / 0 / 4
6,777
1,130
505
1,554
1,444
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

12
2 / 1 / 2
7,093
1,182
4,031
6,723
5,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
23
7
Kills
7
7
Deaths
7
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
0
4
3
L
Chaac
 
Chaac
0
1
0
0
L
Janus
BIueBaII5
Janus
1
2
3
1.25
W
Nu Wa
2
3
3
1.17
L
Lancelot
PureBear7190
Lancelot
3
1
1
3.5
W
Arachne
R3APER_2647
Arachne
2
0
3
3.5
W
1
3
4
1
L
Agni
2
3
2
1
W
0
0
4
2
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,881
Damage
18,335
19,498
Taken
24,367
5,930
Mitigated
11,983
1,552
Healing
7,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
3,363
412
384
632
2,832
766
0
1,815
808
0
16,854
L
Chaac
 
Chaac
1,527
190
0
248
1,880
1,065
0
1,032
673
0
3,345
L
Janus
BIueBaII5
Janus
2,747
39
0
70
4,155
1,196
0
1,692
2,246
17,886
272
W
Nu Wa
6,914
1,121
0
0
4,781
1,747
0
1,134
3,647
18,273
1,594
L
Lancelot
PureBear7190
Lancelot
5,523
1,251
0
218
5,008
1,371
0
2,669
1,999
0
11,726
W
Arachne
R3APER_2647
Arachne
3,149
2,486
0
951
4,689
1,848
0
2,494
2,195
0
10,590
W
3,736
454
0
1,800
6,620
1,898
0
2,650
3,970
18,793
0
L
Agni
7,721
782
0
0
5,623
1,532
0
3,105
2,264
22,487
605
W
505
209
986
479
1,554
1,444
0
600
954
4,851
328
W
4,031
1,261
1,115
2,413
6,723
5,046
0
3,318
3,398
1,017
7,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,166
Gold Earned
36,266
147
Minions Killed
117
4
Camps Cleared
8
529,771
Distance Traveled
559,390
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,204
1,201
48
8
2
128,525
0
L
Chaac
5,996
999
7
1
0
43,488
0
L
Janus
7,226
1,204
43
7
0
119,330
0
W
Nu Wa
7,438
1,240
34
6
1
112,292
0
L
Lancelot
7,315
1,219
10
2
0
132,124
0
W
Arachne
7,543
1,257
20
3
1
141,952
0
W
Sol
7,415
1,236
35
6
4
105,306
0
L
Agni
7,425
1,238
39
7
2
106,304
0
W
Terra
6,777
1,130
16
3
0
73,766
0
W
Horus
7,093
1,182
12
2
2
126,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role