Player Matchup

Chaac
Chaac
ITS-_-NELLY
Chaac
Level 106
God Stats
4W - 0L
1,867 SR
Queue Stats
155W - 137L
1,508 Elo+
Party 1
Nut
Nut
NotAnotherRanga
Nut
Level 129
God Stats
2W - 1L
1,485 SR
Queue Stats
95W - 97L
1,527 Elo+
Solo
Ah Puch
Ah Puch
Shybaby147
Ah Puch
Level 94
God Stats
5W - 0L
1,715 SR
Queue Stats
165W - 160L
1,515 Elo+
Party 1
Skadi
Skadi
Talon66
Skadi
Level 127
God Stats
1W - 0L
1,369 SR
Queue Stats
28W - 26L
1,552 Elo+
Solo
Sol
Sol
ltzon
Sol
Level 160
God Stats
7W - 1L
1,915 SR
Queue Stats
357W - 321L
1,521 Elo+
Solo
Team Averages
Level 123
1,670 SR
1,525 Elo+

VS

Team Averages
Level 126
1,492 SR
1,497 Elo+
Nu Wa
Nu Wa
Bar_Shark
Nu Wa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,560 Elo+
Solo
Scylla
Scylla
My Gun Skills
Scylla
Level 121
God Stats
1W - 4L
1,500 SR
Queue Stats
239W - 241L
1,475 Elo+
Solo
Yu Huang
Yu Huang
Stalthis
Yu Huang
Level 158
God Stats
2W - 4L
1,448 SR
Queue Stats
270W - 263L
1,513 Elo+
Solo
Bellona
Bellona
Unhuman363
Bellona
Level 146
God Stats
11W - 15L
1,443 SR
Queue Stats
313W - 309L
1,499 Elo+
Solo
Agni
Agni
Vol4ek666
Agni
Level 189
God Stats
3W - 3L
1,570 SR
Queue Stats
291W - 304L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 13
10,684
763
10,823
23,568
26,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 4 / 13
10,055
718
4,628
11,995
4,121
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Shybaby147
Ah Puch
17
6 / 4 / 13
11,016
787
9,005
13,012
5,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
Talon66
Skadi
18
3 / 4 / 8
10,910
779
10,123
10,349
3,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
ltzon
Sol
20
12 / 3 / 6
12,777
913
14,657
13,186
5,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bar_Shark
Nu Wa
16
1 / 11 / 4
9,052
647
11,191
14,659
5,047
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

20
6 / 5 / 3
12,944
925
17,018
10,866
4,212
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yu Huang
Stalthis
Yu Huang
2
0 / 4 / 0
3,578
256
0
2,143
403
Bellona
Unhuman363
Bellona
19
10 / 6 / 3
11,293
807
14,134
19,303
21,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Agni
8
1 / 3 / 1
7,035
503
1,633
3,751
1,079
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
29
29
Kills
18
19
Deaths
29
53
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Bar_Shark
Nu Wa
1
11
4
0.27
W
7
4
13
3.38
L
6
5
3
1.5
W
1
4
13
1.88
W
Ah Puch
Shybaby147
Ah Puch
6
4
13
3.13
L
Yu Huang
Stalthis
Yu Huang
0
4
0
0
W
Skadi
Talon66
Skadi
3
4
8
1.75
L
Bellona
Unhuman363
Bellona
10
6
3
1.92
L
Agni
1
3
1
0.5
W
Sol
ltzon
Sol
12
3
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,236
Damage
43,976
72,110
Taken
50,722
44,291
Mitigated
32,485
25,722
Healing
5,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Bar_Shark
Nu Wa
11,191
4,103
282
765
14,659
5,047
0
6,586
7,647
22,090
0
W
10,823
906
1,035
8,431
23,568
26,052
136
10,177
11,819
0
21,749
L
17,018
406
693
999
10,866
4,212
0
5,700
4,605
53,121
0
W
4,628
1,545
1,490
2,481
11,995
4,121
1,729
6,277
5,423
0
20,759
W
Ah Puch
Shybaby147
Ah Puch
9,005
56
0
2,812
13,012
5,083
1,198
5,514
7,301
26,573
369
L
Yu Huang
Stalthis
Yu Huang
0
0
0
0
2,143
403
0
457
1,595
0
0
W
Skadi
Talon66
Skadi
10,123
4,566
527
1,015
10,349
3,586
1,275
6,062
4,150
0
35,294
L
Bellona
Unhuman363
Bellona
14,134
1,536
156
1,950
19,303
21,744
0
8,669
9,987
3,495
15,661
L
Agni
1,633
44
0
250
3,751
1,079
0
425
3,188
3,219
150
W
Sol
ltzon
Sol
14,657
1,780
1,638
6,293
13,186
5,449
3,951
4,013
9,002
34,434
1,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,442
Gold Earned
43,902
186
Minions Killed
125
0
Camps Cleared
0
1,254,709
Distance Traveled
638,677
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,052
647
18
1
0
169,255
0
W
Chaac
10,684
763
21
2
0
275,407
0
L
Scylla
12,944
925
94
7
0
208,291
0
W
Nut
10,055
718
33
2
0
265,904
0
W
Ah Puch
11,016
787
31
2
0
246,670
0
L
Yu Huang
3,578
256
0
0
0
0
0
W
Skadi
10,910
779
45
3
0
217,904
0
L
Bellona
11,293
807
9
1
0
197,456
0
L
Agni
7,035
503
4
0
0
63,675
0
W
Sol
12,777
913
56
4
0
248,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role