Player Matchup

Bastet
Bastet
Dracarys115
Bastet
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,500 Elo+
Solo
Thoth
Thoth
Guertel
Thoth
Level 113
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 85L
1,492 Elo+
Solo
Ah Puch
Ah Puch
Optiii
Ah Puch
Level 147
God Stats
1W - 1L
1,719 SR
Queue Stats
151W - 170L
1,450 Elo+
Solo
Nox
Nox
iTrqzy
Nox
Level 101
God Stats
1W - 2L
1,459 SR
Queue Stats
117W - 104L
1,520 Elo+
Solo
Sylvanus
Sylvanus
Крымчик82
Sylvanus
Level 107
God Stats
0W - 2L
1,547 SR
Queue Stats
39W - 32L
1,491 Elo+
Solo
Team Averages
Level 104
1,545 SR
1,490 Elo+

VS

Team Averages
Level 132
1,531 SR
1,531 Elo+
Jing Wei
Jing Wei
GuardinOfHeLL
Jing Wei
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,575 Elo+
Solo
Charon
Charon
Nickapon
Charon
Level 116
God Stats
1W - 0L
1,597 SR
Queue Stats
56W - 51L
1,516 Elo+
Solo
Nox
Nox
RainOver
Nox
Level 166
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ra
Ra
半夜夏微凉
Ra
Level 152
God Stats
4W - 2L
1,555 SR
Queue Stats
363W - 371L
1,507 Elo+
Solo
Chaac
Chaac
对面跪的全是神经Bing
Chaac
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 35L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
11
0 / 2 / 4
7,167
597
2,889
5,965
2,399
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thoth
Guertel
Thoth
13
2 / 7 / 2
8,042
670
7,952
10,494
4,170
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Puch
Optiii
Ah Puch
15
3 / 2 / 4
8,570
714
14,652
8,815
3,563
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nox
iTrqzy
Nox
17
2 / 2 / 4
9,407
784
5,834
9,037
4,439
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

14
1 / 6 / 6
8,882
740
6,922
15,667
16,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
GuardinOfHeLL
Jing Wei
15
1 / 4 / 11
8,891
741
4,368
8,479
2,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charon
Nickapon
Charon
18
6 / 1 / 13
11,212
934
9,708
15,080
15,635
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
5 / 1 / 12
9,791
816
10,682
6,742
2,542
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
3 / 1 / 12
9,326
777
9,740
7,042
2,923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 1 / 13
9,658
805
12,247
14,662
13,551
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
80
8
Kills
19
19
Deaths
8
20
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Bastet
0
2
4
1
W
Jing Wei
GuardinOfHeLL
Jing Wei
1
4
11
1.63
L
Thoth
Guertel
Thoth
2
7
2
0.43
W
Charon
Nickapon
Charon
6
1
13
12.5
L
Ah Puch
Optiii
Ah Puch
3
2
4
2.5
W
5
1
12
11
L
Nox
iTrqzy
Nox
2
2
4
2
L
1
6
6
0.67
W
3
1
12
9
W
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,249
Damage
46,745
49,978
Taken
52,005
31,303
Mitigated
37,393
14,766
Healing
30,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
2,889
1,241
0
627
5,965
2,399
0
3,310
2,606
0
8,177
W
Jing Wei
GuardinOfHeLL
Jing Wei
4,368
2,442
661
565
8,479
2,742
2,029
7,110
1,369
0
10,537
L
Thoth
Guertel
Thoth
7,952
253
417
520
10,494
4,170
0
6,535
3,892
19,254
369
W
Charon
Nickapon
Charon
9,708
339
4,350
4,028
15,080
15,635
633
8,208
6,872
25,017
1,746
L
Ah Puch
Optiii
Ah Puch
14,652
603
0
2,868
8,815
3,563
0
4,874
3,900
22,963
894
W
10,682
326
295
1,197
6,742
2,542
1,115
5,523
1,219
18,961
0
L
Nox
iTrqzy
Nox
5,834
226
136
1,775
9,037
4,439
0
5,349
3,688
29,519
0
L
6,922
557
3,913
4,510
15,667
16,732
0
9,066
6,446
7,881
2,051
W
9,740
279
8,674
3,626
7,042
2,923
784
4,811
2,231
25,824
830
W
12,247
1,303
1,755
5,626
14,662
13,551
496
8,183
6,479
0
25,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,068
Gold Earned
48,878
128
Minions Killed
180
0
Camps Cleared
0
1,068,527
Distance Traveled
1,196,982
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,167
597
7
1
0
220,545
0
W
Jing Wei
8,891
741
34
3
0
190,246
0
L
Thoth
8,042
670
25
2
0
194,204
0
W
Charon
11,212
934
51
4
0
252,704
0
L
Ah Puch
8,570
714
20
2
0
228,890
0
W
Nox
9,791
816
23
2
0
246,882
0
L
Nox
9,407
784
70
6
0
227,929
0
L
Sylvanus
8,882
740
6
1
0
196,959
0
W
Ra
9,326
777
42
4
0
257,203
0
W
Chaac
9,658
805
30
3
0
249,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role