Player Matchup

Horus
Horus
Bleed Foo
Horus
Level 148
God Stats
19W - 26L
1,368 SR
Queue Stats
391W - 389L
1,471 Elo+
Party 1
Bacchus
Bacchus
JiggleYute
Bacchus
Level 100
God Stats
12W - 13L
1,423 SR
Queue Stats
22W - 20L
1,561 Elo+
Party 1
Agni
Agni
shape100x
Agni
Level 157
God Stats
3W - 7L
1,325 SR
Queue Stats
306W - 327L
1,501 Elo+
Solo
Team Averages
Level 135
1,372 SR
1,511 Elo+

VS

Team Averages
Level 156
1,620 SR
1,566 Elo+
Bastet
Bastet
BidenLover
Bastet
Level 126
God Stats
1W - 3L
1,489 SR
Queue Stats
62W - 66L
1,596 Elo+
Party 2
Baron Samedi
Baron Samedi
Mattybart123
Baron Samedi
Level 195
God Stats
4W - 0L
1,552 SR
Queue Stats
103W - 92L
1,528 Elo+
Solo
Athena
Athena
qSuicide
Athena
Level 147
God Stats
22W - 7L
1,819 SR
Queue Stats
52W - 47L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Bleed Foo
Horus
12
1 / 4 / 3
7,640
764
9,007
14,697
13,204
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
JiggleYute
Bacchus
14
2 / 4 / 5
8,374
837
12,201
11,589
10,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Agni
15
4 / 2 / 3
8,992
899
10,298
5,262
1,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BidenLover
Bastet
14
7 / 2 / 3
9,349
935
12,956
12,336
8,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Mattybart123
Baron Samedi
14
2 / 3 / 6
8,666
867
6,781
9,423
3,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Athena
qSuicide
Athena
14
1 / 2 / 7
8,337
834
6,854
14,378
12,875
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
26
7
Kills
10
10
Deaths
7
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bastet
BidenLover
Bastet
7
2
3
4.25
L
Horus
Bleed Foo
Horus
1
4
3
0.63
L
Bacchus
JiggleYute
Bacchus
2
4
5
1.13
W
Baron Samedi
Mattybart123
Baron Samedi
2
3
6
1.67
W
Athena
qSuicide
Athena
1
2
7
2.25
L
Agni
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,506
Damage
26,591
31,548
Taken
36,137
25,266
Mitigated
24,775
10,872
Healing
10,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
BidenLover
Bastet
12,956
3,233
0
3,265
12,336
8,166
636
6,775
5,014
1,651
28,060
L
Horus
Bleed Foo
Horus
9,007
3,664
1,058
6,666
14,697
13,204
0
5,804
7,888
1,218
17,667
L
Bacchus
JiggleYute
Bacchus
12,201
1,006
0
1,931
11,589
10,240
0
5,306
5,509
19,112
733
W
Baron Samedi
Mattybart123
Baron Samedi
6,781
650
1,929
2,357
9,423
3,734
252
6,587
2,598
28,051
0
W
Athena
qSuicide
Athena
6,854
1,578
0
3,262
14,378
12,875
378
8,694
4,982
14,212
1,476
L
Agni
10,298
711
135
1,082
5,262
1,822
0
1,955
3,065
27,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,006
Gold Earned
26,352
106
Minions Killed
102
0
Camps Cleared
0
569,859
Distance Traveled
566,468
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,349
935
30
3
0
198,463
0
L
Horus
7,640
764
31
3
0
197,214
0
L
Bacchus
8,374
837
26
3
0
183,022
0
W
Baron Samedi
8,666
867
50
5
0
172,214
1
W
Athena
8,337
834
22
2
0
195,791
0
L
Agni
8,992
899
49
5
0
189,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role