Player Matchup

Danzaburou
Danzaburou
Agent Q22
Danzaburou
Level 49
God Stats
0W - 2L
1,301 SR
Queue Stats
6W - 10L
1,392 Elo+
Party 3
The Morrigan
The Morrigan
Emosen Ryu
The Morrigan
Level 135
God Stats
4W - 3L
1,500 SR
Queue Stats
81W - 82L
1,480 Elo+
Solo
Tiamat
Tiamat
NotAudreyHepburn
Tiamat
Level 203
God Stats
198W - 120L
1,661 SR
Queue Stats
520W - 461L
1,565 Elo+
Solo
Surtr
Surtr
Tru 2 My Sinz
Surtr
Level 102
God Stats
16W - 8L
1,646 SR
Queue Stats
49W - 44L
1,493 Elo+
Party 3
Athena
Athena
dafdafdaffy
Athena
Level 157
God Stats
4W - 3L
1,824 SR
Queue Stats
137W - 134L
1,505 Elo+
Solo
Team Averages
Level 129
1,586 SR
1,487 Elo+

VS

Team Averages
Level 104
1,537 SR
1,505 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
DEADPHANTOM2001
Yemoja
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 38L
1,448 Elo+
Party 2
Pele
Pele
DareTheHar3
Pele
Level 146
God Stats
16W - 10L
1,605 SR
Queue Stats
152W - 161L
1,532 Elo+
Party 1
Charybdis
Charybdis
Momotoshiro
Charybdis
Level 89
God Stats
4W - 3L
1,500 SR
Queue Stats
75W - 87L
1,519 Elo+
Party 1
Eset
Eset
R3YBUD
Eset
Level 147
God Stats
23W - 20L
1,582 SR
Queue Stats
109W - 134L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Agent Q22
Danzaburou
9
0 / 3 / 0
5,492
422
1,777
6,874
1,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
Emosen Ryu
The Morrigan
10
0 / 8 / 2
6,056
466
3,932
9,322
2,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 1 / 0
7,667
590
8,428
6,284
4,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
2 / 2 / 0
6,145
473
4,354
10,529
4,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
8
0 / 2 / 0
5,340
411
2,754
9,336
7,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
1 / 1 / 0
6,707
516
2,714
10,459
4,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
1 / 0 / 5
6,717
517
3,207
5,325
3,154
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

13
7 / 0 / 4
7,605
585
8,585
8,273
2,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
Momotoshiro
Charybdis
13
2 / 0 / 2
7,335
564
6,214
6,026
1,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eset
R3YBUD
Eset
14
5 / 2 / 3
8,019
617
9,452
7,027
2,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
3
Kills
16
16
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
1
1
0
1
L
Danzaburou
Agent Q22
Danzaburou
0
3
0
0
W
1
0
5
3.5
W
7
0
4
9
L
The Morrigan
Emosen Ryu
The Morrigan
0
8
2
0.13
W
Charybdis
Momotoshiro
Charybdis
2
0
2
3
L
1
1
0
1
W
Eset
R3YBUD
Eset
5
2
3
3.25
L
2
2
0
1
L
Athena
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,245
Damage
30,172
42,345
Taken
37,110
20,413
Mitigated
15,183
7,849
Healing
16,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
2,714
331
0
1,232
10,459
4,938
0
5,505
3,561
0
41,574
L
Danzaburou
Agent Q22
Danzaburou
1,777
461
0
794
6,874
1,909
0
1,922
4,878
0
29,895
W
3,207
447
3,896
1,433
5,325
3,154
0
1,779
3,293
18,309
0
W
8,585
1,887
0
4,413
8,273
2,630
0
2,098
5,873
0
53,149
L
The Morrigan
Emosen Ryu
The Morrigan
3,932
490
0
240
9,322
2,547
0
4,533
4,439
31,362
2,203
W
Charybdis
Momotoshiro
Charybdis
6,214
1,422
0
4,035
6,026
1,874
0
623
5,363
0
66,593
L
8,428
808
0
1,689
6,284
4,361
0
321
5,963
51,738
1,667
W
Eset
R3YBUD
Eset
9,452
161
0
1,309
7,027
2,587
0
2,497
4,084
66,836
1,134
L
4,354
1,923
0
2,450
10,529
4,020
0
1,856
8,537
1,491
35,835
L
Athena
2,754
983
0
2,676
9,336
7,576
0
3,166
6,036
15,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,700
Gold Earned
36,383
355
Minions Killed
464
0
Camps Cleared
0
1,244,787
Distance Traveled
1,262,713
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,707
516
94
7
0
240,961
0
L
Danzaburou
5,492
422
60
5
0
232,546
0
W
Yemoja
6,717
517
25
2
0
229,461
0
W
Pele
7,605
585
95
7
0
311,836
3
L
The Morrigan
6,056
466
75
6
0
223,772
0
W
Charybdis
7,335
564
119
9
0
230,101
0
L
Tiamat
7,667
590
132
10
0
246,901
5
W
Eset
8,019
617
131
10
0
250,354
2
L
Surtr
6,145
473
66
5
0
282,901
0
L
Athena
5,340
411
22
2
0
258,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role