Player Matchup

Kuzenbo
Kuzenbo
DR-RAPIDNo-1
Kuzenbo
Level 139
God Stats
1W - 4L
1,757 SR
Queue Stats
11W - 16L
1,432 Elo+
Solo
Nut
Nut
IrishRacer-321
Nut
Level 149
God Stats
11W - 14L
1,558 SR
Queue Stats
58W - 54L
1,475 Elo+
Solo
He Bo
He Bo
Sizurrp
He Bo
Level 147
God Stats
4W - 3L
1,797 SR
Queue Stats
92W - 76L
1,559 Elo+
Solo
Team Averages
Level 145
1,704 SR
1,489 Elo+

VS

Team Averages
Level 110
1,498 SR
1,473 Elo+
Chaac
Chaac
 
Chaac
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Diuralis
Chronos
Level 65
God Stats
6W - 4L
1,485 SR
Queue Stats
179W - 163L
1,460 Elo+
Solo
Ne Zha
Ne Zha
EP1C K1LL4
Ne Zha
Level 159
God Stats
34W - 36L
1,509 SR
Queue Stats
330W - 327L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DR-RAPIDNo-1
Kuzenbo
13
0 / 3 / 0
7,885
717
8,829
14,412
17,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
0 / 3 / 0
8,624
784
5,750
8,662
2,500
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

He Bo
Sizurrp
He Bo
7
0 / 0 / 0
6,637
603
0
54
11
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
1 / 0 / 3
8,725
793
5,432
9,341
8,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
Diuralis
Chronos
17
5 / 0 / 1
10,538
958
6,553
9,681
3,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
EP1C K1LL4
Ne Zha
17
0 / 0 / 4
9,832
894
7,696
11,007
4,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
14
0
Kills
6
6
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
0
3
2.5
L
Kuzenbo
DR-RAPIDNo-1
Kuzenbo
0
3
0
0
W
Chronos
Diuralis
Chronos
5
0
1
5.5
W
Ne Zha
EP1C K1LL4
Ne Zha
0
0
4
2
L
0
3
0
0
L
He Bo
Sizurrp
He Bo
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,579
Damage
19,681
23,128
Taken
30,029
19,646
Mitigated
16,409
1,161
Healing
10,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,432
961
0
2,913
9,341
8,390
96
2,590
6,751
0
26,556
L
Kuzenbo
DR-RAPIDNo-1
Kuzenbo
8,829
3,007
0
0
14,412
17,135
0
3,505
10,142
27,710
0
W
Chronos
Diuralis
Chronos
6,553
1,901
0
2,170
9,681
3,579
930
2,584
7,097
41,871
2,865
W
Ne Zha
EP1C K1LL4
Ne Zha
7,696
2,281
0
5,874
11,007
4,440
2,805
4,188
6,819
0
50,762
L
5,750
1,849
244
917
8,662
2,500
1,350
2,225
5,926
0
29,708
L
He Bo
Sizurrp
He Bo
0
0
0
0
54
11
0
12
42
2,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,146
Gold Earned
29,095
97
Minions Killed
203
0
Camps Cleared
0
373,006
Distance Traveled
696,937
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,725
793
44
4
0
219,210
0
L
Kuzenbo
7,885
717
29
3
0
182,777
0
W
Chronos
10,538
958
74
7
0
233,200
1
W
Ne Zha
9,832
894
85
8
0
244,527
0
L
Nut
8,624
784
63
6
0
170,496
0
L
He Bo
6,637
603
5
0
0
19,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role