Player Matchup

Agni
Agni
Foot_Oceanic
Agni
Level 156
God Stats
4W - 6L
1,352 SR
Queue Stats
286W - 253L
1,459 Elo+
Solo
Bakasura
Bakasura
LetMeHerSOLO
Bakasura
Level 45
God Stats
2W - 2L
1,788 SR
Queue Stats
116W - 132L
1,538 Elo+
Solo
Sobek
Sobek
Lovu Dogu
Sobek
Level 159
God Stats
43W - 42L
1,493 SR
Queue Stats
284W - 252L
1,536 Elo+
Solo
Ao Kuang
Ao Kuang
Mrnova1234
Ao Kuang
Level 137
God Stats
19W - 10L
1,667 SR
Queue Stats
179W - 144L
1,567 Elo+
Solo
Hachiman
Hachiman
flyingpizza2
Hachiman
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 20L
1,791 Elo+
Solo
Team Averages
Level 116
1,560 SR
1,578 Elo+

VS

Team Averages
Level 108
1,521 SR
1,526 Elo+
Fenrir
Fenrir
BaronHasAShopvac
Fenrir
Level 100
God Stats
0W - 2L
1,284 SR
Queue Stats
328W - 294L
1,530 Elo+
Party 1
Ix Chel
Ix Chel
Endiirius
Ix Chel
Level 116
God Stats
4W - 7L
1,463 SR
Queue Stats
159W - 167L
1,526 Elo+
Party 2
Ao Kuang
Ao Kuang
ONIPREMU
Ao Kuang
Level 109
God Stats
10W - 6L
1,624 SR
Queue Stats
186W - 189L
1,483 Elo+
Party 2
Artemis
Artemis
RimuruAinz
Artemis
Level 87
God Stats
0W - 2L
1,294 SR
Queue Stats
256W - 250L
1,549 Elo+
Party 1
Maui
Maui
SheHerGremlin
Maui
Level 128
God Stats
4W - 2L
1,940 SR
Queue Stats
102W - 123L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 6
8,596
614
8,749
8,635
1,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
LetMeHerSOLO
Bakasura
16
5 / 1 / 4
8,965
640
8,151
14,904
6,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sobek
Lovu Dogu
Sobek
14
2 / 0 / 13
8,044
575
8,925
14,104
8,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ao Kuang
Mrnova1234
Ao Kuang
14
5 / 2 / 6
8,075
577
5,683
10,803
3,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Hachiman
flyingpizza2
Hachiman
15
2 / 2 / 7
7,902
564
7,497
8,439
2,400
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
7,877
563
7,124
13,377
8,518
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ix Chel
Endiirius
Ix Chel
14
5 / 6 / 0
8,086
578
9,364
13,542
4,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ao Kuang
ONIPREMU
Ao Kuang
11
1 / 4 / 1
6,215
444
5,649
11,532
3,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artemis
RimuruAinz
Artemis
13
2 / 4 / 0
7,247
518
6,667
8,338
2,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 2 / 2
6,732
481
6,686
12,023
8,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
12
19
Kills
8
8
Deaths
19
36
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Ix Chel
Endiirius
Ix Chel
5
6
0
0.83
W
5
3
6
2.67
W
Bakasura
LetMeHerSOLO
Bakasura
5
1
4
7
W
Sobek
Lovu Dogu
Sobek
2
0
13
8.5
W
Ao Kuang
Mrnova1234
Ao Kuang
5
2
6
4
L
Ao Kuang
ONIPREMU
Ao Kuang
1
4
1
0.38
L
Artemis
RimuruAinz
Artemis
2
4
0
0.5
L
0
2
2
0.5
W
Hachiman
flyingpizza2
Hachiman
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,005
Damage
35,490
56,885
Taken
58,812
23,144
Mitigated
26,800
26,978
Healing
18,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,124
2,925
0
4,320
13,377
8,518
0
2,148
10,364
0
61,528
L
Ix Chel
Endiirius
Ix Chel
9,364
1,330
452
3,280
13,542
4,074
0
9,221
3,671
53,014
0
W
8,749
686
0
750
8,635
1,947
0
5,569
2,608
52,983
370
W
Bakasura
LetMeHerSOLO
Bakasura
8,151
5,377
0
11,050
14,904
6,889
0
2,904
11,954
0
47,760
W
Sobek
Lovu Dogu
Sobek
8,925
551
0
5,391
14,104
8,608
0
5,814
8,202
27,495
1,234
W
Ao Kuang
Mrnova1234
Ao Kuang
5,683
1,624
0
5,967
10,803
3,300
0
2,892
7,759
55,247
1,752
L
Ao Kuang
ONIPREMU
Ao Kuang
5,649
1,193
0
4,265
11,532
3,626
0
3,161
8,302
43,282
1,513
L
Artemis
RimuruAinz
Artemis
6,667
1,270
0
1,760
8,338
2,484
0
2,860
5,478
0
48,274
L
6,686
1,947
0
4,230
12,023
8,098
0
4,985
6,478
25,497
0
W
Hachiman
flyingpizza2
Hachiman
7,497
3,667
0
3,820
8,439
2,400
0
3,756
4,673
0
65,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,582
Gold Earned
36,157
464
Minions Killed
437
0
Camps Cleared
0
1,530,836
Distance Traveled
1,389,843
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,877
563
119
9
0
269,201
0
L
Ix Chel
8,086
578
107
8
0
269,840
0
W
Agni
8,596
614
103
7
0
276,508
0
W
Bakasura
8,965
640
128
9
0
347,014
4
W
Sobek
8,044
575
36
3
0
306,204
0
W
Ao Kuang
8,075
577
86
6
0
322,189
6
L
Ao Kuang
6,215
444
79
6
0
314,899
2
L
Artemis
7,247
518
97
7
0
252,186
4
L
Maui
6,732
481
35
3
0
283,717
0
W
Hachiman
7,902
564
111
8
0
278,921
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role