Player Matchup

Serqet
Serqet
 
Serqet
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Asesinoninja99
Ullr
Level 124
God Stats
8W - 22L
1,347 SR
Queue Stats
327W - 313L
1,569 Elo+
Party 1
Amaterasu
Amaterasu
GeniuS_LIEP
Amaterasu
Level 138
God Stats
4W - 3L
1,645 SR
Queue Stats
120W - 118L
1,563 Elo+
Party 1
Hades
Hades
MR-0_0-3MAR
Hades
Level 129
God Stats
34W - 23L
1,548 SR
Queue Stats
419W - 411L
1,462 Elo+
Party 2
Chronos
Chronos
Q-ohg
Chronos
Level 86
God Stats
10W - 3L
1,707 SR
Queue Stats
195W - 180L
1,480 Elo+
Party 2
Team Averages
Level 123
1,549 SR
1,515 Elo+

VS

Team Averages
Level 119
1,581 SR
1,523 Elo+
Skadi
Skadi
 
Skadi
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
DaS_SchwarzZBroT
Ao Kuang
Level 124
God Stats
5W - 3L
1,581 SR
Queue Stats
110W - 108L
1,523 Elo+
Solo
Bacchus
Bacchus
Shannoww
Bacchus
Level 66
God Stats
8W - 9L
1,557 SR
Queue Stats
167W - 142L
1,551 Elo+
Solo
Cu Chulainn
Cu Chulainn
bombadooni
Cu Chulainn
Level 83
God Stats
1W - 3L
1,714 SR
Queue Stats
154W - 128L
1,547 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
santcards
Morgan Le Fay
Level 127
God Stats
8W - 8L
1,551 SR
Queue Stats
235W - 233L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
7
7 / 0 / 2
4,895
816
4,152
3,907
1,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

7
2 / 0 / 1
4,106
684
2,756
3,030
778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Amaterasu
GeniuS_LIEP
Amaterasu
9
1 / 0 / 2
4,857
810
2,696
4,255
1,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

7
1 / 1 / 3
3,982
664
1,726
2,931
1,717
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos
Q-ohg
Chronos
7
0 / 1 / 2
4,387
731
1,673
2,377
679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
6
0 / 1 / 1
3,515
586
2,082
2,950
618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 2 / 0
3,709
618
1,266
5,425
1,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
Shannoww
Bacchus
6
0 / 1 / 1
3,847
641
1,501
3,070
2,063
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
bombadooni
Cu Chulainn
6
0 / 3 / 0
3,673
612
1,627
6,002
2,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
santcards
Morgan Le Fay
7
1 / 4 / 0
3,977
663
3,364
4,581
1,011
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
11
Kills
2
2
Deaths
11
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
7
0
2
8
L
Skadi
 
Skadi
0
1
1
0.5
W
2
0
1
2.5
L
1
2
0
0.5
W
Amaterasu
GeniuS_LIEP
Amaterasu
1
0
2
2
W
1
1
3
2.5
W
Chronos
Q-ohg
Chronos
0
1
2
1
L
Bacchus
Shannoww
Bacchus
0
1
1
0.5
L
Cu Chulainn
bombadooni
Cu Chulainn
0
3
0
0
L
Morgan Le Fay
santcards
Morgan Le Fay
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,003
Damage
9,840
16,500
Taken
22,028
6,367
Mitigated
7,518
6,388
Healing
6,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
4,152
1,198
0
340
3,907
1,294
0
2,190
1,717
0
17,766
L
Skadi
 
Skadi
2,082
822
0
1,082
2,950
618
0
742
2,208
0
20,306
W
2,756
745
0
629
3,030
778
0
1,026
2,004
0
18,925
L
1,266
552
0
2,170
5,425
1,112
0
467
4,958
16,783
0
W
Amaterasu
GeniuS_LIEP
Amaterasu
2,696
1,101
0
2,588
4,255
1,899
0
0
4,255
0
27,626
W
1,726
409
612
1,627
2,931
1,717
0
960
1,971
11,221
0
W
Chronos
Q-ohg
Chronos
1,673
227
0
592
2,377
679
34
1,889
488
23,870
816
L
Bacchus
Shannoww
Bacchus
1,501
367
0
949
3,070
2,063
0
638
2,432
7,875
446
L
Cu Chulainn
bombadooni
Cu Chulainn
1,627
267
0
1,260
6,002
2,714
0
0
5,701
0
20,777
L
Morgan Le Fay
santcards
Morgan Le Fay
3,364
131
0
1,043
4,581
1,011
0
1,552
2,792
18,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,227
Gold Earned
18,721
192
Minions Killed
160
0
Camps Cleared
0
672,114
Distance Traveled
633,609
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
4,895
816
30
5
0
167,537
0
L
Skadi
3,515
586
35
6
0
124,133
0
W
Ullr
4,106
684
32
5
0
127,196
0
L
Ao Kuang
3,709
618
40
7
0
145,067
3
W
Amaterasu
4,857
810
55
9
0
125,974
2
W
Hades
3,982
664
28
5
0
120,116
0
W
Chronos
4,387
731
47
8
0
131,291
0
L
Bacchus
3,847
641
16
3
0
130,649
0
L
Cu Chulainn
3,673
612
34
6
0
110,630
1
L
Morgan Le Fay
3,977
663
35
6
0
123,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role