Player Matchup

Charon
Charon
Daniie_el
Charon
Level 156
God Stats
4W - 5L
1,460 SR
Queue Stats
305W - 306L
1,516 Elo+
Solo
Eset
Eset
LATTangy
Eset
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 25L
1,648 Elo+
Solo
Athena
Athena
MoDeRn_Void
Athena
Level 110
God Stats
13W - 3L
1,477 SR
Queue Stats
195W - 187L
1,487 Elo+
Solo
Bastet
Bastet
TRA-_-ALLDAY9
Bastet
Level 149
God Stats
6W - 1L
1,634 SR
Queue Stats
249W - 260L
1,543 Elo+
Solo
Fenrir
Fenrir
jayiam816
Fenrir
Level 119
God Stats
3W - 0L
1,757 SR
Queue Stats
214W - 223L
1,461 Elo+
Solo
Team Averages
Level 112
1,566 SR
1,531 Elo+

VS

Team Averages
Level 101
1,544 SR
1,468 Elo+
Bellona
Bellona
 
Bellona
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
BONE HEAD568
Khepri
Level 41
God Stats
1W - 1L
1,714 SR
Queue Stats
7W - 11L
1,396 Elo+
Solo
Ah Puch
Ah Puch
Mtorz
Ah Puch
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 35L
1,447 Elo+
Solo
Ishtar
Ishtar
Shm0n3
Ishtar
Level 149
God Stats
3W - 9L
1,323 SR
Queue Stats
401W - 443L
1,535 Elo+
Solo
Eset
Eset
Son Wumama
Eset
Level 124
God Stats
8W - 6L
1,681 SR
Queue Stats
1,250W - 1,243L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Daniie_el
Charon
17
4 / 2 / 19
9,428
857
10,614
8,650
6,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Eset
18
11 / 3 / 11
11,060
1,005
18,719
10,499
5,353
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Athena
15
3 / 2 / 16
9,804
891
5,197
14,158
14,377
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
4 / 2 / 15
8,923
811
6,237
8,548
5,145
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Fenrir
jayiam816
Fenrir
16
3 / 2 / 17
9,145
831
7,970
11,457
11,878
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
2 / 6 / 5
8,044
731
7,576
11,842
10,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
12
0 / 6 / 1
7,357
669
1,625
14,306
7,895
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
Mtorz
Ah Puch
13
0 / 4 / 3
7,332
667
9,602
8,011
2,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
Shm0n3
Ishtar
16
5 / 4 / 2
9,277
843
10,135
9,608
3,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

15
3 / 5 / 6
8,766
797
10,555
9,763
4,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
27
25
Kills
10
11
Deaths
25
78
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
6
5
0.75
L
Khepri
0
6
1
0.08
W
Charon
Daniie_el
Charon
4
2
19
6.75
W
Eset
11
3
11
5.5
W
Athena
3
2
16
5.5
L
Ah Puch
Mtorz
Ah Puch
0
4
3
0.38
L
Ishtar
Shm0n3
Ishtar
5
4
2
1.5
L
3
5
6
1.2
W
4
2
15
5.75
W
Fenrir
jayiam816
Fenrir
3
2
17
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,737
Damage
39,493
53,312
Taken
53,530
43,429
Mitigated
28,820
23,167
Healing
8,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
7,576
1,844
136
750
11,842
10,467
0
6,772
5,070
0
11,952
L
Khepri
1,625
296
1,503
1,129
14,306
7,895
0
9,902
4,404
5,148
0
W
Charon
Daniie_el
Charon
10,614
1,072
2,427
1,354
8,650
6,676
1,734
3,755
4,640
25,781
0
W
Eset
18,719
1,694
2,347
2,774
10,499
5,353
1,811
3,788
6,549
32,797
0
W
Athena
5,197
1,189
4,043
4,246
14,158
14,377
526
3,859
9,803
8,591
0
L
Ah Puch
Mtorz
Ah Puch
9,602
249
0
345
8,011
2,517
0
6,099
1,912
18,718
0
L
Ishtar
Shm0n3
Ishtar
10,135
5,963
227
1,189
9,608
3,840
0
6,603
3,005
0
28,945
L
10,555
820
1,134
2,036
9,763
4,101
0
5,236
4,527
21,032
307
W
6,237
1,146
332
1,290
8,548
5,145
964
4,288
4,082
175
15,197
W
Fenrir
jayiam816
Fenrir
7,970
902
1,839
2,515
11,457
11,878
357
5,106
5,901
0
15,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,360
Gold Earned
40,776
107
Minions Killed
116
0
Camps Cleared
0
1,043,641
Distance Traveled
832,369
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,044
731
13
1
0
171,348
0
L
Khepri
7,357
669
5
0
0
165,445
0
W
Charon
9,428
857
28
3
0
205,364
0
W
Eset
11,060
1,005
38
3
0
193,027
0
W
Athena
9,804
891
6
1
0
211,034
0
L
Ah Puch
7,332
667
26
2
0
162,028
0
L
Ishtar
9,277
843
43
4
0
154,523
0
L
Eset
8,766
797
29
3
0
179,025
0
W
Bastet
8,923
811
19
2
0
203,976
0
W
Fenrir
9,145
831
16
1
0
230,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role