Player Matchup

Achilles
Achilles
JanPillemannOtze
Achilles
Level 157
God Stats
0W - 1L
1,656 SR
Queue Stats
52W - 76L
1,471 Elo+
Solo
Discordia
Discordia
Popoful83
Discordia
Level 114
God Stats
1W - 1L
1,568 SR
Queue Stats
55W - 67L
1,404 Elo+
Solo
Poseidon
Poseidon
SirBertalot
Poseidon
Level 168
God Stats
1W - 1L
1,918 SR
Queue Stats
70W - 36L
1,665 Elo+
Party 1
Pele
Pele
Txcky
Pele
Level 26
God Stats
2W - 2L
1,529 SR
Queue Stats
49W - 23L
1,662 Elo+
Party 1
Cerberus
Cerberus
kRumbe
Cerberus
Level 119
God Stats
3W - 6L
1,568 SR
Queue Stats
4W - 17L
1,250 Elo+
Solo
Team Averages
Level 117
1,648 SR
1,490 Elo+

VS

Team Averages
Level 117
1,632 SR
1,483 Elo+
King Arthur
King Arthur
 
King Arthur
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Eudaemoniia
Aphrodite
Level 156
God Stats
4W - 1L
1,897 SR
Queue Stats
48W - 35L
1,532 Elo+
Solo
Zhong Kui
Zhong Kui
Mr_Peppermint420
Zhong Kui
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 59L
1,500 Elo+
Solo
Bacchus
Bacchus
Shmeeb
Bacchus
Level 128
God Stats
1W - 1L
1,540 SR
Queue Stats
13W - 10L
1,616 Elo+
Solo
Cupid
Cupid
truffelcake
Cupid
Level 21
God Stats
2W - 0L
1,725 SR
Queue Stats
10W - 18L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,529
906
0
1,714
893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
Popoful83
Discordia
8
0 / 3 / 3
4,693
939
2,900
3,043
912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Poseidon
SirBertalot
Poseidon
11
3 / 3 / 2
5,736
1,147
6,432
4,624
1,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
Txcky
Pele
11
3 / 3 / 3
5,631
1,126
5,516
6,515
1,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
kRumbe
Cerberus
10
0 / 0 / 3
4,858
972
2,325
4,674
3,624
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
5 / 0 / 2
6,134
1,227
4,542
4,998
2,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
Eudaemoniia
Aphrodite
10
1 / 2 / 4
5,358
1,072
1,691
4,481
1,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
11
3 / 2 / 4
5,876
1,175
5,227
5,493
3,034
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Shmeeb
Bacchus
11
2 / 1 / 5
5,843
1,169
4,853
5,065
2,497
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 3
5,108
1,022
2,262
3,342
913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
29
6
Kills
11
11
Deaths
6
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
5
0
2
6
W
Aphrodite
Eudaemoniia
Aphrodite
1
2
4
1.5
L
0
2
0
0
W
Zhong Kui
3
2
4
2.5
L
Discordia
Popoful83
Discordia
0
3
3
0.5
W
Bacchus
Shmeeb
Bacchus
2
1
5
4.5
L
Poseidon
SirBertalot
Poseidon
3
3
2
1.33
L
Pele
Txcky
Pele
3
3
3
1.5
L
Cerberus
kRumbe
Cerberus
0
0
3
1.5
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,173
Damage
18,575
20,570
Taken
23,379
8,681
Mitigated
10,978
2,049
Healing
9,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
4,542
615
0
481
4,998
2,832
49
1,747
3,020
0
14,438
W
Aphrodite
Eudaemoniia
Aphrodite
1,691
223
1,781
1,948
4,481
1,702
0
2,162
1,979
9,538
0
L
0
0
0
0
1,714
893
0
956
758
0
2,836
W
Zhong Kui
5,227
832
0
1,503
5,493
3,034
0
2,691
2,416
12,378
0
L
Discordia
Popoful83
Discordia
2,900
112
0
250
3,043
912
0
728
2,315
4,417
201
W
Bacchus
Shmeeb
Bacchus
4,853
697
0
1,374
5,065
2,497
0
2,436
2,398
16,786
894
L
Poseidon
SirBertalot
Poseidon
6,432
1,225
0
250
4,624
1,339
0
2,880
1,744
17,868
0
L
Pele
Txcky
Pele
5,516
802
0
413
6,515
1,913
0
4,543
1,972
0
9,874
L
Cerberus
kRumbe
Cerberus
2,325
0
0
1,136
4,674
3,624
0
2,407
2,267
8,286
0
W
2,262
1,570
571
1,503
3,342
913
791
1,158
2,024
0
8,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,447
Gold Earned
28,319
90
Minions Killed
113
0
Camps Cleared
0
458,281
Distance Traveled
568,470
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,134
1,227
28
6
0
119,861
0
W
Aphrodite
5,358
1,072
17
3
0
111,196
1
L
Achilles
4,529
906
5
1
0
46,117
0
W
Zhong Kui
5,876
1,175
19
4
0
105,141
0
L
Discordia
4,693
939
6
1
0
82,218
1
W
Bacchus
5,843
1,169
29
6
0
120,640
0
L
Poseidon
5,736
1,147
42
8
0
110,439
0
L
Pele
5,631
1,126
12
2
0
111,772
0
L
Cerberus
4,858
972
25
5
0
107,735
0
W
Cupid
5,108
1,022
20
4
0
111,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role