Player Matchup

Odin
Odin
 
Odin
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
LordOfTheBONGo
Kukulkan
Level 18
God Stats
6W - 6L
1,594 SR
Queue Stats
24W - 24L
1,556 Elo+
Party 3
Charybdis
Charybdis
PNK_CoTa
Charybdis
Level 82
God Stats
30W - 21L
1,578 SR
Queue Stats
305W - 298L
1,472 Elo+
Solo
Athena
Athena
XxOG_Elite_420xX
Athena
Level 185
God Stats
7W - 7L
1,585 SR
Queue Stats
241W - 240L
1,498 Elo+
Party 3
Medusa
Medusa
yovani2578
Medusa
Level 87
God Stats
15W - 17L
1,555 SR
Queue Stats
307W - 305L
1,471 Elo+
Party 1
Team Averages
Level 92
1,562 SR
1,499 Elo+

VS

Team Averages
Level 110
1,501 SR
1,486 Elo+
Ne Zha
Ne Zha
K1NGxFR0STY
Ne Zha
Level 144
God Stats
3W - 0L
1,734 SR
Queue Stats
63W - 48L
1,544 Elo+
Party 2
Achilles
Achilles
PhiBroMiaja
Achilles
Level 120
God Stats
4W - 4L
1,538 SR
Queue Stats
35W - 44L
1,486 Elo+
Solo
Athena
Athena
Videogkingp
Athena
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 14L
1,468 Elo+
Party 2
Cernunnos
Cernunnos
ZeroChance5388
Cernunnos
Level 105
God Stats
1W - 1L
1,157 SR
Queue Stats
39W - 31L
1,449 Elo+
Solo
Nu Wa
Nu Wa
arma_333_letale
Nu Wa
Level 104
God Stats
362W - 308L
1,574 SR
Queue Stats
814W - 847L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
0 / 3 / 3
6,529
466
3,917
13,125
9,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
12
0 / 3 / 0
6,838
488
2,599
6,590
1,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
PNK_CoTa
Charybdis
12
1 / 4 / 0
7,187
513
4,753
12,169
3,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

14
2 / 1 / 0
7,130
509
6,548
11,362
5,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
yovani2578
Medusa
12
1 / 4 / 2
6,740
481
9,364
10,846
3,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
15
3 / 1 / 3
7,822
559
5,394
11,556
4,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
PhiBroMiaja
Achilles
15
4 / 1 / 0
9,300
664
8,646
13,152
9,958
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Athena
12
1 / 1 / 4
7,585
542
4,226
10,943
8,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
ZeroChance5388
Cernunnos
13
5 / 1 / 0
7,788
556
12,176
12,130
4,622
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 0 / 3
7,955
568
6,683
3,051
861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
4
Kills
15
15
Deaths
4
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
3
3
0.5
W
Ne Zha
3
1
3
4.5
L
Kukulkan
0
3
0
0
L
Charybdis
PNK_CoTa
Charybdis
1
4
0
0.25
W
Achilles
PhiBroMiaja
Achilles
4
1
0
4
W
Athena
1
1
4
3
L
2
1
0
2
W
Cernunnos
ZeroChance5388
Cernunnos
5
1
0
5
W
2
0
3
3.5
L
Medusa
yovani2578
Medusa
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,181
Damage
37,125
54,092
Taken
50,832
23,496
Mitigated
27,739
18,948
Healing
20,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
3,917
1,338
0
3,637
13,125
9,810
0
2,577
10,470
0
21,519
W
Ne Zha
5,394
1,268
0
6,958
11,556
4,002
0
3,463
8,093
0
69,437
L
Kukulkan
2,599
46
0
261
6,590
1,583
0
3,430
2,797
54,542
0
L
Charybdis
PNK_CoTa
Charybdis
4,753
2,199
0
5,174
12,169
3,234
0
247
11,858
0
48,007
W
Achilles
PhiBroMiaja
Achilles
8,646
1,140
0
4,244
13,152
9,958
685
772
12,380
0
67,444
W
Athena
4,226
1,213
250
2,057
10,943
8,296
0
1,858
9,085
16,983
3,111
L
6,548
1,819
0
6,210
11,362
5,536
0
2,226
8,944
58,507
1,952
W
Cernunnos
ZeroChance5388
Cernunnos
12,176
6,384
0
5,746
12,130
4,622
0
1,605
10,525
0
73,303
W
6,683
2,662
0
995
3,051
861
986
1,407
1,644
45,042
1,178
L
Medusa
yovani2578
Medusa
9,364
3,232
0
3,666
10,846
3,333
363
1,205
9,601
0
57,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,424
Gold Earned
40,450
438
Minions Killed
441
0
Camps Cleared
0
1,303,645
Distance Traveled
1,382,672
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,529
466
31
2
0
261,523
0
W
Ne Zha
7,822
559
112
8
0
338,458
0
L
Kukulkan
6,838
488
128
9
0
273,806
0
L
Charybdis
7,187
513
96
7
0
214,109
0
W
Achilles
9,300
664
113
8
0
240,560
0
W
Athena
7,585
542
30
2
0
290,636
0
L
Athena
7,130
509
96
7
0
279,691
0
W
Cernunnos
7,788
556
109
8
0
257,873
0
W
Nu Wa
7,955
568
77
6
0
255,145
4
L
Medusa
6,740
481
87
6
0
274,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role