Player Matchup

Fafnir
Fafnir
Futanarism
Fafnir
Level 107
God Stats
5W - 1L
1,729 SR
Queue Stats
27W - 33L
1,327 Elo+
Party 3
Izanami
Izanami
GhaIIy
Izanami
Level 109
God Stats
10W - 10L
1,508 SR
Queue Stats
47W - 48L
1,437 Elo+
Party 3
Ravana
Ravana
Gurujet
Ravana
Level 115
God Stats
2W - 1L
1,329 SR
Queue Stats
77W - 62L
1,486 Elo+
Party 1
Sun Wukong
Sun Wukong
TheRatWithAGat
Sun Wukong
Level 29
God Stats
7W - 4L
1,418 SR
Queue Stats
103W - 78L
1,469 Elo+
Party 1
Janus
Janus
xPescad0
Janus
Level 117
God Stats
2W - 1L
1,514 SR
Queue Stats
38W - 38L
1,457 Elo+
Solo
Team Averages
Level 95
1,500 SR
1,435 Elo+

VS

Team Averages
Level 132
1,519 SR
1,508 Elo+
Lancelot
Lancelot
DragoChops
Lancelot
Level 170
God Stats
0W - 2L
1,462 SR
Queue Stats
62W - 49L
1,551 Elo+
Party 2
Nemesis
Nemesis
LiquidDragon3
Nemesis
Level 113
God Stats
3W - 2L
1,615 SR
Queue Stats
33W - 32L
1,486 Elo+
Solo
Cerberus
Cerberus
TurtleChi
Cerberus
Level 152
God Stats
5W - 6L
1,483 SR
Queue Stats
90W - 91L
1,512 Elo+
Party 2
Heimdallr
Heimdallr
joey_otakuboy17
Heimdallr
Level 138
God Stats
9W - 13L
1,448 SR
Queue Stats
553W - 559L
1,473 Elo+
Solo
Nu Wa
Nu Wa
teoion3
Nu Wa
Level 85
God Stats
185W - 151L
1,589 SR
Queue Stats
255W - 240L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Futanarism
Fafnir
8
1 / 0 / 5
5,623
625
3,249
4,043
3,465
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Izanami
GhaIIy
Izanami
9
3 / 2 / 3
5,502
611
7,701
6,700
1,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ravana
Gurujet
Ravana
10
3 / 0 / 2
5,722
636
2,095
3,120
904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
TheRatWithAGat
Sun Wukong
11
2 / 0 / 1
6,487
721
4,381
6,544
2,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Janus
xPescad0
Janus
11
2 / 0 / 1
6,089
677
911
3,346
870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DragoChops
Lancelot
11
2 / 0 / 0
5,408
601
3,251
5,834
2,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nemesis
5
0 / 3 / 0
4,041
449
1,746
5,384
1,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Cerberus
TurtleChi
Cerberus
7
0 / 1 / 0
4,293
477
1,449
7,663
2,976
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
joey_otakuboy17
Heimdallr
7
0 / 5 / 1
4,170
463
4,896
7,367
2,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
teoion3
Nu Wa
9
0 / 2 / 1
4,606
512
1,639
2,619
520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
11
Kills
2
2
Deaths
11
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Lancelot
DragoChops
Lancelot
2
0
0
2
W
Fafnir
Futanarism
Fafnir
1
0
5
3.5
W
Izanami
GhaIIy
Izanami
3
2
3
2.25
W
Ravana
Gurujet
Ravana
3
0
2
4
L
Nemesis
0
3
0
0
W
Sun Wukong
TheRatWithAGat
Sun Wukong
2
0
1
2.5
L
Cerberus
TurtleChi
Cerberus
0
1
0
0
L
Heimdallr
joey_otakuboy17
Heimdallr
0
5
1
0.1
L
Nu Wa
teoion3
Nu Wa
0
2
1
0.25
W
Janus
xPescad0
Janus
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,337
Damage
12,981
23,753
Taken
28,867
10,045
Mitigated
8,962
10,738
Healing
7,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
DragoChops
Lancelot
3,251
747
0
3,185
5,834
2,133
0
134
5,700
0
40,612
W
Fafnir
Futanarism
Fafnir
3,249
666
0
1,076
4,043
3,465
22
183
3,860
10,948
809
W
Izanami
GhaIIy
Izanami
7,701
5,760
0
3,733
6,700
1,826
742
1,014
5,686
0
36,874
W
Ravana
Gurujet
Ravana
2,095
549
0
2,214
3,120
904
139
825
2,295
0
27,239
L
Nemesis
1,746
632
0
1,387
5,384
1,292
0
0
5,384
0
12,702
W
Sun Wukong
TheRatWithAGat
Sun Wukong
4,381
1,433
0
2,870
6,544
2,980
130
156
6,388
0
46,396
L
Cerberus
TurtleChi
Cerberus
1,449
36
0
2,326
7,663
2,976
0
1,526
6,137
9,223
0
L
Heimdallr
joey_otakuboy17
Heimdallr
4,896
1,459
0
721
7,367
2,041
0
1,608
5,759
0
27,915
L
Nu Wa
teoion3
Nu Wa
1,639
426
0
0
2,619
520
0
709
1,827
24,999
72
W
Janus
xPescad0
Janus
911
119
0
845
3,346
870
0
910
2,436
38,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,423
Gold Earned
22,518
301
Minions Killed
226
0
Camps Cleared
0
996,626
Distance Traveled
823,175
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,408
601
90
10
0
224,281
0
W
Fafnir
5,623
625
19
2
0
207,673
4
W
Izanami
5,502
611
62
7
0
216,684
0
W
Ravana
5,722
636
57
6
0
213,554
0
L
Nemesis
4,041
449
29
3
0
108,881
0
W
Sun Wukong
6,487
721
78
9
0
166,958
0
L
Cerberus
4,293
477
15
2
0
175,837
1
L
Heimdallr
4,170
463
43
5
0
165,306
0
L
Nu Wa
4,606
512
49
5
0
148,870
0
W
Janus
6,089
677
85
9
0
191,757
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role