Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
JDURBO19D
Skadi
Level 146
God Stats
16W - 11L
1,447 SR
Queue Stats
180W - 166L
1,410 Elo+
Solo
Anhur
Anhur
JohnnyGhost1819
Anhur
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,432 Elo+
Solo
Hun Batz
Hun Batz
KaputConstant9
Hun Batz
Level 160
God Stats
17W - 28L
1,356 SR
Queue Stats
672W - 688L
1,436 Elo+
Solo
Team Averages
Level 126
1,460 SR
1,456 Elo+

VS

Team Averages
Level 101
1,483 SR
1,420 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
DeathB4Defeat
Ishtar
Level 35
God Stats
9W - 23L
1,266 SR
Queue Stats
12W - 29L
1,266 Elo+
Solo
Lancelot
Lancelot
TrainedToKill13
Lancelot
Level 68
God Stats
6W - 10L
1,543 SR
Queue Stats
203W - 228L
1,460 Elo+
Solo
Gilgamesh
Gilgamesh
bewiggedbrush
Gilgamesh
Level 102
God Stats
9W - 7L
1,571 SR
Queue Stats
41W - 40L
1,462 Elo+
Solo
Ymir
Ymir
kostantis25573
Ymir
Level 174
God Stats
56W - 35L
1,533 SR
Queue Stats
696W - 684L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
8
1 / 3 / 0
4,822
603
3,986
5,237
1,387
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

Hades
 
Hades
8
2 / 2 / 0
4,500
563
1,619
6,821
4,230
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
JDURBO19D
Skadi
6
0 / 1 / 0
3,944
493
1,316
2,972
656
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

6
0 / 1 / 1
3,782
473
1,701
4,416
1,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
8
0 / 0 / 0
4,160
520
1,138
3,899
994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 0 / 2
5,060
633
4,179
2,500
602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
2 / 1 / 1
4,380
548
3,600
3,205
806
Mystical Earring

Mystical Earring

+15
Mp 5

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Lancelot
10
3 / 0 / 0
5,183
648
1,391
4,847
1,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Gilgamesh
bewiggedbrush
Gilgamesh
8
2 / 1 / 0
5,040
630
2,213
5,502
2,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 1 / 1
4,446
556
2,342
4,867
1,732
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
11
3
Kills
7
7
Deaths
3
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
3
0
0.33
L
Hades
 
Hades
2
2
0
1
W
Nu Wa
 
Nu Wa
0
0
2
1
W
2
1
1
2.5
L
Skadi
JDURBO19D
Skadi
0
1
0
0
L
0
1
1
0.5
L
Hun Batz
0
0
0
0
W
Lancelot
3
0
0
3
W
Gilgamesh
bewiggedbrush
Gilgamesh
2
1
0
2
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,760
Damage
13,725
23,345
Taken
20,921
8,283
Mitigated
7,729
7,737
Healing
7,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
3,986
42
0
1,759
5,237
1,387
0
360
4,443
24,922
0
L
Hades
 
Hades
1,619
50
80
2,175
6,821
4,230
0
1,391
5,318
16,216
0
W
Nu Wa
 
Nu Wa
4,179
968
0
1,229
2,500
602
180
0
2,500
29,008
0
W
3,600
1,225
185
712
3,205
806
0
840
2,365
0
16,415
L
Skadi
JDURBO19D
Skadi
1,316
330
0
965
2,972
656
0
1,722
1,026
0
18,648
L
1,701
822
0
1,896
4,416
1,016
0
1,336
2,964
0
14,524
L
Hun Batz
1,138
0
0
862
3,899
994
0
753
2,984
0
24,084
W
Lancelot
1,391
99
0
3,057
4,847
1,672
0
376
4,471
0
30,458
W
Gilgamesh
bewiggedbrush
Gilgamesh
2,213
358
0
1,025
5,502
2,917
0
3,986
1,516
0
17,507
W
2,342
914
0
1,783
4,867
1,732
138
403
4,464
19,961
3,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,208
Gold Earned
24,109
187
Minions Killed
241
0
Camps Cleared
0
714,091
Distance Traveled
842,297
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
4,822
603
49
6
0
163,248
0
L
Hades
4,500
563
26
3
0
162,002
2
W
Nu Wa
5,060
633
60
8
0
176,031
2
W
Ishtar
4,380
548
31
4
0
150,925
0
L
Skadi
3,944
493
39
5
0
95,067
0
L
Anhur
3,782
473
22
3
0
109,557
0
L
Hun Batz
4,160
520
51
6
0
184,217
0
W
Lancelot
5,183
648
70
9
0
204,795
2
W
Gilgamesh
5,040
630
46
6
0
162,447
0
W
Ymir
4,446
556
34
4
0
148,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role