Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
Heliumdarck
Shiva
Level 190
God Stats
7W - 11L
1,437 SR
Queue Stats
406W - 377L
1,487 Elo+
Solo
Poseidon
Poseidon
Swiftah
Poseidon
Level 51
God Stats
11W - 15L
1,481 SR
Queue Stats
63W - 85L
1,437 Elo+
Party 2
Skadi
Skadi
xXxorionoiroxXx
Skadi
Level 69
God Stats
2W - 3L
1,718 SR
Queue Stats
151W - 140L
1,522 Elo+
Party 2
Nemesis
Nemesis
yovani2578
Nemesis
Level 87
God Stats
24W - 43L
1,440 SR
Queue Stats
307W - 305L
1,482 Elo+
Party 1
Team Averages
Level 97
1,515 SR
1,486 Elo+

VS

Team Averages
Level 104
1,487 SR
1,471 Elo+
Achilles
Achilles
PhiBroMiaja
Achilles
Level 120
God Stats
4W - 4L
1,409 SR
Queue Stats
35W - 44L
1,470 Elo+
Solo
Terra
Terra
SENPAl Prime
Terra
Level 79
God Stats
1W - 2L
1,304 SR
Queue Stats
122W - 132L
1,447 Elo+
Solo
Anubis
Anubis
Sid Knee 95
Anubis
Level 136
God Stats
11W - 9L
1,208 SR
Queue Stats
143W - 151L
1,409 Elo+
Solo
Ishtar
Ishtar
Vladimirovna
Ishtar
Level 98
God Stats
5W - 7L
1,761 SR
Queue Stats
421W - 380L
1,509 Elo+
Solo
Eset
Eset
alexx___xx10
Eset
Level 89
God Stats
2W - 1L
1,752 SR
Queue Stats
238W - 222L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
0 / 3 / 0
6,368
455
4,050
12,904
11,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 1 / 0
8,256
590
8,929
12,461
7,245
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Poseidon
Swiftah
Poseidon
12
0 / 6 / 1
7,086
506
4,864
8,695
1,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 3 / 0
7,023
502
7,693
9,408
2,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Nemesis
yovani2578
Nemesis
10
1 / 3 / 0
6,285
449
3,504
10,118
2,547
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
PhiBroMiaja
Achilles
15
1 / 0 / 0
9,023
645
8,677
13,900
10,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
0 / 1 / 3
6,667
476
3,607
12,541
11,680
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
16
8 / 1 / 5
9,887
706
11,614
10,968
5,215
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ishtar
13
2 / 1 / 1
7,284
520
7,655
7,778
2,840
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
5 / 0 / 3
8,870
634
4,777
7,332
2,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
2
Kills
16
16
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
3
0
0
L
0
1
0
0
W
Achilles
PhiBroMiaja
Achilles
1
0
0
1
W
0
1
3
1.5
W
Anubis
8
1
5
10.5
L
Poseidon
Swiftah
Poseidon
0
6
1
0.08
W
Ishtar
2
1
1
2.5
W
5
0
3
6.5
L
1
3
0
0.33
L
Nemesis
yovani2578
Nemesis
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,040
Damage
36,330
53,586
Taken
52,519
25,685
Mitigated
33,028
19,211
Healing
25,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,050
1,372
0
4,479
12,904
11,372
304
5,225
7,679
23,630
689
L
8,929
2,560
0
5,961
12,461
7,245
0
229
12,232
195
66,198
W
Achilles
PhiBroMiaja
Achilles
8,677
2,048
0
5,897
13,900
10,841
159
184
13,716
0
69,780
W
3,607
586
477
4,784
12,541
11,680
218
2,014
10,527
24,528
1,282
W
Anubis
11,614
346
0
6,744
10,968
5,215
448
5,656
5,312
72,294
538
L
Poseidon
Swiftah
Poseidon
4,864
909
0
2,066
8,695
1,607
0
6,670
2,025
49,748
0
W
Ishtar
7,655
5,668
0
3,031
7,778
2,840
372
315
7,463
0
52,928
W
4,777
289
446
4,063
7,332
2,452
0
1,704
5,628
75,581
2,471
L
7,693
2,602
0
2,100
9,408
2,914
521
2,623
6,785
0
56,216
L
Nemesis
yovani2578
Nemesis
3,504
645
0
4,605
10,118
2,547
0
4,780
5,338
0
32,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,018
Gold Earned
41,731
394
Minions Killed
495
0
Camps Cleared
0
1,427,238
Distance Traveled
1,399,946
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,368
455
33
2
0
292,862
0
L
Shiva
8,256
590
123
9
0
290,431
3
W
Achilles
9,023
645
129
9
0
268,702
0
W
Terra
6,667
476
37
3
0
280,229
0
W
Anubis
9,887
706
119
9
0
280,441
1
L
Poseidon
7,086
506
86
6
0
274,148
0
W
Ishtar
7,284
520
94
7
0
255,908
6
W
Eset
8,870
634
116
8
0
314,666
0
L
Skadi
7,023
502
86
6
0
271,769
2
L
Nemesis
6,285
449
66
5
0
298,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role