Player Matchup

Thor
Thor
BombShot0
Thor
Level 142
God Stats
10W - 10L
1,468 SR
Queue Stats
191W - 186L
1,478 Elo+
Solo
Danzaburou
Danzaburou
ElDanielChan
Danzaburou
Level 127
God Stats
5W - 8L
1,494 SR
Queue Stats
120W - 119L
1,496 Elo+
Party 1
Pele
Pele
IngJoe
Pele
Level 140
God Stats
5W - 1L
1,540 SR
Queue Stats
29W - 31L
1,551 Elo+
Party 1
Janus
Janus
LuisitoPariente
Janus
Level 188
God Stats
1W - 2L
1,418 SR
Queue Stats
45W - 56L
1,519 Elo+
Party 1
Cerberus
Cerberus
zeykGames
Cerberus
Level 140
God Stats
4W - 4L
1,592 SR
Queue Stats
46W - 58L
1,492 Elo+
Party 1
Team Averages
Level 147
1,502 SR
1,507 Elo+

VS

Team Averages
Level 121
1,619 SR
1,561 Elo+
Ares
Ares
DarkDonteTTV
Ares
Level 87
God Stats
15W - 8L
1,570 SR
Queue Stats
136W - 130L
1,433 Elo+
Solo
Bellona
Bellona
DatboiPrim
Bellona
Level 141
God Stats
39W - 40L
1,565 SR
Queue Stats
612W - 569L
1,505 Elo+
Solo
Chronos
Chronos
Dredgen_Lokiir
Chronos
Level 157
God Stats
5W - 3L
1,674 SR
Queue Stats
143W - 115L
1,548 Elo+
Solo
Thor
Thor
JiminiHimini123
Thor
Level 113
God Stats
6W - 8L
1,503 SR
Queue Stats
242W - 246L
1,549 Elo+
Solo
Poseidon
Poseidon
Luucasgb
Poseidon
Level 109
God Stats
18W - 6L
1,786 SR
Queue Stats
92W - 44L
1,773 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
3 / 1 / 7
8,533
610
10,302
11,047
6,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
ElDanielChan
Danzaburou
15
7 / 3 / 7
9,522
680
8,827
9,720
3,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
IngJoe
Pele
16
10 / 1 / 7
9,489
678
12,737
11,810
4,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

15
8 / 1 / 4
9,398
671
9,373
5,565
1,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
zeykGames
Cerberus
11
2 / 5 / 11
7,910
565
6,794
16,136
11,657
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 9 / 2
6,718
480
5,920
14,711
10,468
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Bellona
DatboiPrim
Bellona
12
1 / 5 / 1
7,783
556
8,727
16,215
12,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 8 / 4
7,202
514
5,279
11,320
3,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 2 / 0
6,208
443
493
8,971
2,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Luucasgb
Poseidon
16
7 / 6 / 0
9,421
673
10,348
11,961
3,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
17
30
Kills
10
11
Deaths
30
36
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thor
3
1
7
6.5
L
2
9
2
0.33
L
Bellona
DatboiPrim
Bellona
1
5
1
0.3
L
0
8
4
0.25
W
Danzaburou
ElDanielChan
Danzaburou
7
3
7
3.5
W
Pele
IngJoe
Pele
10
1
7
13.5
L
0
2
0
0
W
8
1
4
10
L
Poseidon
Luucasgb
Poseidon
7
6
0
1.17
W
Cerberus
zeykGames
Cerberus
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,033
Damage
30,767
54,278
Taken
63,178
27,774
Mitigated
32,595
11,441
Healing
16,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
10,302
2,825
0
733
11,047
6,727
739
1,055
9,992
0
54,199
L
5,920
395
211
1,590
14,711
10,468
0
5,154
9,305
9,701
0
L
Bellona
DatboiPrim
Bellona
8,727
4,057
0
6,464
16,215
12,918
0
752
15,463
0
55,644
L
5,279
2,226
0
1,314
11,320
3,353
0
3,637
7,601
41,027
2,139
W
Danzaburou
ElDanielChan
Danzaburou
8,827
5,417
0
3,426
9,720
3,353
1,963
5,661
3,813
0
66,530
W
Pele
IngJoe
Pele
12,737
3,455
0
4,027
11,810
4,572
1,848
3,891
7,859
0
68,046
L
493
61
0
4,810
8,971
2,661
0
124
8,845
0
30,200
W
9,373
215
0
826
5,565
1,465
1,170
2,548
3,017
52,055
596
L
Poseidon
Luucasgb
Poseidon
10,348
1,317
0
2,448
11,961
3,195
0
5,646
5,962
80,073
0
W
Cerberus
zeykGames
Cerberus
6,794
416
0
2,429
16,136
11,657
645
7,658
8,234
25,970
557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,852
Gold Earned
37,332
467
Minions Killed
401
0
Camps Cleared
0
1,478,615
Distance Traveled
1,215,567
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,533
610
101
7
0
274,075
1
L
Ares
6,718
480
10
1
0
249,911
2
L
Bellona
7,783
556
102
7
0
211,267
1
L
Chronos
7,202
514
96
7
0
276,998
0
W
Danzaburou
9,522
680
108
8
0
252,153
0
W
Pele
9,489
678
101
7
0
330,804
0
L
Thor
6,208
443
61
4
0
189,686
0
W
Janus
9,398
671
107
8
0
334,671
1
L
Poseidon
9,421
673
132
9
0
287,705
0
W
Cerberus
7,910
565
50
4
0
286,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role