Player Matchup

Zeus
Zeus
Average Coxx
Zeus
Level 136
God Stats
3W - 0L
1,686 SR
Queue Stats
100W - 112L
1,447 Elo+
Party 1
Achilles
Achilles
BadSmitePlayer96
Achilles
Level 29
God Stats
10W - 11L
1,387 SR
Queue Stats
48W - 54L
1,445 Elo+
Party 1
Fenrir
Fenrir
KeeglerElf98
Fenrir
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 118L
1,384 Elo+
Party 1
Charybdis
Charybdis
Lungbuster98
Charybdis
Level 29
God Stats
11W - 10L
1,267 SR
Queue Stats
72W - 78L
1,441 Elo+
Party 1
Chaac
Chaac
RavenHellsing68
Chaac
Level 96
God Stats
15W - 11L
1,881 SR
Queue Stats
446W - 461L
1,383 Elo+
Solo
Team Averages
Level 67
1,544 SR
1,420 Elo+

VS

Team Averages
Level 68
1,589 SR
1,391 Elo+
Achilles
Achilles
KingJamesBurger
Achilles
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,087 Elo+
Solo
Danzaburou
Danzaburou
Ricky98075
Danzaburou
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,659 Elo+
Solo
Sol
Sol
SevereLee
Sol
Level 88
God Stats
2W - 5L
1,466 SR
Queue Stats
16W - 24L
1,300 Elo+
Solo
Anubis
Anubis
Surtrberus
Anubis
Level 124
God Stats
2W - 3L
1,880 SR
Queue Stats
150W - 123L
1,472 Elo+
Solo
Cthulhu
Cthulhu
Swiftah
Cthulhu
Level 50
God Stats
5W - 5L
1,601 SR
Queue Stats
63W - 85L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,019
804
1,362
1,856
399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

8
1 / 0 / 0
4,438
888
2,931
3,776
1,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Fenrir
5
0 / 1 / 0
3,337
667
825
3,510
973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Charybdis
Lungbuster98
Charybdis
6
1 / 0 / 0
3,856
771
1,035
1,798
395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

6
0 / 1 / 1
3,573
715
753
3,750
1,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
5
0 / 1 / 0
2,988
598
917
4,044
2,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Ricky98075
Danzaburou
1
0 / 0 / 0
2,586
517
0
0
0
8
1 / 0 / 0
4,129
826
1,571
3,281
778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anubis
Surtrberus
Anubis
1
0 / 0 / 0
1,102
220
0
0
0
Cthulhu
Swiftah
Cthulhu
5
0 / 1 / 1
3,125
625
379
4,266
1,733
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
2
Kills
1
2
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
1
0
0
1
W
Fenrir
0
1
0
0
L
Achilles
0
1
0
0
W
Charybdis
Lungbuster98
Charybdis
1
0
0
1
W
0
1
1
0.5
L
Danzaburou
Ricky98075
Danzaburou
0
0
0
0
L
1
0
0
1
L
Anubis
Surtrberus
Anubis
0
0
0
0
L
Cthulhu
Swiftah
Cthulhu
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,906
Damage
2,867
14,690
Taken
11,591
3,969
Mitigated
4,525
5,004
Healing
4,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,362
0
0
500
1,856
399
0
538
1,318
21,813
1,925
W
2,931
287
0
1,721
3,776
1,119
0
0
3,572
0
25,183
W
Fenrir
825
119
0
875
3,510
973
0
748
2,733
0
10,244
L
Achilles
917
52
0
1,314
4,044
2,014
0
0
4,044
0
6,296
W
Charybdis
Lungbuster98
Charybdis
1,035
939
0
1,119
1,798
395
313
0
1,798
0
21,150
W
753
191
0
789
3,750
1,083
156
650
3,100
0
11,324
L
Danzaburou
Ricky98075
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
1,571
206
0
1,966
3,281
778
0
1,362
1,919
19,913
1,277
L
Anubis
Surtrberus
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
Swiftah
Cthulhu
379
96
0
1,250
4,266
1,733
0
0
4,266
7,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,223
Gold Earned
13,930
172
Minions Killed
71
0
Camps Cleared
0
538,136
Distance Traveled
301,106
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
4,019
804
48
10
0
101,275
0
W
Achilles
4,438
888
44
9
0
115,154
0
W
Fenrir
3,337
667
25
5
0
124,518
0
L
Achilles
2,988
598
6
1
0
73,858
0
W
Charybdis
3,856
771
37
7
0
86,051
2
W
Chaac
3,573
715
18
4
0
111,138
2
L
Danzaburou
2,586
517
0
0
0
0
0
L
Sol
4,129
826
50
10
0
112,904
0
L
Anubis
1,102
220
0
0
0
0
0
L
Cthulhu
3,125
625
15
3
0
114,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role