Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
AryCalamari
Xbalanque
Level 176
God Stats
5W - 1L
1,511 SR
Queue Stats
79W - 78L
1,544 Elo+
Party 1
Atlas
Atlas
CHIEFSHAKATOOL
Atlas
Level 195
God Stats
1W - 0L
1,345 SR
Queue Stats
231W - 222L
1,582 Elo+
Solo
Bastet
Bastet
SpectorFront
Bastet
Level 108
God Stats
3W - 0L
1,925 SR
Queue Stats
60W - 45L
1,544 Elo+
Party 1
Janus
Janus
doreyfish
Janus
Level 146
God Stats
7W - 6L
1,536 SR
Queue Stats
129W - 123L
1,527 Elo+
Solo
Team Averages
Level 155
1,564 SR
1,540 Elo+

VS

Team Averages
Level 95
1,643 SR
1,498 Elo+
Chang'e
Chang'e
CxMiLLL
Chang'e
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 87L
1,455 Elo+
Party 2
Guan Yu
Guan Yu
Promotedfir5
Guan Yu
Level 108
God Stats
5W - 4L
1,819 SR
Queue Stats
362W - 312L
1,599 Elo+
Solo
Hun Batz
Hun Batz
Saffian
Hun Batz
Level 153
God Stats
10W - 6L
1,549 SR
Queue Stats
331W - 307L
1,483 Elo+
Solo
Hou Yi
Hou Yi
foofrye
Hou Yi
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,475 Elo+
Party 2
Sylvanus
Sylvanus
tatlingo17
Sylvanus
Level 82
God Stats
1W - 1L
1,848 SR
Queue Stats
74W - 100L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
6
0 / 0 / 1
3,629
726
3,134
3,682
1,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
AryCalamari
Xbalanque
7
3 / 0 / 4
4,418
884
2,862
2,233
572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
3 / 0 / 4
4,585
917
2,900
4,155
1,874
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
6
2 / 1 / 1
3,553
711
756
3,247
913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Janus
doreyfish
Janus
7
1 / 0 / 0
3,886
777
795
1,662
356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CxMiLLL
Chang'e
5
0 / 1 / 0
3,063
613
944
2,462
523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Promotedfir5
Guan Yu
6
1 / 1 / 0
3,412
682
1,702
4,763
1,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hun Batz
Saffian
Hun Batz
6
0 / 2 / 0
3,311
662
549
3,677
1,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
foofrye
Hou Yi
2
0 / 2 / 0
2,584
517
537
1,801
396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
tatlingo17
Sylvanus
4
0 / 4 / 0
3,038
608
1,425
5,730
3,123
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
1
9
Kills
1
1
Deaths
10
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
0
0
1
0.5
W
Xbalanque
AryCalamari
Xbalanque
3
0
4
5
W
3
0
4
5
L
Chang'e
CxMiLLL
Chang'e
0
1
0
0
L
Guan Yu
Promotedfir5
Guan Yu
1
1
0
1
L
Hun Batz
Saffian
Hun Batz
0
2
0
0
W
Bastet
2
1
1
2.5
W
Janus
doreyfish
Janus
1
0
0
1
L
Hou Yi
foofrye
Hou Yi
0
2
0
0
L
Sylvanus
tatlingo17
Sylvanus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,447
Damage
5,157
14,979
Taken
18,433
5,576
Mitigated
7,074
4,668
Healing
5,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
3,134
473
0
500
3,682
1,861
0
0
3,437
0
19,746
W
Xbalanque
AryCalamari
Xbalanque
2,862
1,465
0
750
2,233
572
0
572
1,661
0
24,262
W
2,900
1,747
0
1,762
4,155
1,874
0
646
3,509
14,203
0
L
Chang'e
CxMiLLL
Chang'e
944
85
80
1,132
2,462
523
0
711
1,667
9,497
0
L
Guan Yu
Promotedfir5
Guan Yu
1,702
123
0
1,640
4,763
1,957
0
0
4,763
0
11,518
L
Hun Batz
Saffian
Hun Batz
549
232
0
440
3,677
1,075
0
261
3,416
0
17,782
W
Bastet
756
135
0
906
3,247
913
0
289
2,910
0
14,459
W
Janus
doreyfish
Janus
795
120
0
750
1,662
356
0
491
1,021
20,236
0
L
Hou Yi
foofrye
Hou Yi
537
437
0
147
1,801
396
0
645
1,156
0
3,190
L
Sylvanus
tatlingo17
Sylvanus
1,425
579
171
1,816
5,730
3,123
0
1,994
3,736
8,667
599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,071
Gold Earned
15,408
183
Minions Killed
105
0
Camps Cleared
0
532,869
Distance Traveled
470,051
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
3,629
726
38
8
0
95,496
0
W
Xbalanque
4,418
884
55
11
0
93,974
0
W
Atlas
4,585
917
15
3
0
110,781
0
L
Chang'e
3,063
613
19
4
0
98,516
0
L
Guan Yu
3,412
682
28
6
0
114,274
0
L
Hun Batz
3,311
662
42
8
0
125,088
0
W
Bastet
3,553
711
29
6
0
123,647
0
W
Janus
3,886
777
46
9
0
108,971
1
L
Hou Yi
2,584
517
5
1
0
39,072
0
L
Sylvanus
3,038
608
11
2
0
93,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role