Player Matchup

Shiva
Shiva
Húxiān
Shiva
Level 65
God Stats
2W - 0L
1,451 SR
Queue Stats
58W - 38L
1,577 Elo+
Party 1
Tiamat
Tiamat
Nitas423
Tiamat
Level 148
God Stats
11W - 12L
1,447 SR
Queue Stats
219W - 188L
1,562 Elo+
Solo
Bakasura
Bakasura
RandomGamer1
Bakasura
Level 82
God Stats
4W - 0L
1,975 SR
Queue Stats
31W - 21L
1,617 Elo+
Party 1
Danzaburou
Danzaburou
TruePlatinum
Danzaburou
Level 29
God Stats
11W - 2L
1,798 SR
Queue Stats
58W - 41L
1,508 Elo+
Party 2
Cthulhu
Cthulhu
bluedevil80
Cthulhu
Level 174
God Stats
3W - 1L
1,569 SR
Queue Stats
71W - 65L
1,482 Elo+
Party 2
Team Averages
Level 100
1,648 SR
1,549 Elo+

VS

Team Averages
Level 138
1,634 SR
1,529 Elo+
Loki
Loki
DenserBrazul
Loki
Level 154
God Stats
5W - 7L
1,650 SR
Queue Stats
238W - 228L
1,500 Elo+
Solo
Maui
Maui
Imbeast12345
Maui
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
142W - 116L
1,525 Elo+
Party 3
Baba Yaga
Baba Yaga
LittleKuro
Baba Yaga
Level 169
God Stats
10W - 4L
1,810 SR
Queue Stats
283W - 289L
1,512 Elo+
Solo
Nut
Nut
Sir Krakenzz
Nut
Level 159
God Stats
14W - 8L
1,712 SR
Queue Stats
92W - 75L
1,597 Elo+
Solo
Achilles
Achilles
Yepppers
Achilles
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 111L
1,510 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Húxiān
Shiva
12
7 / 1 / 1
7,560
756
6,690
8,445
7,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
Nitas423
Tiamat
12
1 / 1 / 0
6,363
636
2,967
5,119
2,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
RandomGamer1
Bakasura
12
3 / 1 / 2
6,227
623
2,716
7,643
3,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
TruePlatinum
Danzaburou
10
3 / 2 / 4
6,500
650
6,752
6,009
1,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
bluedevil80
Cthulhu
8
1 / 1 / 3
5,665
567
3,864
6,813
2,643
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
4,856
486
1,769
6,382
1,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

9
0 / 2 / 2
5,075
508
1,789
9,189
4,817
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Baba Yaga
LittleKuro
Baba Yaga
11
2 / 2 / 0
5,916
592
3,586
5,073
1,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
3 / 4 / 1
6,123
612
4,126
7,877
2,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
Yepppers
Achilles
8
0 / 5 / 0
4,408
441
1,348
6,508
3,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
15
Kills
6
6
Deaths
15
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Shiva
Húxiān
Shiva
7
1
1
7.5
L
0
2
2
0.5
L
Baba Yaga
LittleKuro
Baba Yaga
2
2
0
1
W
Tiamat
Nitas423
Tiamat
1
1
0
1
W
Bakasura
RandomGamer1
Bakasura
3
1
2
4
L
3
4
1
0.88
W
Danzaburou
TruePlatinum
Danzaburou
3
2
4
2.5
L
Achilles
Yepppers
Achilles
0
5
0
0
W
Cthulhu
bluedevil80
Cthulhu
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,989
Damage
12,618
34,029
Taken
35,029
17,183
Mitigated
14,322
14,014
Healing
12,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,769
303
0
2,840
6,382
1,699
0
422
5,828
0
23,516
W
Shiva
Húxiān
Shiva
6,690
978
0
2,886
8,445
7,119
0
0
8,257
0
51,934
L
1,789
388
1,406
2,806
9,189
4,817
0
2,207
6,982
16,299
0
L
Baba Yaga
LittleKuro
Baba Yaga
3,586
265
0
1,585
5,073
1,741
0
2,144
2,625
38,505
0
W
Tiamat
Nitas423
Tiamat
2,967
188
0
2,078
5,119
2,621
0
2,281
2,838
41,782
1,761
W
Bakasura
RandomGamer1
Bakasura
2,716
2,073
0
3,267
7,643
3,041
66
1,418
6,192
0
39,043
L
4,126
2,548
0
2,349
7,877
2,362
0
1,657
6,127
0
35,030
W
Danzaburou
TruePlatinum
Danzaburou
6,752
2,399
0
2,373
6,009
1,759
271
859
5,150
0
37,486
L
Achilles
Yepppers
Achilles
1,348
390
0
1,656
6,508
3,703
0
0
6,343
0
17,472
W
Cthulhu
bluedevil80
Cthulhu
3,864
327
1,123
2,287
6,813
2,643
0
817
5,996
22,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,315
Gold Earned
26,378
374
Minions Killed
238
0
Camps Cleared
0
1,039,294
Distance Traveled
914,906
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,856
486
48
5
0
167,407
0
W
Shiva
7,560
756
90
9
0
204,466
1
L
Maui
5,075
508
32
3
0
204,365
0
L
Baba Yaga
5,916
592
71
7
0
182,555
9
W
Tiamat
6,363
636
97
10
0
209,652
0
W
Bakasura
6,227
623
99
10
0
234,650
0
L
Nut
6,123
612
66
7
0
176,479
0
W
Danzaburou
6,500
650
64
6
0
172,551
0
L
Achilles
4,408
441
21
2
0
184,100
0
W
Cthulhu
5,665
567
24
2
0
217,975
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role