Player Matchup

Tsukuyomi
Tsukuyomi
LavaTube
Tsukuyomi
Level 157
God Stats
1W - 1L
1,707 SR
Queue Stats
47W - 27L
1,720 Elo+
Solo
Hel
Hel
Noremac2k3
Hel
Level 108
God Stats
7W - 6L
1,442 SR
Queue Stats
75W - 70L
1,529 Elo+
Party 1
Cthulhu
Cthulhu
itsQizzz
Cthulhu
Level 48
God Stats
5W - 3L
1,681 SR
Queue Stats
67W - 48L
1,580 Elo+
Party 1
Freya
Freya
kxsen
Freya
Level 57
God Stats
0W - 1L
1,789 SR
Queue Stats
86W - 79L
1,564 Elo+
Party 1
Hercules
Hercules
xIxPONExUxsw
Hercules
Level 36
God Stats
0W - 1L
1,850 SR
Queue Stats
16W - 28L
1,409 Elo+
Party 1
Team Averages
Level 81
1,694 SR
1,561 Elo+

VS

Team Averages
Level 127
1,582 SR
1,544 Elo+
King Arthur
King Arthur
Jared9876545
King Arthur
Level 144
God Stats
10W - 5L
1,694 SR
Queue Stats
186W - 178L
1,580 Elo+
Solo
Ah Puch
Ah Puch
LoneUncle
Ah Puch
Level 181
God Stats
7W - 6L
1,550 SR
Queue Stats
318W - 316L
1,527 Elo+
Party 2
Atlas
Atlas
NovaStarway
Atlas
Level 82
God Stats
28W - 24L
1,571 SR
Queue Stats
199W - 207L
1,510 Elo+
Party 2
Skadi
Skadi
Sexyfide
Skadi
Level 84
God Stats
69W - 58L
1,568 SR
Queue Stats
93W - 91L
1,512 Elo+
Party 2
Bacchus
Bacchus
dashiecatvtTTV
Bacchus
Level 145
God Stats
7W - 4L
1,528 SR
Queue Stats
143W - 154L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
LavaTube
Tsukuyomi
11
1 / 2 / 1
5,428
543
4,671
7,790
2,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 1 / 0
5,905
591
2,881
4,863
1,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
itsQizzz
Cthulhu
10
1 / 3 / 1
5,651
565
4,359
6,970
6,735
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Freya
kxsen
Freya
9
0 / 3 / 0
4,712
471
845
6,291
1,581
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hercules
xIxPONExUxsw
Hercules
8
0 / 3 / 1
4,442
444
2,257
6,755
3,740
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Jared9876545
King Arthur
12
0 / 2 / 3
6,514
651
4,384
9,252
5,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Puch
LoneUncle
Ah Puch
11
0 / 2 / 0
5,987
599
1,956
4,416
1,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
4 / 0 / 0
5,916
592
3,505
4,753
1,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
Sexyfide
Skadi
11
5 / 0 / 2
6,726
673
4,873
2,954
765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
2 / 0 / 5
6,554
655
3,423
4,781
3,445
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
4
Kills
11
12
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Jared9876545
King Arthur
0
2
3
0.75
L
Tsukuyomi
LavaTube
Tsukuyomi
1
2
1
0.75
W
Ah Puch
LoneUncle
Ah Puch
0
2
0
0
L
2
1
0
2
W
4
0
0
4
W
Skadi
Sexyfide
Skadi
5
0
2
6
W
2
0
5
4.5
L
Cthulhu
itsQizzz
Cthulhu
1
3
1
0.5
L
Freya
kxsen
Freya
0
3
0
0
L
Hercules
xIxPONExUxsw
Hercules
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,013
Damage
18,141
32,669
Taken
26,156
15,991
Mitigated
12,679
11,796
Healing
6,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Jared9876545
King Arthur
4,384
361
0
992
9,252
5,507
0
4,114
5,098
0
43,416
L
Tsukuyomi
LavaTube
Tsukuyomi
4,671
1,115
0
3,455
7,790
2,302
0
3,010
4,780
0
41,729
W
Ah Puch
LoneUncle
Ah Puch
1,956
171
0
759
4,416
1,223
0
1,676
2,580
44,853
645
L
2,881
325
920
2,622
4,863
1,633
0
2,467
2,396
36,299
0
W
3,505
1,357
0
2,179
4,753
1,739
0
406
4,347
21,542
11,481
W
Skadi
Sexyfide
Skadi
4,873
1,780
0
380
2,954
765
511
1,221
1,689
0
46,763
W
3,423
253
0
2,449
4,781
3,445
194
377
4,357
15,240
156
L
Cthulhu
itsQizzz
Cthulhu
4,359
709
28
1,452
6,970
6,735
0
771
6,199
33,063
0
L
Freya
kxsen
Freya
845
194
0
1,976
6,291
1,581
0
971
5,320
25,475
0
L
Hercules
xIxPONExUxsw
Hercules
2,257
417
0
1,343
6,755
3,740
0
1,317
5,438
0
18,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,138
Gold Earned
31,697
307
Minions Killed
348
0
Camps Cleared
0
1,078,084
Distance Traveled
1,093,583
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,514
651
89
9
0
215,529
0
L
Tsukuyomi
5,428
543
79
8
0
245,664
0
W
Ah Puch
5,987
599
79
8
0
209,945
0
L
Hel
5,905
591
87
9
0
226,967
2
W
Atlas
5,916
592
66
7
0
233,923
2
W
Skadi
6,726
673
86
9
0
214,945
0
W
Bacchus
6,554
655
28
3
0
219,241
2
L
Cthulhu
5,651
565
64
6
0
198,747
0
L
Freya
4,712
471
54
5
0
209,685
0
L
Hercules
4,442
444
23
2
0
197,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role