Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
BWDepre
Amaterasu
Level 157
God Stats
1W - 1L
1,687 SR
Queue Stats
198W - 171L
1,622 Elo+
Party 1
Thor
Thor
ImJosie
Thor
Level 134
God Stats
8W - 6L
1,607 SR
Queue Stats
132W - 132L
1,523 Elo+
Solo
Ullr
Ullr
LittleKuro
Ullr
Level 169
God Stats
3W - 2L
1,619 SR
Queue Stats
280W - 278L
1,521 Elo+
Solo
Geb
Geb
SL HFB7448
Geb
Level 94
God Stats
6W - 3L
1,608 SR
Queue Stats
169W - 151L
1,597 Elo+
Party 1
Team Averages
Level 139
1,604 SR
1,553 Elo+

VS

Team Averages
Level 123
1,527 SR
1,557 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
GooblyGoobis
Anhur
Level 81
God Stats
36W - 12L
1,735 SR
Queue Stats
69W - 34L
1,680 Elo+
Solo
Cthulhu
Cthulhu
Krionus
Cthulhu
Level 68
God Stats
1W - 0L
1,287 SR
Queue Stats
47W - 39L
1,507 Elo+
Solo
Ravana
Ravana
koofs808
Ravana
Level 179
God Stats
3W - 2L
1,500 SR
Queue Stats
65W - 57L
1,522 Elo+
Solo
Vulcan
Vulcan
lWandererI
Vulcan
Level 170
God Stats
3W - 4L
1,612 SR
Queue Stats
75W - 65L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
0 / 3 / 0
4,947
550
1,243
6,310
1,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
BWDepre
Amaterasu
9
3 / 3 / 0
5,602
622
5,875
11,096
6,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thor
ImJosie
Thor
7
1 / 2 / 0
4,109
457
1,537
6,319
1,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
2 / 5 / 1
4,402
489
1,900
6,700
1,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

4
0 / 2 / 1
3,854
428
672
4,175
1,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
1 / 3 / 1
5,431
603
6,267
10,214
6,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
7 / 0 / 1
6,064
674
7,338
2,796
714
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Krionus
Cthulhu
10
1 / 3 / 6
5,144
572
2,379
7,985
4,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ravana
koofs808
Ravana
10
3 / 0 / 1
5,617
624
3,342
2,230
694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
lWandererI
Vulcan
11
3 / 0 / 2
6,302
700
3,684
1,904
555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
6
Kills
15
15
Deaths
6
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
3
0
0
W
Erlang Shen
 
Erlang Shen
1
3
1
0.5
L
Amaterasu
BWDepre
Amaterasu
3
3
0
1
W
7
0
1
7.5
L
Thor
ImJosie
Thor
1
2
0
0.5
W
Cthulhu
Krionus
Cthulhu
1
3
6
1.33
L
2
5
1
0.5
L
0
2
1
0.25
W
Ravana
koofs808
Ravana
3
0
1
3.5
W
Vulcan
lWandererI
Vulcan
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,227
Damage
23,010
34,600
Taken
25,129
11,946
Mitigated
13,383
11,247
Healing
10,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
1,243
83
80
2,050
6,310
1,385
0
2,724
3,399
26,296
671
W
Erlang Shen
 
Erlang Shen
6,267
3,736
0
4,322
10,214
6,736
0
0
10,214
0
31,813
L
Amaterasu
BWDepre
Amaterasu
5,875
3,614
0
4,235
11,096
6,221
0
0
11,096
0
33,949
W
7,338
3,954
0
1,685
2,796
714
124
330
2,466
0
39,092
L
Thor
ImJosie
Thor
1,537
375
0
2,360
6,319
1,382
0
1,004
5,218
0
17,940
W
Cthulhu
Krionus
Cthulhu
2,379
313
0
2,484
7,985
4,684
0
342
7,643
20,147
642
L
1,900
362
0
796
6,700
1,245
0
1,003
5,632
0
16,725
L
672
191
0
1,726
4,175
1,713
0
742
3,283
5,512
0
W
Ravana
koofs808
Ravana
3,342
1,124
0
1,913
2,230
694
0
207
2,023
0
37,898
W
Vulcan
lWandererI
Vulcan
3,684
44
0
468
1,904
555
0
956
948
37,091
919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,914
Gold Earned
28,558
198
Minions Killed
309
0
Camps Cleared
0
878,233
Distance Traveled
906,421
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
4,947
550
78
9
0
186,249
2
W
Erlang Shen
5,431
603
53
6
0
167,727
0
L
Amaterasu
5,602
622
58
6
0
189,526
0
W
Anhur
6,064
674
70
8
0
164,239
0
L
Thor
4,109
457
29
3
0
200,557
2
W
Cthulhu
5,144
572
26
3
0
152,007
1
L
Ullr
4,402
489
27
3
0
183,779
3
L
Geb
3,854
428
6
1
0
118,122
0
W
Ravana
5,617
624
82
9
0
221,841
0
W
Vulcan
6,302
700
78
9
0
200,607
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role