Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
CharliiB
He Bo
Level 210
God Stats
3W - 3L
1,624 SR
Queue Stats
175W - 175L
1,484 Elo+
Solo
Hun Batz
Hun Batz
JmmComanda
Hun Batz
Level 140
God Stats
0W - 1L
1,431 SR
Queue Stats
50W - 75L
1,466 Elo+
Solo
Terra
Terra
LunarWraith9593
Terra
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,491 Elo+
Solo
Da Ji
Da Ji
Mikhaelus
Da Ji
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
121W - 194L
1,373 Elo+
Solo
Team Averages
Level 157
1,511 SR
1,463 Elo+

VS

Team Averages
Level 150
1,652 SR
1,536 Elo+
Achilles
Achilles
ChaaquilleONeal
Achilles
Level 154
God Stats
1W - 0L
1,734 SR
Queue Stats
44W - 23L
1,645 Elo+
Party 1
Ishtar
Ishtar
IzumiLight
Ishtar
Level 123
God Stats
2W - 0L
1,912 SR
Queue Stats
49W - 49L
1,500 Elo+
Party 1
Athena
Athena
MuadDıb
Athena
Level 226
God Stats
1W - 0L
1,511 SR
Queue Stats
70W - 73L
1,488 Elo+
Party 1
Raijin
Raijin
Tuviejabruta
Raijin
Level 88
God Stats
1W - 1L
1,263 SR
Queue Stats
74W - 62L
1,543 Elo+
Solo
Chang'e
Chang'e
Xennac
Chang'e
Level 159
God Stats
2W - 1L
1,839 SR
Queue Stats
51W - 51L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
8
1 / 1 / 3
4,817
963
3,418
3,339
1,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

He Bo
CharliiB
He Bo
9
1 / 1 / 3
4,885
977
3,089
2,853
956
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
JmmComanda
Hun Batz
10
2 / 1 / 3
5,084
1,017
4,990
3,523
1,658
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 3 / 4
5,095
1,019
3,321
9,638
4,313
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Da Ji
Mikhaelus
Da Ji
7
0 / 5 / 3
4,405
881
848
4,792
2,016
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
10
0 / 1 / 8
5,897
1,179
4,927
8,250
4,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ishtar
IzumiLight
Ishtar
12
5 / 1 / 6
7,187
1,437
5,995
4,125
1,326
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
MuadDıb
Athena
11
0 / 1 / 11
6,497
1,299
3,312
8,070
7,491
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Raijin
11
2 / 1 / 7
6,311
1,262
2,887
2,679
822
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
Xennac
Chang'e
11
4 / 1 / 4
6,572
1,314
3,694
2,892
817
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
47
5
Kills
11
11
Deaths
5
16
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
1
3
2.5
W
Achilles
0
1
8
4
L
He Bo
CharliiB
He Bo
1
1
3
2.5
W
Ishtar
IzumiLight
Ishtar
5
1
6
8
L
Hun Batz
JmmComanda
Hun Batz
2
1
3
3.5
L
1
3
4
1
L
Da Ji
Mikhaelus
Da Ji
0
5
3
0.3
W
Athena
MuadDıb
Athena
0
1
11
5.5
W
Raijin
2
1
7
5.5
W
Chang'e
Xennac
Chang'e
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,666
Damage
20,815
24,145
Taken
26,016
10,645
Mitigated
14,526
8,032
Healing
14,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
3,418
416
383
763
3,339
1,702
0
1,152
2,052
0
7,282
W
Achilles
4,927
1,210
720
2,835
8,250
4,070
235
1,964
6,286
0
9,101
L
He Bo
CharliiB
He Bo
3,089
218
0
853
2,853
956
0
1,286
1,533
7,144
0
W
Ishtar
IzumiLight
Ishtar
5,995
3,350
0
724
4,125
1,326
806
973
3,152
0
13,583
L
Hun Batz
JmmComanda
Hun Batz
4,990
376
0
500
3,523
1,658
0
1,465
2,014
0
7,694
L
3,321
190
2,212
3,287
9,638
4,313
0
3,624
5,712
7,258
0
L
Da Ji
Mikhaelus
Da Ji
848
164
0
34
4,792
2,016
0
2,144
2,517
0
848
W
Athena
MuadDıb
Athena
3,312
738
1,673
2,197
8,070
7,491
48
1,711
6,359
5,197
0
W
Raijin
2,887
426
228
217
2,679
822
1,222
676
2,003
13,020
0
W
Chang'e
Xennac
Chang'e
3,694
485
4,216
1,192
2,892
817
1,163
1,086
1,806
8,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,286
Gold Earned
32,464
19
Minions Killed
68
0
Camps Cleared
0
372,566
Distance Traveled
502,214
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,817
963
5
1
0
51,087
0
W
Achilles
5,897
1,179
10
2
0
112,994
0
L
He Bo
4,885
977
8
2
0
75,059
0
W
Ishtar
7,187
1,437
20
4
0
102,047
0
L
Hun Batz
5,084
1,017
3
1
0
96,557
0
L
Terra
5,095
1,019
3
1
0
90,536
0
L
Da Ji
4,405
881
0
0
0
59,327
0
W
Athena
6,497
1,299
1
0
0
110,404
0
W
Raijin
6,311
1,262
14
3
0
83,303
0
W
Chang'e
6,572
1,314
23
5
0
93,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role