Player Matchup

Fenrir
Fenrir
Gold I
BossMan98
Fenrir
Gold I
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,579 MMR
Solo
Cabrakan
Cabrakan
Platinum V
Mesnik124
Cabrakan
Platinum V
Level 158
God Stats
3W - 2L
1,296 SR
Queue Stats
132W - 115L
1,530 MMR
Solo
Rama
Rama
Platinum III
Pikacola
Rama
Platinum III
Level 152
God Stats
4W - 2L
1,711 SR
Queue Stats
96W - 68L
1,471 MMR
Solo
Anubis
Anubis
Bronze III
TedDeedee
Anubis
Bronze III
Level 125
God Stats
4W - 2L
1,516 SR
Queue Stats
13W - 15L
1,500 MMR
Solo
Vulcan
Vulcan
Gold I
Thompie10
Vulcan
Gold I
Level 143
God Stats
14W - 7L
1,697 SR
Queue Stats
359W - 351L
1,581 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 147
1,544 SR
1,532 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 92
1,550 SR
1,300 MMR
Chronos
Chronos
Gold II
Giowud
Chronos
Gold II
Level 119
God Stats
14W - 8L
1,791 SR
Queue Stats
88W - 82L
1,610 MMR
Solo
Xbalanque
Xbalanque
Bronze III
Silo 92 TTV
Xbalanque
Bronze III
Level 69
God Stats
22W - 35L
1,376 SR
Queue Stats
346W - 391L
72 MMR
Solo
Geb
Geb
Silver I
TrapaBackLT
Geb
Silver I
Level 33
God Stats
5W - 12L
1,500 SR
Queue Stats
253W - 244L
1,603 MMR
Solo
Shiva
Shiva
Gold I
noob9G
Shiva
Gold I
Level 83
God Stats
2W - 5L
1,423 SR
Queue Stats
103W - 105L
1,596 MMR
Solo
Zeus
Zeus
Gold I
ovoq
Zeus
Gold I
Level 158
God Stats
52W - 33L
1,659 SR
Queue Stats
164W - 156L
1,617 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BossMan98
Fenrir
17
11 / 3 / 3
9,911
708
13,355
13,546
5,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
Mesnik124
Cabrakan
13
2 / 2 / 13
8,620
616
7,834
13,400
13,938
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
19
6 / 0 / 3
11,054
790
5,456
4,790
1,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
TedDeedee
Anubis
14
1 / 3 / 3
8,265
590
6,297
5,802
3,063
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Vulcan
Thompie10
Vulcan
15
5 / 3 / 4
9,817
701
8,672
8,095
2,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
BacchusSusanoMedusaBake Kujira

VS

Bans
Ao KuangTyrMulanFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Giowud
Chronos
15
3 / 3 / 3
9,086
649
6,277
10,494
2,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Xbalanque
Silo 92 TTV
Xbalanque
9
0 / 7 / 1
5,534
395
1,861
6,536
1,487
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 4 / 5
6,403
457
4,411
13,455
6,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shiva
noob9G
Shiva
10
2 / 5 / 2
6,329
452
7,852
11,261
4,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Zeus
ovoq
Zeus
13
4 / 6 / 3
8,108
579
8,732
11,642
3,230
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
24
25
Kills
10
11
Deaths
25
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BossMan98
Fenrir
11
3
3
4.17
L
Chronos
Giowud
Chronos
3
3
3
1.5
W
Cabrakan
Mesnik124
Cabrakan
2
2
13
4.25
W
Rama
6
0
3
7.5
L
Xbalanque
Silo 92 TTV
Xbalanque
0
7
1
0.07
W
Anubis
TedDeedee
Anubis
1
3
3
0.83
W
Vulcan
Thompie10
Vulcan
5
3
4
2.33
L
1
4
5
0.88
L
Shiva
noob9G
Shiva
2
5
2
0.6
L
Zeus
ovoq
Zeus
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,614
Damage
29,133
45,633
Taken
53,388
27,426
Mitigated
18,585
12,404
Healing
8,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BossMan98
Fenrir
13,355
3,755
0
4,498
13,546
5,717
702
3,601
9,905
0
74,026
L
Chronos
Giowud
Chronos
6,277
1,884
0
1,366
10,494
2,745
0
5,251
5,203
65,660
3,050
W
Cabrakan
Mesnik124
Cabrakan
7,834
1,719
0
1,659
13,400
13,938
125
6,536
6,735
13,489
400
W
Rama
5,456
4,234
0
3,683
4,790
1,944
2,081
706
4,084
0
110,816
L
Xbalanque
Silo 92 TTV
Xbalanque
1,861
554
0
656
6,536
1,487
0
502
6,034
0
22,148
W
Anubis
TedDeedee
Anubis
6,297
50
0
1,599
5,802
3,063
614
3,548
2,042
51,018
0
W
Vulcan
Thompie10
Vulcan
8,672
554
0
965
8,095
2,764
522
4,716
3,341
73,414
1,355
L
4,411
427
0
3,010
13,455
6,820
0
6,162
7,165
17,108
265
L
Shiva
noob9G
Shiva
7,852
1,190
55
1,225
11,261
4,303
0
4,070
7,032
0
43,621
L
Zeus
ovoq
Zeus
8,732
778
0
1,737
11,642
3,230
0
5,684
5,764
63,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,667
Gold Earned
35,460
563
Minions Killed
374
0
Camps Cleared
0
1,405,108
Distance Traveled
1,404,591
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,911
708
114
8
0
327,550
0
L
Chronos
9,086
649
142
10
0
303,401
3
W
Cabrakan
8,620
616
10
1
0
294,232
8
W
Rama
11,054
790
193
14
0
259,601
0
L
Xbalanque
5,534
395
50
4
0
274,133
0
W
Anubis
8,265
590
92
7
0
225,378
7
W
Vulcan
9,817
701
154
11
0
298,347
0
L
Geb
6,403
457
13
1
0
293,923
2
L
Shiva
6,329
452
61
4
0
280,064
2
L
Zeus
8,108
579
108
8
0
253,070
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role