Player Matchup

Ullr
Ullr
Kumα
Ullr
Level 28
God Stats
2W - 0L
1,676 SR
Queue Stats
51W - 2L
2,136 Elo+
Party 1
Hun Batz
Hun Batz
MrPiplup21
Hun Batz
Level 100
God Stats
1W - 0L
1,323 SR
Queue Stats
26W - 3L
1,917 Elo+
Party 1
Baron Samedi
Baron Samedi
SaintCharlos
Baron Samedi
Level 27
God Stats
5W - 1L
1,852 SR
Queue Stats
44W - 3L
2,045 Elo+
Party 1
Team Averages
Level 52
1,617 SR
2,033 Elo+

VS

Team Averages
Level 41
1,403 SR
1,261 Elo+
Artemis
Artemis
Internalwolf
Artemis
Level 48
God Stats
1W - 3L
1,157 SR
Queue Stats
48W - 74L
1,263 Elo+
Party 2
Nu Wa
Nu Wa
Lukey385
Nu Wa
Level 31
God Stats
5W - 11L
1,416 SR
Queue Stats
45W - 69L
1,260 Elo+
Party 2
Charon
Charon
mj56000
Charon
Level 43
God Stats
1W - 2L
1,635 SR
Queue Stats
45W - 69L
1,260 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Kumα
Ullr
17
9 / 0 / 10
11,041
1,004
21,147
8,221
3,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hun Batz
MrPiplup21
Hun Batz
15
5 / 1 / 10
10,234
930
6,378
11,102
9,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
SaintCharlos
Baron Samedi
17
5 / 1 / 12
10,868
988
11,419
9,654
4,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Internalwolf
Artemis
13
1 / 7 / 0
7,616
692
6,835
13,635
3,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Lukey385
Nu Wa
11
0 / 6 / 1
7,220
656
3,843
14,181
2,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Charon
mj56000
Charon
13
1 / 6 / 0
8,059
733
3,132
13,373
11,887
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
3
19
Kills
2
2
Deaths
19
32
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Artemis
Internalwolf
Artemis
1
7
0
0.14
W
Ullr
Kumα
Ullr
9
0
10
14
L
Nu Wa
Lukey385
Nu Wa
0
6
1
0.08
W
Hun Batz
MrPiplup21
Hun Batz
5
1
10
10
W
Baron Samedi
SaintCharlos
Baron Samedi
5
1
12
11
L
Charon
mj56000
Charon
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,944
Damage
13,810
28,977
Taken
41,189
17,643
Mitigated
18,025
11,370
Healing
4,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Internalwolf
Artemis
6,835
2,372
0
1,813
13,635
3,496
0
1,875
11,233
0
15,077
W
Ullr
Kumα
Ullr
21,147
7,826
0
3,926
8,221
3,502
1,306
3,016
5,205
0
61,603
L
Nu Wa
Lukey385
Nu Wa
3,843
1,027
0
576
14,181
2,642
0
3,024
10,722
13,813
0
W
Hun Batz
MrPiplup21
Hun Batz
6,378
890
0
3,233
11,102
9,312
400
779
9,739
0
25,407
W
Baron Samedi
SaintCharlos
Baron Samedi
11,419
908
1,136
3,075
9,654
4,829
912
3,221
6,433
48,265
1,586
L
Charon
mj56000
Charon
3,132
428
87
2,104
13,373
11,887
0
5,538
6,976
14,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,143
Gold Earned
22,895
189
Minions Killed
65
0
Camps Cleared
0
604,417
Distance Traveled
482,658
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,616
692
21
2
0
161,437
0
W
Ullr
11,041
1,004
64
6
0
196,638
0
L
Nu Wa
7,220
656
25
2
0
168,439
0
W
Hun Batz
10,234
930
31
3
0
221,500
0
W
Baron Samedi
10,868
988
94
9
0
186,279
0
L
Charon
8,059
733
19
2
0
152,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role